-
@@ -122,25 +123,28 @@ const restack_discarded_card = (target: Card) => run_effect(CardEffects.RESTACK_
-
+
DISCARD
-
SACRIFICE
+ :disabled="((props.player.turn.discard_markers + props.player.turn.fuck_u_markers) > 0 && c !== props.player.turn.discard_marker_card) || props.player.turn.fuck_u_markers > 0">
LOCK
-
DAMAGE
-
+
STUN
diff --git a/components/PlayerStats.vue b/components/PlayerStats.vue
index 031ab4d..fdc13a1 100644
--- a/components/PlayerStats.vue
+++ b/components/PlayerStats.vue
@@ -13,7 +13,7 @@ const props = defineProps
()
🖕
- {{ player.turn.discard_markers }}
+ {{ player.turn.discard_markers + player.turn.fuck_u_markers }}

diff --git a/components/SelfView.vue b/components/SelfView.vue
index 1673db8..928ff08 100644
--- a/components/SelfView.vue
+++ b/components/SelfView.vue
@@ -9,8 +9,8 @@ const isTurn = computed(() => goStore.self?.team == goStore.game?.current_turn)
+ @click="useEffect(goStore.self!.turn.find_effect(CardEffects.MAKE_DISCARD)!, goStore.self)"
+ :disabled="!goStore.self!.turn.find_effect(CardEffects.MAKE_DISCARD)">
make Discard
END TURN