diff --git a/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut b/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut index eefb09c..174ccb9 100644 --- a/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut +++ b/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut @@ -382,7 +382,8 @@ bool function PlayerCanUseDecoy( entity ownerPlayer ) //For holopilot and HoloPi if(ownerPlayer.GetOffhandWeapon(1).GetWeaponClassName() == "mp_ability_holopilot" && ownerPlayer.GetOffhandWeapon(1).GetWeaponPrimaryClipCount()<200 && !(ownerPlayer in playerDecoyList)) return false //Do we need to check isPhaseShifted here? Re-examine when it's possible to get both Phase and Decoy (maybe through burn cards?) - + if(player.IsPhaseShifted()) + return false return true }