Feat : more interesting lobby button messages
release-tag / release-image (push) Successful in 28s

Closes #4
This commit is contained in:
2024-05-17 15:22:57 +02:00
parent ae638ba920
commit bf2dbca152
4 changed files with 36 additions and 13 deletions
+1
View File
@@ -13,6 +13,7 @@ export interface GameNetcode extends GameObjectNetcode {
players: Array<string>
losers: Array<string>
ended: boolean
owner: string
}
+11 -4
View File
@@ -35,6 +35,7 @@ export class GameObjectRegister {
clientMouseX: Ref<number>
clientMouseY: Ref<number>
discordId: Ref<string>
constructor() {
this.effects = reactive(new Map());
this.cards = reactive(new Map());
@@ -51,6 +52,7 @@ export class GameObjectRegister {
this.hoveredCard = ref()
this.clientMouseX = ref(0)
this.clientMouseY = ref(0)
this.discordId = ref("")
}
update_object(obj: GameObjectNetcode) {
@@ -106,11 +108,14 @@ export class GameObjectRegister {
},
} as { [id: string]: (data: any) => any };
set_self = (uuid: string) => {
setSelf = (uuid: string) => {
this.self.value = this.players.get(uuid) ?? null;
};
set_current_game = (uuid: string) => {
setDiscordId = (username: string) => {
this.discordId.value = username
}
setCurrentGame = (uuid: string) => {
this.current_game.value = this.games.get(uuid) ?? null;
};
}
@@ -167,11 +172,13 @@ export const setup_websocket = () =>
// console.log(data.data);
} else if (data.type === "set") {
if (data.data_type == "self") {
goStore.set_self(data.data);
goStore.setSelf(data.data);
} else if (data.data_type == "current_game") {
goStore.set_current_game(data.data);
goStore.setCurrentGame(data.data);
} else if (data.data_type == "session_cookie") {
heron_session.value = data.data;
} else if (data.data_type == "self_discord_id") {
goStore.setDiscordId(data.data)
}
} else {
// console.log(data.type, data.data_type, data.data);