Animate shader background
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@@ -146,7 +146,6 @@ async function main(canvas: OffscreenCanvas) {
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requestAnimationFrame(render)
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}, 1000 / shaderOptions.framerate)
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}
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console.log("a")
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}
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requestAnimationFrame(render)
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@@ -210,7 +209,6 @@ self.addEventListener("message", (e) => {
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async function loadShader() {
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if (!canvas) { return }
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console.log("a")
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// let fragmentShader2 = fragmentShader.replace("#define FBM_OCTAVES 6", "#define FBM_OCTAVES " + shaderOptions.quality);
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const temp = await main(canvas);
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if (temp) {
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