@@ -66,7 +66,8 @@ const prepare_champion = (target: Card) => run_effect(CardEffects.PREPARE, targe
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</div>
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<div :class="`discard ${discard_unwrapped ? 'unwrapped' : ''}`">
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<CardsGrouped :stack="props.player.discard_pile" v-if="!props.discard_unwrapped"> </CardsGrouped>
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<CardPreview v-if="props.discard_unwrapped" :card_id="c.card_id" v-for="c in props.player.discard_pile">
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<CardPreview :tilted="false" v-if="props.discard_unwrapped" :card_id="c.card_id"
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v-for="c in props.player.discard_pile">
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<template v-if="goStore.self?.turn && c && isSelf && isPlayerTurn">
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<button v-if="goStore.self?.turn.find_effect(CardEffects.SACRIFICE)" @click.stop="sacrifice(c)">
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