Just an idea out there, but I think this would be pretty neat in order to not cause a huge harsh screen change all of a sudden
I do not have a clear idea of how it would be implemented, but it could be a transparent overlay with a loading spinner
Even though joining might be instant, it is probably more smooth for the user if we delay it a little with some screen fade?
Just an idea out there, but I think this would be pretty neat in order to not cause a huge harsh screen change all of a sudden
I do not have a clear idea of how it would be implemented, but it could be a transparent overlay with a loading spinner
Even though joining might be instant, it is probably more smooth for the user if we delay it a little with some screen fade?
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Just an idea out there, but I think this would be pretty neat in order to not cause a huge harsh screen change all of a sudden
I do not have a clear idea of how it would be implemented, but it could be a transparent overlay with a loading spinner
Even though joining might be instant, it is probably more smooth for the user if we delay it a little with some screen fade?
The loading animation should wait for the shader to load before clearing up