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+4
-5
@@ -10,7 +10,6 @@ import {
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leaveGame,
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surrender,
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} from "~/netcode";
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import { delay } from "~/netcode/events";
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import {
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type Container,
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type Effect,
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@@ -28,7 +27,6 @@ const gameId = route.query.id;
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const {
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data: game,
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pending,
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error,
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refresh,
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execute,
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@@ -235,8 +233,8 @@ onUnmounted(() => {
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</div>
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<ClientOnly>
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<div id="turn_buttons" v-if="game">
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<ClientOnly v-if="game">
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<div id="turn_buttons">
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<template v-if="game.started">
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<button id="end_turn" class="end_turn_button turn_icon" :class="{ hidden: !isTurn }"
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@click="endTurn(game._id)" v-if="isTurn">
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@@ -257,7 +255,8 @@ onUnmounted(() => {
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</template>
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</div>
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<div>
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<button v-if="game && game.started && selfPlayer" class="red" @click="surrender(game._id)">
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<button v-if="game.started && selfPlayer && game.owner._id != selfPlayer.user._id" class="red"
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@click="surrender(game._id)">
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Surrender
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</button>
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<button @click="navigateTo('/lobby')">Return to lobby</button>
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