Chore : components cleanup
This commit is contained in:
+116
-59
@@ -30,17 +30,18 @@
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*/
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/* global define */
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(function(root, factory) { // eslint-disable-line
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if (typeof define === 'function' && define.amd) {
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(function (root, factory) {
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// eslint-disable-line
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if (typeof define === "function" && define.amd) {
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// AMD. Register as an anonymous module.
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define([], function() {
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define([], function () {
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return factory.call(root);
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});
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} else {
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// Browser globals
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root.webglUtils = factory.call(root);
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}
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}(this, function() {
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})(this, function () {
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"use strict";
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const topWindow = this;
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@@ -53,8 +54,8 @@
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}
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if (!isInIFrame()) {
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console.log("%c%s", 'color:blue;font-weight:bold;', 'for more about webgl-utils.js see:'); // eslint-disable-line
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console.log("%c%s", 'color:blue;font-weight:bold;', 'http://webgl2fundamentals.org/webgl/lessons/webgl-boilerplate.html'); // eslint-disable-line
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// console.log("%c%s", 'color:blue;font-weight:bold;', 'for more about webgl-utils.js see:'); // eslint-disable-line
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// console.log("%c%s", 'color:blue;font-weight:bold;', 'http://webgl2fundamentals.org/webgl/lessons/webgl-boilerplate.html'); // eslint-disable-line
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}
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/**
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@@ -72,23 +73,27 @@
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}
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const errorRE = /ERROR:\s*\d+:(\d+)/gi;
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function addLineNumbersWithError(src, log = '') {
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function addLineNumbersWithError(src, log = "") {
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// Note: Error message formats are not defined by any spec so this may or may not work.
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const matches = [...log.matchAll(errorRE)];
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const lineNoToErrorMap = new Map(matches.map((m, ndx) => {
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const lineNo = parseInt(m[1]);
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const next = matches[ndx + 1];
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const end = next ? next.index : log.length;
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const msg = log.substring(m.index, end);
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return [lineNo - 1, msg];
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}));
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return src.split('\n').map((line, lineNo) => {
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const err = lineNoToErrorMap.get(lineNo);
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return `${lineNo + 1}: ${line}${err ? `\n\n^^^ ${err}` : ''}`;
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}).join('\n');
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const lineNoToErrorMap = new Map(
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matches.map((m, ndx) => {
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const lineNo = parseInt(m[1]);
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const next = matches[ndx + 1];
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const end = next ? next.index : log.length;
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const msg = log.substring(m.index, end);
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return [lineNo - 1, msg];
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})
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);
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return src
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.split("\n")
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.map((line, lineNo) => {
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const err = lineNoToErrorMap.get(lineNo);
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return `${lineNo + 1}: ${line}${err ? `\n\n^^^ ${err}` : ""}`;
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})
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.join("\n");
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}
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/**
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* Error Callback
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* @callback ErrorCallback
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@@ -120,7 +125,12 @@
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if (!compiled) {
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// Something went wrong during compilation; get the error
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const lastError = gl.getShaderInfoLog(shader);
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errFn(`Error compiling shader: ${lastError}\n${addLineNumbersWithError(shaderSource, lastError)}`);
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errFn(
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`Error compiling shader: ${lastError}\n${addLineNumbersWithError(
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shaderSource,
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lastError
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)}`
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);
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gl.deleteShader(shader);
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return null;
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}
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@@ -139,18 +149,24 @@
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* @memberOf module:webgl-utils
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*/
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function createProgram(
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gl, shaders, opt_attribs, opt_locations, opt_errorCallback) {
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gl,
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shaders,
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opt_attribs,
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opt_locations,
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opt_errorCallback
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) {
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const errFn = opt_errorCallback || error;
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const program = gl.createProgram();
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shaders.forEach(function(shader) {
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shaders.forEach(function (shader) {
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gl.attachShader(program, shader);
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});
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if (opt_attribs) {
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opt_attribs.forEach(function(attrib, ndx) {
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opt_attribs.forEach(function (attrib, ndx) {
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gl.bindAttribLocation(
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program,
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opt_locations ? opt_locations[ndx] : ndx,
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attrib);
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program,
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opt_locations ? opt_locations[ndx] : ndx,
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attrib
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);
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});
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}
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gl.linkProgram(program);
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@@ -158,18 +174,20 @@
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// Check the link status
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const linked = gl.getProgramParameter(program, gl.LINK_STATUS);
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if (!linked) {
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// something went wrong with the link
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const lastError = gl.getProgramInfoLog(program);
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errFn(`Error in program linking: ${lastError}\n${
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shaders.map(shader => {
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// something went wrong with the link
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const lastError = gl.getProgramInfoLog(program);
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errFn(
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`Error in program linking: ${lastError}\n${shaders
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.map((shader) => {
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const src = addLineNumbersWithError(gl.getShaderSource(shader));
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const type = gl.getShaderParameter(shader, gl.SHADER_TYPE);
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return `${glEnumToString(gl, type)}:\n${src}`;
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}).join('\n')
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}`);
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})
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.join("\n")}`
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);
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gl.deleteProgram(program);
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return null;
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gl.deleteProgram(program);
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return null;
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}
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return program;
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}
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@@ -184,12 +202,16 @@
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* @return {WebGLShader} The created shader.
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*/
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function createShaderFromScript(
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gl, scriptId, opt_shaderType, opt_errorCallback) {
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gl,
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scriptId,
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opt_shaderType,
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opt_errorCallback
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) {
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let shaderSource = "";
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let shaderType;
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const shaderScript = document.getElementById(scriptId);
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if (!shaderScript) {
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throw ("*** Error: unknown script element" + scriptId);
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throw "*** Error: unknown script element" + scriptId;
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}
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shaderSource = shaderScript.text;
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@@ -198,20 +220,23 @@
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shaderType = gl.VERTEX_SHADER;
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} else if (shaderScript.type === "x-shader/x-fragment") {
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shaderType = gl.FRAGMENT_SHADER;
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} else if (shaderType !== gl.VERTEX_SHADER && shaderType !== gl.FRAGMENT_SHADER) {
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throw ("*** Error: unknown shader type");
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} else if (
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shaderType !== gl.VERTEX_SHADER &&
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shaderType !== gl.FRAGMENT_SHADER
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) {
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throw "*** Error: unknown shader type";
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}
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}
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return loadShader(
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gl, shaderSource, opt_shaderType ? opt_shaderType : shaderType,
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opt_errorCallback);
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gl,
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shaderSource,
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opt_shaderType ? opt_shaderType : shaderType,
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opt_errorCallback
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);
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}
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const defaultShaderType = [
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"VERTEX_SHADER",
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"FRAGMENT_SHADER",
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];
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const defaultShaderType = ["VERTEX_SHADER", "FRAGMENT_SHADER"];
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/**
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* Creates a program from 2 script tags.
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@@ -229,13 +254,30 @@
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* @memberOf module:webgl-utils
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*/
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function createProgramFromScripts(
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gl, shaderScriptIds, opt_attribs, opt_locations, opt_errorCallback) {
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gl,
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shaderScriptIds,
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opt_attribs,
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opt_locations,
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opt_errorCallback
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) {
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const shaders = [];
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for (let ii = 0; ii < shaderScriptIds.length; ++ii) {
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shaders.push(createShaderFromScript(
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gl, shaderScriptIds[ii], gl[defaultShaderType[ii]], opt_errorCallback));
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shaders.push(
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createShaderFromScript(
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gl,
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shaderScriptIds[ii],
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gl[defaultShaderType[ii]],
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opt_errorCallback
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)
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);
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}
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return createProgram(gl, shaders, opt_attribs, opt_locations, opt_errorCallback);
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return createProgram(
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gl,
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shaders,
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opt_attribs,
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opt_locations,
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opt_errorCallback
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);
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}
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/**
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@@ -254,13 +296,30 @@
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* @memberOf module:webgl-utils
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*/
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function createProgramFromSources(
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gl, shaderSources, opt_attribs, opt_locations, opt_errorCallback) {
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gl,
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shaderSources,
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opt_attribs,
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opt_locations,
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opt_errorCallback
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) {
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const shaders = [];
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for (let ii = 0; ii < shaderSources.length; ++ii) {
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shaders.push(loadShader(
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gl, shaderSources[ii], gl[defaultShaderType[ii]], opt_errorCallback));
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shaders.push(
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loadShader(
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gl,
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shaderSources[ii],
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gl[defaultShaderType[ii]],
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opt_errorCallback
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)
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);
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}
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return createProgram(gl, shaders, opt_attribs, opt_locations, opt_errorCallback);
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return createProgram(
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gl,
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shaders,
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opt_attribs,
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opt_locations,
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opt_errorCallback
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);
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}
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/**
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@@ -273,10 +332,10 @@
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*/
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function resizeCanvasToDisplaySize(canvas, multiplier) {
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multiplier = multiplier || 1;
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const width = canvas.clientWidth * multiplier | 0;
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const height = canvas.clientHeight * multiplier | 0;
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if (canvas.width !== width || canvas.height !== height) {
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canvas.width = width;
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const width = (canvas.clientWidth * multiplier) | 0;
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const height = (canvas.clientHeight * multiplier) | 0;
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if (canvas.width !== width || canvas.height !== height) {
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canvas.width = width;
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canvas.height = height;
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return true;
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}
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@@ -289,6 +348,4 @@
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createProgramFromSources: createProgramFromSources,
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resizeCanvasToDisplaySize: resizeCanvasToDisplaySize,
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};
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}));
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});
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