diff --git a/assets/shaders/noise.frag b/assets/shaders/noise.frag index 6f89f42..4dbe490 100644 --- a/assets/shaders/noise.frag +++ b/assets/shaders/noise.frag @@ -22,12 +22,12 @@ void main(){ q=q*.5+.5; vec2 r=vec2(0.); - r.x=fbm(st+1.*q+vec2(1.7,9.2)+.00515*u_time); - r.y=fbm(st+1.*q+vec2(8.3,2.8)+.0126*u_time); + r.x=fbm(st+1.*q+vec2(1.7,9.2)+.00215*u_time); + r.y=fbm(st+1.*q+vec2(8.3,2.8)+.00526*u_time); r=r*.5+.5; float f=fbm(st+r); - + f = floor((f+.4)*4.)/4.; vec3 color=mix(u_color_start,u_color_end,f*.3); gl_FragColor=vec4(color,1.);