This commit is contained in:
+196
-185
@@ -49,7 +49,7 @@ const containers = computed<Record<string, Container>>(() => ({
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),
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}));
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const eventSource = subscribe(`/games/${gameId}/subscribe`);
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let eventSource: EventSource;
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const actions = ref<(() => Promise<any>)[]>([]);
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@@ -68,202 +68,213 @@ async function execAction(callback: () => Promise<any>) {
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}
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}
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eventSource.addEventListener("message", async (message) => {
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const current_game = game.value;
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if (!current_game) {
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throw new Error("game not found");
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}
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const data = JSON.parse(message.data);
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console.log(data);
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if (data.type == "start") {
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throw new Error("not implemented");
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} else if (data.type == "populateContainer") {
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queueAction(async () => {
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// await containerEvents.get(data.container)?.startAnimation();
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});
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const fromContainer = containers.value[data.container._id as string];
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queueAction(async () => {
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for (const card of data.container.cards) {
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playSound("/sounds/distribute.mp3");
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fromContainer.cards.push(card);
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await delay(settingsStore.animationSpeed);
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onMounted(() => {
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eventSource = subscribe(`/games/${gameId}/subscribe`);
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eventSource.addEventListener("message", async (message) => {
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const current_game = game.value;
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if (!current_game) {
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throw new Error("game not found");
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}
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const data = JSON.parse(message.data);
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console.log(data);
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if (data.type == "start") {
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throw new Error("not implemented");
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} else if (data.type == "populateContainer") {
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queueAction(async () => {
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// await containerEvents.get(data.container)?.startAnimation();
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});
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const fromContainer = containers.value[data.container._id as string];
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queueAction(async () => {
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for (const card of data.container.cards) {
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playSound("/sounds/distribute.mp3");
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fromContainer.cards.push(card);
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await delay(settingsStore.animationSpeed);
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}
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});
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queueAction(async () => {
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// await containerEvents.get(data.container)?.endAnimation();
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});
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} else if (data.type == "shuffleContainer") {
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queueAction(async () => {
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playSound("/sounds/shuffle.mp3");
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const container = containers.value[data.container as string];
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container.shuffling = true;
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await delay(settingsStore.animationSpeed * 2);
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container.shuffling = false;
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await delay(settingsStore.animationSpeed * 2);
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});
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} else if (data.type == "distributeCards") {
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// containerEvents.get(data.from)?.getCardsPosition(data.cards)
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queueAction(async () => {
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// containerEvents.get(data.from)?.startAnimation();
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// containerEvents.get(data.to)?.startAnimation();
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});
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const fromContainer = containers.value[data.from as string];
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const toContainer = containers.value[data.to as string];
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for (const card of data.cards) {
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queueAction(async () => {
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const index = fromContainer.cards.findIndex(
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(c) => !c || c._id == card._id
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);
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fromContainer.cards.splice(index, 1);
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await delay(settingsStore.animationSpeed);
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});
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queueAction(async () => {
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playSound("/sounds/distribute.mp3");
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toContainer.cards.push(card);
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await delay(settingsStore.animationSpeed);
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});
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}
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});
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queueAction(async () => {
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// await containerEvents.get(data.container)?.endAnimation();
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});
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} else if (data.type == "shuffleContainer") {
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queueAction(async () => {
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playSound("/sounds/shuffle.mp3");
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const container = containers.value[data.container as string];
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container.shuffling = true;
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await delay(settingsStore.animationSpeed * 2);
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container.shuffling = false;
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await delay(settingsStore.animationSpeed * 2);
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});
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} else if (data.type == "distributeCards") {
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// containerEvents.get(data.from)?.getCardsPosition(data.cards)
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queueAction(async () => {
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// containerEvents.get(data.from)?.startAnimation();
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// containerEvents.get(data.to)?.startAnimation();
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});
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const fromContainer = containers.value[data.from as string];
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const toContainer = containers.value[data.to as string];
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for (const card of data.cards) {
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queueAction(async () => {
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// containerEvents.get(data.from)?.endAnimation();
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// containerEvents.get(data.to)?.endAnimation();
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await delay(settingsStore.animationSpeed * 2);
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});
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} else if (data.type == "endTurn") {
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queueAction(async () => {
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current_game.currentTurn = data.currentTurn;
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await delay(settingsStore.animationSpeed);
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const playingPlayer = current_game.teams.find(
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(t) => t._id == current_game.currentTurn.currentTeam
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)?.players[0];
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if (playingPlayer) {
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focusPlayer(playingPlayer);
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await delay(settingsStore.animationSpeed);
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}
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});
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} else if (data.type == "lockCard") {
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queueAction(async () => {
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playSound("/sounds/lock.mp3");
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current_game.currentTurn.cardsLocked.push(data.card);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "destroyCard") {
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const fromContainer = containers.value[data.from as string];
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queueAction(async () => {
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const index = fromContainer.cards.findIndex(
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(c) => !c || c._id == card._id
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(c) => !c || c._id == data.card
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);
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fromContainer.cards.splice(index, 1);
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await delay(settingsStore.animationSpeed);
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});
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queueAction(async () => {
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playSound("/sounds/distribute.mp3");
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toContainer.cards.push(card);
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playSound("/sounds/destroy.mp3");
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await delay(settingsStore.animationSpeed);
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});
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}
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queueAction(async () => {
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// containerEvents.get(data.from)?.endAnimation();
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// containerEvents.get(data.to)?.endAnimation();
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await delay(settingsStore.animationSpeed * 2);
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});
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} else if (data.type == "endTurn") {
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queueAction(async () => {
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current_game.currentTurn = data.currentTurn;
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await delay(settingsStore.animationSpeed);
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const playingPlayer = current_game.teams.find(
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(t) => t._id == current_game.currentTurn.currentTeam
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)?.players[0];
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if (playingPlayer) {
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focusPlayer(playingPlayer);
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} else if (data.type == "joinGame") {
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queueAction(async () => {
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playSound("/sounds/teleport.mp3");
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current_game.teams.push(data.team);
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});
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} else if (data.type == "lockEffect") {
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queueAction(async () => {
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current_game.currentTurn.lockedEffects.push(data.effect);
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await delay(settingsStore.animationSpeed);
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}
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});
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} else if (data.type == "lockCard") {
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queueAction(async () => {
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playSound("/sounds/lock.mp3");
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current_game.currentTurn.cardsLocked.push(data.card);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "destroyCard") {
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const fromContainer = containers.value[data.from as string];
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queueAction(async () => {
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const index = fromContainer.cards.findIndex(
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(c) => !c || c._id == data.card
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);
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fromContainer.cards.splice(index, 1);
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await delay(settingsStore.animationSpeed);
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});
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queueAction(async () => {
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playSound("/sounds/destroy.mp3");
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "joinGame") {
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queueAction(async () => {
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playSound("/sounds/teleport.mp3");
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current_game.teams.push(data.team);
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});
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} else if (data.type == "lockEffect") {
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queueAction(async () => {
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current_game.currentTurn.lockedEffects.push(data.effect);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "unlockEffect") {
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queueAction(async () => {
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const effectIndex = current_game.currentTurn.lockedEffects.indexOf(
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data.effect
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);
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current_game.currentTurn.lockedEffects.splice(effectIndex, 1);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "currentTurn.updateGold") {
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queueAction(async () => {
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console.log(`adding gold amount : ` + data.operation);
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current_game.currentTurn.gold = data.gold;
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});
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} else if (data.type == "currentTurn.updateDamage") {
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queueAction(async () => {
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console.log(`adding damage amount : ` + data.operation);
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current_game.currentTurn.damage = data.damage;
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});
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} else if (data.type == "currentTurn.addToken") {
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queueAction(async () => {
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current_game.currentTurn.tokens.push(data.token);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "currentTurn.useToken") {
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queueAction(async () => {
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const index = current_game.currentTurn.tokens.findIndex(
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(t) => t._id == data.tokenId
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);
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current_game.currentTurn.tokens.splice(index, 1);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "team.updateHealth") {
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queueAction(async () => {
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const team = game.value?.teams.find((t) => t._id == data.team);
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if (!team) {
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throw new Error("Team not found");
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}
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console.log(`adding health amount : ` + data.operation);
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team.health = data.health;
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});
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} else if (data.type == "player.addFuckUMarker") {
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queueAction(async () => {
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console.log(`adding fuckUMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find((p) => p._id == data.playerId);
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if (!targetPlayer) {
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throw new Error("Cannot add fuckU Markers : player not found");
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}
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targetPlayer.fuckUMarkers = data.fuckUMarkers;
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});
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} else if (data.type == "player.removeFuckUMarker") {
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queueAction(async () => {
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console.log(`adding fuckUMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find((p) => p._id == data.playerId);
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if (!targetPlayer) {
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throw new Error("Cannot remove fuckU Markers : player not found");
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}
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targetPlayer.fuckUMarkers = data.fuckUMarkers;
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});
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} else if (data.type == "player.addDiscardMarker") {
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queueAction(async () => {
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console.log(`adding discardMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find((p) => p._id == data.playerId);
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if (!targetPlayer) {
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throw new Error("Cannot add discard Markers : player not found");
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}
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targetPlayer.discardMarkers = data.discardMarkers;
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});
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} else if (data.type == "player.removeDiscardMarker") {
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queueAction(async () => {
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console.log(`adding fuckUMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find((p) => p._id == data.playerId);
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if (!targetPlayer) {
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throw new Error("Cannot remove discard Markers : player not found");
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}
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targetPlayer.discardMarkers = data.discardMarkers;
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});
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} else if (data.type == "killTeam") {
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queueAction(async () => {
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const index = game.value?.teams.findIndex((t) => t._id == data.teamId);
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if (!index) {
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console.error("team index not found. Desyncs might happen");
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await refresh();
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return;
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}
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game.value?.teams.splice(index, 1);
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});
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} else if (data.type == "endGame") {
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queueAction(async () => {
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alert("game Ended");
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});
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}
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});
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} else if (data.type == "unlockEffect") {
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queueAction(async () => {
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const effectIndex = current_game.currentTurn.lockedEffects.indexOf(
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data.effect
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);
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current_game.currentTurn.lockedEffects.splice(effectIndex, 1);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "currentTurn.updateGold") {
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queueAction(async () => {
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console.log(`adding gold amount : ` + data.operation);
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current_game.currentTurn.gold = data.gold;
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});
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} else if (data.type == "currentTurn.updateDamage") {
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queueAction(async () => {
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console.log(`adding damage amount : ` + data.operation);
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current_game.currentTurn.damage = data.damage;
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});
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} else if (data.type == "currentTurn.addToken") {
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queueAction(async () => {
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current_game.currentTurn.tokens.push(data.token);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "currentTurn.useToken") {
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queueAction(async () => {
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const index = current_game.currentTurn.tokens.findIndex(
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(t) => t._id == data.tokenId
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);
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current_game.currentTurn.tokens.splice(index, 1);
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await delay(settingsStore.animationSpeed);
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});
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} else if (data.type == "team.updateHealth") {
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queueAction(async () => {
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const team = game.value?.teams.find((t) => t._id == data.team);
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if (!team) {
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throw new Error("Team not found");
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}
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console.log(`adding health amount : ` + data.operation);
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team.health = data.health;
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});
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} else if (data.type == "player.addFuckUMarker") {
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queueAction(async () => {
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console.log(`adding fuckUMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find(
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(p) => p._id == data.playerId
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);
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if (!targetPlayer) {
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throw new Error("Cannot add fuckU Markers : player not found");
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}
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targetPlayer.fuckUMarkers = data.fuckUMarkers;
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});
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} else if (data.type == "player.removeFuckUMarker") {
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queueAction(async () => {
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console.log(`adding fuckUMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find(
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(p) => p._id == data.playerId
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);
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if (!targetPlayer) {
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throw new Error("Cannot remove fuckU Markers : player not found");
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}
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targetPlayer.fuckUMarkers = data.fuckUMarkers;
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});
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} else if (data.type == "player.addDiscardMarker") {
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queueAction(async () => {
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console.log(`adding discardMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find(
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(p) => p._id == data.playerId
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);
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if (!targetPlayer) {
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throw new Error("Cannot add discard Markers : player not found");
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}
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targetPlayer.discardMarkers = data.discardMarkers;
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});
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} else if (data.type == "player.removeDiscardMarker") {
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queueAction(async () => {
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console.log(`adding fuckUMarkers : ` + data.operation);
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const targetPlayer = playerList.value.find(
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(p) => p._id == data.playerId
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);
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if (!targetPlayer) {
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throw new Error("Cannot remove discard Markers : player not found");
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}
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targetPlayer.discardMarkers = data.discardMarkers;
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});
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} else if (data.type == "killTeam") {
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queueAction(async () => {
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const index = game.value?.teams.findIndex((t) => t._id == data.teamId);
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if (!index) {
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console.error("team index not found. Desyncs might happen");
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await refresh();
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return;
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}
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game.value?.teams.splice(index, 1);
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});
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} else if (data.type == "endGame") {
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queueAction(async () => {
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alert("game Ended");
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});
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}
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});
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});
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const playerList = computed(() =>
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+28
-23
@@ -2,33 +2,13 @@
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// import { playSound } from '~/helpers/audioHelpers';
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import { playSound } from "~/helpers/audioHelpers";
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import { createGame, getLobby, subscribe } from "~/netcode";
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import type { Player } from "~/netcode/interfaces";
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import type { Game, Player } from "~/netcode/interfaces";
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const authStore = useAuthStore();
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const games = await getLobby();
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let eventSource: EventSource;
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|
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const eventSource = subscribe("/games/subscribe");
|
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eventSource.addEventListener("message", (message) => {
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const data = JSON.parse(message.data);
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if (data.type == "create") {
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games.value.push(data);
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} else if (data.type == "delete") {
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const index = games.value.findIndex((g) => g._id == data._id);
|
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if (index == -1) {
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throw new Error("Couldn't delete game");
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}
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games.value.splice(index, 1);
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} else if (data.type == "joinGame") {
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games.value.find((g) => g._id == data.game)?.teams.push(data.team);
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} else if (data.type == "start") {
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const targetGame = games.value.find((g) => g._id == data.game);
|
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if (targetGame) {
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targetGame.started = true;
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}
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}
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||||
});
|
||||
let games = ref<Game[]>([]);
|
||||
|
||||
const erika_alive = ref(true);
|
||||
const router = useRouter();
|
||||
@@ -38,6 +18,31 @@ function killErika() {
|
||||
erika_alive.value = false;
|
||||
}
|
||||
|
||||
onBeforeMount(async () => {
|
||||
games.value = (await getLobby()).value;
|
||||
console.log(games.value);
|
||||
eventSource = subscribe("/games/subscribe");
|
||||
eventSource.addEventListener("message", (message) => {
|
||||
const data = JSON.parse(message.data);
|
||||
if (data.type == "create") {
|
||||
games.value.push(data);
|
||||
} else if (data.type == "delete") {
|
||||
const index = games.value.findIndex((g) => g._id == data._id);
|
||||
if (index == -1) {
|
||||
throw new Error("Couldn't delete game");
|
||||
}
|
||||
games.value.splice(index, 1);
|
||||
} else if (data.type == "joinGame") {
|
||||
games.value.find((g) => g._id == data.game)?.teams.push(data.team);
|
||||
} else if (data.type == "start") {
|
||||
const targetGame = games.value.find((g) => g._id == data.game);
|
||||
if (targetGame) {
|
||||
targetGame.started = true;
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
onUnmounted(() => {
|
||||
eventSource.close();
|
||||
});
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
<script setup lang="ts"></script>
|
||||
|
||||
<template></template>
|
||||
Reference in New Issue
Block a user