@@ -17,8 +17,7 @@ const discard_unwrapped = ref<boolean>(false)
|
||||
</PlayerListElement>
|
||||
</div>
|
||||
<div id="current_player">
|
||||
<input type="checkbox" v-model="discard_unwrapped">
|
||||
<PlayerSlot v-for="p in current_players" :player="p" :discard_unwrapped="discard_unwrapped"></PlayerSlot>
|
||||
<PlayerSlot v-for="p in current_players" :player="p"></PlayerSlot>
|
||||
</div>
|
||||
<SelfView></SelfView>
|
||||
</div>
|
||||
@@ -38,6 +37,8 @@ const discard_unwrapped = ref<boolean>(false)
|
||||
#player_list,
|
||||
#current_player {
|
||||
overflow: auto;
|
||||
position: relative;
|
||||
isolation: isolate;
|
||||
}
|
||||
|
||||
#market {
|
||||
|
||||
@@ -17,14 +17,13 @@ import { CardEffects, type Effect } from "@/netcode/Effect";
|
||||
export interface Props {
|
||||
player: Player;
|
||||
hide_stack_and_discard?: boolean;
|
||||
discard_unwrapped?: boolean;
|
||||
}
|
||||
|
||||
const props = withDefaults(defineProps<Props>(), {
|
||||
hide_stack_and_discard: () => false,
|
||||
discard_unwrapped: () => false,
|
||||
})
|
||||
|
||||
const discard_unwrapped = ref(false)
|
||||
const isPlayerTurn = computed(() => props.player.team === goStore.current_game?.current_turn);
|
||||
const isSelf = computed(() => props.player.uuid === goStore.self?.uuid);
|
||||
const isSelfTurn = computed(() => goStore.self?.team === goStore.current_game?.current_turn)
|
||||
@@ -64,14 +63,17 @@ const prepare_champion = (target: Card) => run_effect(CardEffects.PREPARE, targe
|
||||
</CardsGrouped>
|
||||
<span>stack =</span>
|
||||
</div>
|
||||
<div :id="`discard_unwrapped_bg`" :class="`${discard_unwrapped ? 'unwrapped' : ''}`"></div>
|
||||
<div :id="`discard_unwrapped_bg`" :class="`${discard_unwrapped ? 'unwrapped' : ''}`"
|
||||
@click="() => discard_unwrapped = false"></div>
|
||||
<div :class="`discard ${discard_unwrapped ? 'unwrapped' : ''}`">
|
||||
<CardsGrouped :stack="props.player.discard_pile" v-if="!props.discard_unwrapped"> </CardsGrouped>
|
||||
<CardPreview :tilted="false" v-if="props.discard_unwrapped" :card_id="c.card_id"
|
||||
<div class="discard_container" @click="() => discard_unwrapped = true">
|
||||
<CardsGrouped :stack="props.player.discard_pile" v-if="!discard_unwrapped"> </CardsGrouped>
|
||||
<CardPreview :tilted="false" v-if="discard_unwrapped" :card_id="c.card_id"
|
||||
v-for="c in props.player.discard_pile">
|
||||
<template v-if="goStore.self?.turn && c && isSelf && isPlayerTurn">
|
||||
|
||||
<button v-if="goStore.self?.turn.find_effect(CardEffects.SACRIFICE)" @click.stop="sacrifice(c)">
|
||||
<button v-if="goStore.self?.turn.find_effect(CardEffects.SACRIFICE)"
|
||||
@click.stop="sacrifice(c)">
|
||||
SACRIFICE
|
||||
</button>
|
||||
<button v-if="goStore.self?.turn.find_effect(CardEffects.RESTACK_DISCARDED_CHAMPION)"
|
||||
@@ -86,6 +88,8 @@ const prepare_champion = (target: Card) => run_effect(CardEffects.PREPARE, targe
|
||||
</template>
|
||||
</CardPreview>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
</template>
|
||||
<div id="player_banner">
|
||||
<div id="player_info">
|
||||
@@ -192,13 +196,21 @@ const prepare_champion = (target: Card) => run_effect(CardEffects.PREPARE, targe
|
||||
margin-top: 50px;
|
||||
grid-area: discard;
|
||||
justify-content: start;
|
||||
cursor: pointer;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.discard.unwrapped {
|
||||
z-index: 9;
|
||||
|
||||
cursor: default;
|
||||
position: absolute;
|
||||
}
|
||||
|
||||
.discard_container {
|
||||
display: flex;
|
||||
/* background: blue; */
|
||||
pointer-events: all;
|
||||
}
|
||||
|
||||
#discard_unwrapped_bg {
|
||||
display: none;
|
||||
@@ -216,8 +228,6 @@ const prepare_champion = (target: Card) => run_effect(CardEffects.PREPARE, targe
|
||||
}
|
||||
|
||||
.player {
|
||||
position: relative;
|
||||
isolation: isolate;
|
||||
display: grid;
|
||||
grid-template-columns: min-content 1fr;
|
||||
grid-template-rows: min-content min-content 1fr;
|
||||
|
||||
Reference in New Issue
Block a user