Add damage count to champion damage button
release-tag / release-image (push) Successful in 29s

Closes #24
This commit is contained in:
2024-05-14 15:41:38 +02:00
parent 9106f22b85
commit 546f881b2e
+1 -1
View File
@@ -160,7 +160,7 @@ const prepare_champion = (target: Card) => run_effect(CardEffects.PREPARE, targe
<button class="enemy_action"
:disabled="(goStore.self?.turn.damage_reserve ?? 0) < (c.health_as_champion ?? Infinity)"
@click.stop="damage_champion(c)">
DAMAGE
DAMAGE ({{ c.health_as_champion }})
</button>
<button class="enemy_action" v-if="goStore.self?.turn.find_effect(CardEffects.STUN)"
@click.stop="stun(c)">