Feat: fix some shaders issue, add framerate slider
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This commit is contained in:
2024-05-19 22:04:09 +02:00
parent ab975d499e
commit 221935faae
4 changed files with 24 additions and 6 deletions
+7 -3
View File
@@ -109,10 +109,9 @@ async function main(canvas: HTMLCanvasElement, fragmentShader2: string) {
0, // offset
6, // num vertices to process
);
interval.value = setTimeout(() => requestAnimationFrame(render), targetFramerate)
}
clearTimeout(interval.value)
requestAnimationFrame(render)
clearInterval(interval.value)
interval.value = setInterval(() => requestAnimationFrame(render), targetFramerate)
}
@@ -120,6 +119,7 @@ async function reloadShader() {
nextTick(() => {
if (!canvas.value) { return }
let fragmentShader2 = fragmentShader.replace("#define FBM_OCTAVES 6", "#define FBM_OCTAVES " + settingsStore.shaderQuality);
clearInterval(interval.value)
main(canvas.value, fragmentShader2);
})
@@ -128,6 +128,10 @@ watch(() => settingsStore.shaderQuality, (newValue, oldValue) => {
reloadShader()
})
watch(() => settingsStore.shaderFramerate, (newValue, oldValue) => {
reloadShader()
})
onMounted(async () => {