Chore : components cleanup
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<script setup lang="ts">
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import { buyCard, buyGem, useToken } from "~/netcode";
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import {
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CardEffects,
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type Card,
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type Container,
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type Effect,
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type Game,
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type Player,
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} from "~/netcode/interfaces";
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export interface Props {
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game: Game;
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discard: Container;
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player: Player;
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}
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const props = defineProps<Props>();
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const authStore = useAuthStore();
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const emit = defineEmits(["close"]);
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function marketCardClick(e: string) {
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buyCard(props.game._id, e);
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}
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function fireGemCardClick(e: string) {
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buyGem(props.game._id);
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}
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const discardTokens = computed(() =>
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props.game.currentTurn.tokens.filter((t) =>
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[
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CardEffects.RESTACK_DISCARDED_ACTION,
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CardEffects.RESTACK_DISCARDED_CARD,
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CardEffects.RESTACK_DISCARDED_CHAMPION,
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CardEffects.SACRIFICE,
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].includes(t.effect)
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)
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);
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function tokenClick({ card, token }: { card: Card; token: Effect }) {
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useToken(props.game._id, token._id, card._id);
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}
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</script>
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<template>
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<div class="overlay">
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<button @click="$emit('close')">Close</button>
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<span>Discard of {{ player.user.username }}</span>
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<div class="discard_unwrapped" @click.stop>
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<GameCardPreview
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:container="discard"
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:wrapped="false"
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:hidden="false"
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:tokens="discardTokens"
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:noEffects="true"
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:playingTurn="game.currentTurn"
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@tokenClick="tokenClick"
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></GameCardPreview>
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</div>
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</div>
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</template>
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<style scoped>
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span {
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background: white;
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}
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.overlay {
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.4);
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position: fixed;
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z-index: 200;
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display: flex;
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flex-direction: column;
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justify-content: center;
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align-items: center;
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}
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</style>
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<style>
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.discard_unwrapped {
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width: max-content;
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display: flex;
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flex-direction: row;
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justify-content: center;
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align-items: center;
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/* position: relative; */
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gap: 2px;
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margin: 10px;
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padding-left: 10px;
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padding-right: 10px;
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padding-bottom: 10px;
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border-radius: 10px;
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/* filter: drop-shadow(2.5px 7.5px 1px rgba(0, 0, 0, 0.6)); */
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/* backdrop-filter: blur(5px) brightness(80%); */
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background: rgba(60, 47, 117, 0.46);
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/* left: 50%;
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top: 50%;
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transform: translate(-50%, -50%); */
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}
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</style>
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@@ -0,0 +1,17 @@
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<script setup lang="ts">
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</script>
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<template>
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<div id="loading_screen">Loading...</div>
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</template>
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<style scoped>
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#loading_screen {
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left: 0;
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position: absolute;
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height: 100%;
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width: 100%;
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background: white;
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}
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</style>
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@@ -0,0 +1,104 @@
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<script setup lang="ts">
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import type { Player } from "~/netcode/interfaces";
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export interface Props {
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isVisible: Boolean;
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won: Boolean;
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players: Array<Player>;
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}
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const props = withDefaults(defineProps<Props>(), {
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won: () => false,
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players: () => [],
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});
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const emit = defineEmits(["close"]);
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const close = () => {
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reloadNuxtApp();
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};
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</script>
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<template>
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<div v-if="isVisible" class="dialog-overlay" @click="close">
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<div class="dialog-box">
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<div class="dialog-header">
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<h3 v-if="won">Victoire!</h3>
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<h3 v-else>Défaite!</h3>
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</div>
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<div class="dialog-body">
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<GamePlayerIcon :player="players[0]"></GamePlayerIcon>
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<p v-if="won">Vous avez gagné!</p>
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<p v-else>
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Vous avez perdu face à ce magnifique individu qui a très clairement
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beaucoup plus de bitches que vous! Cela dit, je pense qu'il n'y a pas
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de bonnes ou de mauvaises situations, juste des situations
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différentes. Vous avez perdu, mais vous avez gagné en expérience!
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C'est ça le plus important dans la vie, n'est-ce pas? Apprendre de ses
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erreurs et devenir meilleur! Alors, ne soyez pas triste, soyez heureux
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d'avoir eu l'opportunité d'apprendre quelque chose aujourd'hui! Et
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puis, vous savez ce qu'on dit, "ce qui ne nous tue pas nous rend plus
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fort"! Alors, allez-y, soyez fort! Et n'oubliez pas, la prochaine
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fois, vous gagnerez! Vous verrez! Vous êtes un gagnant, vous êtes un
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champion! Vous êtes le meilleur! Vous êtes le roi du monde!
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<img
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src="/img/so_back.png"
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alt="Une image décrivant le meme 'We are so back'"
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/>
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</p>
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</div>
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</div>
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</div>
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</template>
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<style scoped>
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.dialog-overlay {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.5);
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display: flex;
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justify-content: center;
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align-items: center;
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z-index: 1000;
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}
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.dialog-box {
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background-image: url("/img/bg-grass.png");
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padding: 0 20px;
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border-radius: 5px;
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width: 800px;
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border-radius: 30px;
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max-width: 100%;
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color: white;
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text-align: center;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
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display: flex;
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justify-content: center;
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flex-direction: column;
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}
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.dialog-box h3 {
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font-size: 30px;
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font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
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margin: 0;
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width: 100%;
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padding: 10px 0;
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color: white;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
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}
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.dialog-header,
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.dialog-footer {
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display: flex;
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justify-content: space-between;
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align-items: center;
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padding: 10px 0;
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}
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.dialog-body {
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padding: 10px 0;
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}
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</style>
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@@ -0,0 +1,167 @@
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<script setup lang="ts">
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const settingsStore = useSettingsStore();
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export interface Props {
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isVisible: boolean;
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}
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const _devicePixelRatio = computed(() => devicePixelRatio);
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const _window = computed(() => window);
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const props = withDefaults(defineProps<Props>(), {});
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const emit = defineEmits(["close"]);
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const close = () => {
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emit("close");
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};
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</script>
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<template>
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<div v-if="isVisible" class="dialog-overlay" @click="close">
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<div class="dialog-box" @click.stop>
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<div class="dialog-header">
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<h3>Visuals</h3>
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</div>
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<div class="dialog-header">
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<span>Toggle Card Style</span>
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</div>
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<div class="dialog-body">
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<button @click="settingsStore.switchCardStyles">
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Toggle Card style
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</button>
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</div>
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<div class="dialog-footer">
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<span>{{ settingsStore.cardStyle }}</span>
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</div>
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<div class="dialog-header">
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<span>Animation Speed</span>
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</div>
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<div class="dialog-body">
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<input type="range" min="0" max="250" step="25" v-model="settingsStore.animationSpeed" />
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</div>
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<div class="dialog-footer">
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<span>{{ settingsStore.animationSpeed }}ms</span>
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</div>
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<div class="dialog-header">
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<span>Fast mode</span>
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</div>
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<div class="dialog-body">
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<input type="checkbox" v-model="settingsStore.fastAnimations" />
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</div>
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<div class="dialog-header">
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<h3>Graphics</h3>
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</div>
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<div class="dialog-header">
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<span>Shader Quality</span>
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</div>
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<div class="dialog-body">
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<input type="range" min="1" max="10" v-model="settingsStore.shaderQuality"
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:disabled="settingsStore.shaderFramerate == 0" />
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</div>
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<div class="dialog-footer">
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<span>{{
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Math.floor(
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(_window.innerWidth *
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_devicePixelRatio *
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settingsStore.shaderQuality) /
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10
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)
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}}x{{
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Math.floor(
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(_window.innerHeight *
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_devicePixelRatio *
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settingsStore.shaderQuality) /
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10
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)
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}}</span>
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</div>
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<div class="dialog-header">
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<span>Shader Framerate</span>
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</div>
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<div class="dialog-body">
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<input type="range" min="0" max="65" step="5" v-model="settingsStore.shaderFramerate" />
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</div>
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<div class="dialog-footer">
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<span v-if="settingsStore.shaderFramerate == 65">vsync</span>
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<span v-else>{{ settingsStore.shaderFramerate }} fps</span>
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</div>
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<div class="dialog-header">
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<span>Pixelated</span>
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</div>
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<div class="dialog-body">
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<input type="checkbox" v-model="settingsStore.shaderPixelated" />
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</div>
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<div class="dialog-header">
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<h3>Other</h3>
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</div>
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<div class="dialog-header">
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<span>Enable dragging (experimental)</span>
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</div>
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<div class="dialog-body">
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<input type="checkbox" v-model="settingsStore.enableDragging" />
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</div>
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</div>
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</div>
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</template>
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<style scoped>
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.dialog-overlay {
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position: fixed;
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top: 0;
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left: 0;
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width: 100%;
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height: 100%;
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background: rgba(0, 0, 0, 0.5);
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display: flex;
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justify-content: center;
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align-items: center;
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z-index: 1000;
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display: grid;
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}
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.dialog-box {
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background-image: url("../img/bg-grass.png");
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padding: 0 20px;
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border-radius: 5px;
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width: 800px;
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border-radius: 30px;
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max-width: 100%;
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color: white;
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text-align: center;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
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display: grid;
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grid-template-columns: 33% 33% 33%;
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}
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.dialog-box h3 {
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font-size: 30px;
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font-family: "Segoe UI", Tahoma, Geneva, Verdana, sans-serif;
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margin: 0;
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width: 100%;
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padding: 10px 0;
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color: white;
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text-shadow: 2px 2px 4px rgba(0, 0, 0, 0.8);
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}
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.dialog-header,
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.dialog-footer {
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display: flex;
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justify-content: space-between;
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align-items: center;
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padding: 10px 0;
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}
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.dialog-header {
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grid-column-start: 1;
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}
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.dialog-body {
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padding: 10px 0;
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grid-column-start: 2;
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}
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.dialog-footer {
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grid-column-start: 3;
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}
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</style>
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