factorization : turn find_effect

This commit is contained in:
2024-05-03 00:37:09 +02:00
parent 8eb6cc3e77
commit 716f3cf018
4 changed files with 42 additions and 42 deletions
+13 -18
View File
@@ -21,37 +21,32 @@ const isTurn = computed(() => goStore.self && goStore.game?.started && (goStore.
BUY
</button>
<button
@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.PLAY_NEXT_CARD_BOUGHT) && e.usable)!, goStore.game.gem_stack.at(-1))"
:disabled="(goStore.self === undefined || goStore.game.gem_stack.at(-1)!.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < goStore.game.gem_stack.at(-1)!.cost!) || !goStore.self!.turn.effects_availables.some(e => (e.effect == CardEffects.PLAY_NEXT_CARD_BOUGHT) && e.usable)">
@click="useEffect(goStore.self!.turn.find_effect(CardEffects.PLAY_NEXT_CARD_BOUGHT)!, goStore.game.gem_stack.at(-1))"
:disabled="(goStore.self === undefined || goStore.game.gem_stack.at(-1)!.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < goStore.game.gem_stack.at(-1)!.cost!) || !goStore.self!.turn.find_effect(CardEffects.PLAY_NEXT_CARD_BOUGHT)">
BUY IN HAND</button>
<button
@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.STACK_NEXT_CARD_BOUGHT) && e.usable)!, goStore.game.gem_stack.at(-1))"
:disabled="(goStore.self === undefined || goStore.game.gem_stack.at(-1)?.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < (goStore.game.gem_stack.at(-1)?.cost ?? Infinity)) || !goStore.self!.turn.effects_availables.some(e => (e.effect == CardEffects.STACK_NEXT_CARD_BOUGHT) && e.usable)">
BUY IN STACK (generic)</button>
<!-- <button @click="buy_in_hand(props.game.gem_stack.at(-1))">
BUY IN HAND
</button>
<button @click="buy_on_stack(props.game.gem_stack.at(-1))">
BUY ON STACK
</button> -->
@click="useEffect(goStore.self!.turn.find_effect(CardEffects.STACK_NEXT_CARD_BOUGHT)!, goStore.game.gem_stack.at(-1))"
:disabled="(goStore.self === undefined || goStore.game.gem_stack.at(-1)?.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < (goStore.game.gem_stack.at(-1)?.cost ?? Infinity)) || !goStore.self!.turn.find_effect(CardEffects.STACK_NEXT_CARD_BOUGHT)">
BUY IN STACK(generic)
</button>
</template>
</CardSlot>
<div class="separator"></div>
<CardPreview :data="c" v-for="c in goStore.game?.market" @click="c && buy(c)">
<CardPreview :data="c" v-for=" c in goStore.game?.market " @click="c && buy(c)">
<template v-if="isTurn && c">
<button @click="buy(c)"
:disabled="goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost">BUY</button>
<button
@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.PLAY_NEXT_CARD_BOUGHT) && e.usable)!, c)"
:disabled="(goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost) || !goStore.self!.turn.effects_availables.some(e => (e.effect == CardEffects.PLAY_NEXT_CARD_BOUGHT) && e.usable)">
@click="useEffect(goStore.self!.turn.find_effect(CardEffects.PLAY_NEXT_CARD_BOUGHT)!, c)"
:disabled="(goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost) || !goStore.self!.turn.find_effect(CardEffects.PLAY_NEXT_CARD_BOUGHT)">
BUY IN HAND</button>
<button
@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.STACK_NEXT_CARD_BOUGHT) && e.usable)!, c)"
:disabled="(goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost) || !goStore.self!.turn.effects_availables.some(e => (e.effect == CardEffects.STACK_NEXT_CARD_BOUGHT) && e.usable)">
@click="useEffect(goStore.self!.turn.find_effect(CardEffects.STACK_NEXT_CARD_BOUGHT)!, c)"
:disabled="(goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost) || !goStore.self!.turn.find_effect(CardEffects.STACK_NEXT_CARD_BOUGHT)">
BUY IN STACK (generic)</button>
<button v-if="c.card_type == CardType.ACTION"
@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.STACK_NEXT_ACTION_BOUGHT) && e.usable)!, c)"
:disabled="(goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost) || !goStore.self!.turn.effects_availables.some(e => (e.effect == CardEffects.STACK_NEXT_ACTION_BOUGHT) && e.usable)">
@click="useEffect(goStore.self!.turn.find_effect(CardEffects.STACK_NEXT_ACTION_BOUGHT)!, c)"
:disabled="(goStore.self === undefined || c.cost === undefined || (goStore.self?.turn.gold_reserve ?? 0) < c.cost) || !goStore.self!.turn.find_effect(CardEffects.STACK_NEXT_ACTION_BOUGHT)">
BUY IN STACK (actions)</button>
</template>
</CardPreview>