Add Prepare button
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@@ -82,6 +82,11 @@ const discard_unwrapped = ref(false)
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:disabled="!goStore.self || !c || c.uuid in goStore.self?.turn.cards_locked"
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:disabled="!goStore.self || !c || c.uuid in goStore.self?.turn.cards_locked"
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@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.SACRIFICE) && e.usable)!, c)">SACRIFICE</button>
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@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.SACRIFICE) && e.usable)!, c)">SACRIFICE</button>
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<button
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v-if="isTurn && goStore.self?.turn.effects_availables.some(e => (e.effect == CardEffects.PREPARE) && e.usable) && c.card_type == CardType.CHAMPION"
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:disabled="!goStore.self || !c || !(c.uuid in goStore.self?.turn.cards_locked)"
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@click="useEffect(goStore.self!.turn.effects_availables.find(e => (e.effect == CardEffects.PREPARE) && e.usable)!, c)">PREPARE</button>
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<div>{{ c.health_as_champion }}</div>
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<div>{{ c.health_as_champion }}</div>
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@@ -116,9 +121,6 @@ const discard_unwrapped = ref(false)
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</div>
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</div>
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</div>
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</div>
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<div class="separator"></div>
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<div class="separator"></div>
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<CardSlot :stack="goStore.self?.stack_pile">
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<CardSlot :stack="goStore.self?.stack_pile">
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<!-- <button v-if="isSelf && isTurn" @click="draw">DRAW</button> -->
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<!-- <button v-if="isSelf && isTurn" @click="draw">DRAW</button> -->
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</CardSlot>
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</CardSlot>
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@@ -190,4 +192,8 @@ const discard_unwrapped = ref(false)
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transform: translateY(-40px);
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transform: translateY(-40px);
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}
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}
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.cards_container {
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min-width: 250px;
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}
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</style>
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</style>
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