This commit is contained in:
2024-04-26 16:08:04 +02:00
parent 6e9077404a
commit d0816f9fc9
9 changed files with 169 additions and 65 deletions
+33 -16
View File
@@ -1,7 +1,7 @@
import { GameObjectRegister } from "."
import type { GameObjectNetcode } from "./GameObject"
enum CardEffects {
export enum CardEffects {
GOLD = "gold",
DAMAGE = "damage",
HEAL = "heal",
@@ -18,14 +18,14 @@ enum CardEffects {
PLAY_NEXT_CARD_BOUGHT = "play_next_card_bought"
}
enum EffectTimes {
export enum EffectTimes {
PER_CHAMPION = "per_champion",
PER_OTHER_CHAMPION = "per_other_champion",
PER_OTHER_GUARD = "per_other_guard",
PER_CARD_OF_SAME_FACTION = "per_card_of_same_faction"
}
enum EffectType {
export enum EffectType {
CHAMPION_ACTION = "champion_action",
SUICIDE = "suicide",
FACTION_COMBO = "faction_combo"
@@ -43,21 +43,38 @@ export interface EffectNetcode extends GameObjectNetcode {
export type Effect = Omit<EffectNetcode, 'sub_effects' | 'mutex'> & {
sub_effects: { [key: string]: Effect }
mutex: { [key: string]: Effect }
usable: boolean
}
export function create_effect(input: EffectNetcode, register: GameObjectRegister) {
return new Proxy<any>(input, {
get(target, prop, reciever) {
if (prop == "sub_effects") {
return Object.fromEntries(Object.entries(register.effects).filter(([i, v]) => i in target.sub_effects))
const effect =
new Proxy<any>(input, {
get(target: EffectNetcode, prop, reciever) {
if (prop == "sub_effects") {
return Object.fromEntries(Object.entries(register.effects).filter(([i, v]) => i in target.sub_effects))
}
if (prop == "mutex") {
return Object.fromEntries(Object.entries(register.effects).filter(([i, v]) => i in target.mutex))
}
if (prop == "usable") {
if (target.effect_type == EffectType.FACTION_COMBO) {
if (!register.self) { return false }
// ugly bastard
const card = register.self.board.find(c => c.effects.map(e => e.uuid).includes(effect.uuid))
if (!card) { return false }
console.log(
register.self.board.some(c => c !== card && c.faction === card.faction)
)
return register.self.board.some(c => c !== card && c.faction === card.faction)
}
return true
}
return Reflect.get(target, prop, reciever);
},
set(target, prop, val, receiver) {
return Reflect.set(target, prop, val, receiver);
}
if (prop == "mutex") {
return Object.fromEntries(Object.entries(register.effects).filter(([i, v]) => i in target.mutex))
}
return Reflect.get(target, prop, reciever);
},
set(target, prop, val, receiver) {
return Reflect.set(target, prop, val, receiver);
}
}) as Effect
}) as Effect
return effect
}