fix regression for effects with game update for spectator
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+2
-5
@@ -60,13 +60,10 @@ export function create_effect(input: EffectNetcode, register: GameObjectRegister
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if (target.effect_type == EffectType.FACTION_COMBO) {
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if (!register.self) { return false }
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// ugly bastard
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const card = register.self.board.find(c => c.effects.map(e => e.uuid).includes(effect.uuid))
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const card = register.self.value?.board.find(c => c.effects.map(e => e.uuid).includes(effect.uuid))
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if (!card) { return false }
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console.log(
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register.self.board.some(c => c !== card && c.faction === card.faction)
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)
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return register.self.board.some(c => c !== card && c.faction === card.faction)
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return register.self.value?.board.some(c => c !== card && c.faction === card.faction)
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}
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return true
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}
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