Closes #62
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@@ -1,8 +1,5 @@
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<script setup lang="ts">
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<script setup lang="ts">
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import goStore, { useEffect, playCard, playAllCards, discard, lockCard, heal, damage_champion, damage_team, endTurn } from '~/netcode';
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import goStore, { useEffect, playCard, playAllCards, discard, lockCard, heal, damage_champion, damage_team, endTurn } from '~/netcode';
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import { CardEffects } from '@/netcode/Effect'
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const isTurn = computed(() => goStore.self?.team == goStore.current_game?.current_turn)
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</script>
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</script>
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@@ -40,7 +37,8 @@ const isTurn = computed(() => goStore.self?.team == goStore.current_game?.curren
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#turn_data {
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#turn_data {
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position: fixed;
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position: fixed;
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bottom: 10px;
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bottom: 10px;
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left: 10px;
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left: 50%;
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right: 50%;
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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align-items: flex-start;
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align-items: flex-start;
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@@ -67,16 +65,16 @@ const isTurn = computed(() => goStore.self?.team == goStore.current_game?.curren
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align-items: stretch;
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align-items: stretch;
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flex-direction: row;
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flex-direction: row;
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flex-wrap: nowrap;
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flex-wrap: nowrap;
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left: 70px;
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left: 50%;
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bottom: -50px;
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bottom: -50px;
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max-width: 100vw;
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max-width: 100vw;
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justify-content: flex-start;
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justify-content: flex-start;
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transition: 0.5s all cubic-bezier(0.075, 0.82, 0.165, 1);
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transition: 0.5s all cubic-bezier(0.075, 0.82, 0.165, 1);
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transform: translateY(150px)
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transform: translate(-50%, 150px)
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}
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}
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#self_hand:hover {
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#self_hand:hover {
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transform: translateY(0px);
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transform: translate(-50%, 0px);
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}
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}
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#end_turn {
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#end_turn {
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