Loading animation between lobby to game #6

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opened 2024-05-11 17:54:40 +00:00 by Erzangel · 1 comment
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Just an idea out there, but I think this would be pretty neat in order to not cause a huge harsh screen change all of a sudden

I do not have a clear idea of how it would be implemented, but it could be a transparent overlay with a loading spinner

Even though joining might be instant, it is probably more smooth for the user if we delay it a little with some screen fade?

Just an idea out there, but I think this would be pretty neat in order to not cause a huge harsh screen change all of a sudden I do not have a clear idea of how it would be implemented, but it could be a transparent overlay with a loading spinner Even though joining might be instant, it is probably more smooth for the user if we delay it a little with some screen fade?
legonzaur added the enhancement label 2024-05-11 19:33:16 +00:00
legonzaur added this to the Release milestone 2024-05-11 19:33:17 +00:00
legonzaur added this to the HeronSkyMap project 2024-05-11 19:33:19 +00:00
legonzaur removed this from the Release milestone 2024-05-11 19:33:22 +00:00
legonzaur added the
complexity
medium
label 2024-05-12 21:45:50 +00:00
legonzaur added this to the 1.1 milestone 2024-05-17 15:29:02 +00:00
Owner

The loading animation should wait for the shader to load before clearing up

The loading animation should wait for the shader to load before clearing up
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Reference: heronfief/front#6