Fix : add delay to lockCard
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@@ -144,6 +144,7 @@ eventSource.addEventListener("message", async (message) => {
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queueAction(async () => {
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playSound("/sounds/lock.mp3");
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current_game.currentTurn.cardsLocked.push(data.card);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "joinGame") {
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queueAction(async () => {
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@@ -153,6 +154,7 @@ eventSource.addEventListener("message", async (message) => {
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} else if (data.type == "useEffect") {
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queueAction(async () => {
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current_game.currentTurn.effectsUsed.push(data.effect);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "currentTurn.updateGold") {
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queueAction(async () => {
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