From cace5cf87464c38f0bf9b48317a509e311f9febc Mon Sep 17 00:00:00 2001 From: legonzaur Date: Sat, 27 Apr 2024 23:33:59 +0200 Subject: [PATCH] stuff wip --- components/CardSlot.vue | 11 +++++++-- components/PlayerSlot.vue | 49 ++++++++++++++++++++++++++++----------- 2 files changed, 45 insertions(+), 15 deletions(-) diff --git a/components/CardSlot.vue b/components/CardSlot.vue index 848c265..29ae28d 100644 --- a/components/CardSlot.vue +++ b/components/CardSlot.vue @@ -18,7 +18,7 @@ const wrapped = ref(false)
- + @@ -31,4 +31,11 @@ const wrapped = ref(false) - \ No newline at end of file + + + \ No newline at end of file diff --git a/components/PlayerSlot.vue b/components/PlayerSlot.vue index 33a1991..0114857 100644 --- a/components/PlayerSlot.vue +++ b/components/PlayerSlot.vue @@ -33,17 +33,32 @@ const discard_unwrapped = ref(false) @click="useEffect(goStore.self?.turn.effects_availables.find(e => (e.effect == CardEffects.DISCARD) && e.usable)!, props.player)" :disabled="!goStore.self?.turn.effects_availables.some(e => (e.effect == CardEffects.DISCARD) && e.usable)"> make Discard -
- heal_reserve = {{ props.player.turn.heal_reserve }}
- damage_reserve = {{ props.player.turn.damage_reserve }}
- gold_reserve = {{ props.player.turn.gold_reserve }}
- discard_markers = {{ props.player.turn.discard_markers }}
- effects_availables =
- +
+ {{ props.player.turn.heal_reserve }} + {{ props.player.turn.damage_reserve }} + {{ props.player.turn.gold_reserve }} + discard_markers = {{ props.player.turn.discard_markers }}
+ effects_availables =
+ -
+
+
+ +
+ heal_reserve = {{ props.player.turn.heal_reserve }}
+ damage_reserve = {{ props.player.turn.damage_reserve }}
+ gold_reserve = {{ props.player.turn.gold_reserve }}
+ discard_markers = {{ props.player.turn.discard_markers }}
+ effects_availables =
+ + +
@@ -54,7 +69,7 @@ const discard_unwrapped = ref(false)
hand =
- + @@ -66,7 +81,7 @@ const discard_unwrapped = ref(false)
board =
- @@ -111,7 +126,7 @@ const discard_unwrapped = ref(false) @click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.SACRIFICE) && e.usable)!, props.player.discard_pile.at(-1))">SACRIFICE -