Adding forward and backward (CTRL+Z and CTRL+Y)

This commit is contained in:
Legonzaur
2020-06-26 19:35:32 +02:00
parent 5cbf91f8fb
commit 1584f7af85
4 changed files with 110 additions and 77 deletions
+70
View File
@@ -0,0 +1,70 @@
function drawLine(x0, y0, x1, y1) {
//Bresenham's line algorithm
let iterations = 0;
var dx = Math.abs(x1 - x0);
var dy = Math.abs(y1 - y0);
var sx = x0 < x1 ? 1 : -1;
var sy = y0 < y1 ? 1 : -1;
var err = dx - dy;
do {
drawPoint(x0, y0);
var e2 = 2 * err;
if (e2 > -dy) {
err -= dy;
x0 += sx;
}
if (e2 < dx) {
err += dx;
y0 += sy;
}
iterations++;
if (iterations > 1000) break;
} while (!(x0 == x1 && y0 == y1));
}
function fill(x, y) {
let iterations = 0;
drawGrid[y] = drawGrid[y] ? drawGrid[y] : [];
if (pencil != drawGrid[y][x]) {
const fillChar = drawGrid[y][x];
const pixelsToCheck = [x, y];
while (pixelsToCheck.length > 0) {
if (iterations > 100000) break;
iterations++;
const ypixel = pixelsToCheck.pop();
const xpixel = pixelsToCheck.pop();
drawGrid[ypixel] = drawGrid[ypixel] ? drawGrid[ypixel] : [];
if (
drawGrid[ypixel][xpixel] == fillChar &&
!(
xpixel > window.innerWidth / width ||
ypixel > window.innerHeight / height ||
xpixel < 0 ||
ypixel < 0
)
) {
drawPoint(xpixel, ypixel);
pixelsToCheck.push(xpixel + 1, ypixel);
pixelsToCheck.push(xpixel - 1, ypixel);
pixelsToCheck.push(xpixel, ypixel + 1);
pixelsToCheck.push(xpixel, ypixel - 1);
}
}
render();
}
}
function drawPoint(x, y) {
if (
x > window.innerWidth / width ||
y > window.innerHeight / height ||
x < 0 ||
y < 0
)
return;
drawGrid[y] = drawGrid[y] ? drawGrid[y] : [];
drawGrid[y][x] = pencil;
}