[gd_scene load_steps=4 format=3 uid="uid://d10mbhg8260q2"] [ext_resource type="Texture2D" uid="uid://cojpeaof1n74y" path="res://Textures/Untitled.png" id="1_5bsff"] [ext_resource type="Shader" path="res://Shader/Card.gdshader" id="1_ihg0q"] [sub_resource type="ShaderMaterial" id="ShaderMaterial_lbmgp"] shader = ExtResource("1_ihg0q") shader_parameter/offset = Vector2(8, 8) shader_parameter/modulate = null [node name="Card" type="Node2D"] [node name="Untitled" type="Sprite2D" parent="."] material = SubResource("ShaderMaterial_lbmgp") scale = Vector2(0.2, 0.2) texture = ExtResource("1_5bsff") centered = false region_rect = Rect2(-100, -100, 650, 900)