Files
cards-gen/src/generate_cards_mvp.py
T

144 lines
6.3 KiB
Python

import svgwrite
import json
from typing import List
import os
from draw import draw_effects_resources_for_row
with open('src/data/heron_skin.json') as f:
all_skin_data = json.load(f)
# Params
x_width = 298
y_height = 417
border_width_x = 12
border_width_y = 17
border_upper_offset = 5
title_y_offset = 24
title_font_size = 19
subtitle_font_size = 13
cost_right_offset = 38
effect_text_size = 14
row_1_base_y = 280
row_2_base_y = 375
row_1_to_2_separator_y = 345
row_1_to_2_separator_shorten_by = 20
background_colors = {
'blue': 'lightblue',
'red': 'lightcoral',
'yellow': 'rgb(206, 182, 167)',
'green': 'lightgreen',
'base': 'lightgrey'
}
gradient_colors = {
'red': 'red',
'blue': 'blue',
'yellow': 'yellow',
'green': 'green'
}
icon_colors = {
'yellow': ['#ff9935', '#ffe744']
}
with open('src/data/cards_data.json') as f:
cards: List = json.load(f)['cards']
for card_data in cards:
# Get card skin data
card_skin_data = all_skin_data[str(card_data['id'])]
# Create a new SVG drawing
output_dir = 'output/' + all_skin_data['skin_name']
os.makedirs(output_dir, exist_ok=True)
dwg = svgwrite.Drawing('output/' + all_skin_data['skin_name'] + '/' + str(card_data['id']).zfill(3) + '.svg', profile='tiny', size=(str(x_width) + 'px', str(y_height) + 'px'))
# Define linear colored gradient
gradient = dwg.linearGradient(start=(0, 0), end=(1, 0), id="grad1")
gradient.add_stop_color(0, gradient_colors[card_data['faction']], opacity=1)
gradient.add_stop_color(1, gradient_colors[card_data['faction']], opacity=0)
dwg.defs.add(gradient)
# Define linear colored gradient for faction icon
gradient_faction_icon = dwg.linearGradient(start=(0, 1), end=(0, 0), id="grad2")
gradient_faction_icon.add_stop_color(0, icon_colors[card_data['faction']][0], opacity=1)
gradient_faction_icon.add_stop_color(1, icon_colors[card_data['faction']][1], opacity=1)
dwg.defs.add(gradient_faction_icon)
# # Define a drop shadow filter
# filter_shadow = dwg.defs.add(dwg.filter(id='dropShadow'))
# filter_shadow.feGaussianBlur(in_='SourceAlpha', stdDeviation=3)
# filter_shadow.feOffset(dx=3, dy=3, result='offsetblur')
# filter_shadow.feFlood(flood_color='black', flood_opacity=0.5)
# filter_shadow.feComposite(in2='offsetblur', operator='in')
# filter_shadow.feMerge().feMergeNode(in_='SourceGraphic')
# Draw card background
dwg.add(dwg.rect(insert=(0, 0), size=(str(x_width) + 'px', str(y_height) + 'px'), rx=15, ry=18, fill='black'))
dwg.add(dwg.rect(insert=(border_width_x, border_width_y - border_upper_offset), size=(str(x_width - border_width_x*2) + 'px', str(y_height - border_width_y*2 + border_upper_offset) + 'px'), rx=0, ry=0, fill=background_colors[card_data['faction']]))
# Draw title area
# dwg.add(dwg.rect(insert=(0, 0), size=(str(x_width) + 'px', '50px'), fill='white'))
dwg.add(dwg.text(card_skin_data['title'], insert=(x_width/2, title_y_offset + border_width_y - border_upper_offset), text_anchor='middle', fill='black', font_size=str(title_font_size) + 'px', font_weight="bold", font_family='Helvetica'))
# Draw type area
dwg.add(dwg.text(card_skin_data['type'], insert=(x_width/2, title_y_offset + title_font_size + 10), text_anchor='middle', fill='black', font_size=str(subtitle_font_size) + 'px', font_family='Helvetica'))
# Draw faction icon
dwg.add(dwg.circle(center=(border_width_x + 23 + 1, border_width_y - border_upper_offset + 20 + 4 + 1), r=20, fill='black'))
dwg.add(dwg.circle(center=(border_width_x + 23, border_width_y - border_upper_offset + 20 + 4), r=20, fill='url(#grad2)'))
# dwg.add(dwg.image(card_data['faction_icon'], insert=(x_width - 30 - 15, 30 - 15), size=(30, 30)))
# Draw cost circle
dwg.add(dwg.circle(center=(x_width - cost_right_offset + 2, 19 + border_width_y + 2), r=21, fill='rgb(202, 129, 25)'))
dwg.add(dwg.circle(center=(x_width - cost_right_offset, 19 + border_width_y), r=20, fill='yellow'))
dwg.add(dwg.text(str(card_data['cost']), insert=(x_width - cost_right_offset, 26 + border_width_y), text_anchor='middle', fill='black', font_size='24px', font_weight="bold", font_family='Helvetica'))
# Draw image area
dwg.add(dwg.rect(insert=(0, 65), size=(str(x_width) + 'px', '200px'), fill='black'))
dwg.add(dwg.image(card_skin_data['image_path'], insert=(0, 65), size=(x_width, 200)))
dwg.add(dwg.rect(insert=(border_width_x, 265), size=(str(30) + 'px', str(y_height - 265 - border_width_y) + 'px'), fill='url(#grad1)'))
# TODO: figure out nb of effects and adjust row_1_x_offset accordingly
def is_base_effect(array: List):
return not 'effect_type' in array.keys() or array['effect_type'] == 'champion_action'
card_effects: List = card_data['effects']
base_effects = list(filter(is_base_effect, card_effects))
other_effects = list(filter(lambda x: not is_base_effect(x), card_effects))
# card_effects = card_data['row_1']
# row_1_nb_effects = len(card_data['row_1'].keys())
# Draw row 1 stats
draw_effects_resources_for_row(dwg, base_effects, row_1_base_y, x_width)
if other_effects:
# Draw row 1 to row 2 separator
dwg.add(dwg.line(start=(0 + row_1_to_2_separator_shorten_by, row_1_to_2_separator_y), end=(x_width - row_1_to_2_separator_shorten_by, row_1_to_2_separator_y), stroke='black', stroke_width=1))
for effect in other_effects:
# TODO handle case where there is both faction combo and trash can
if effect.get('effect_type') == 'faction_combo':
row_2_icon_x = border_width_x + 35
row_2_icon_y = row_2_base_y - 5
dwg.add(dwg.circle(center=(row_2_icon_x + 1, row_2_icon_y + 1), r=15, fill='black'))
dwg.add(dwg.circle(center=(row_2_icon_x, row_2_icon_y), r=15, fill='url(#grad2)'))
# Draw row 2 stats
draw_effects_resources_for_row(dwg, [effect], row_2_base_y - 25, x_width)
# Draw row 2 effect text
effect_text_2 = ""
if effect.get('effect') == 'prepare':
effect_text_2 = "Mobilisez un champion."
dwg.add(dwg.text(effect_text_2, insert=(x_width/2, row_2_base_y), text_anchor='middle', fill='black', font_size=str(effect_text_size) + 'px', font_family='Helvetica'))
# Save the SVG file
dwg.save()