From ea48ab08ec64b1be7b67edbf1a2c745305944650 Mon Sep 17 00:00:00 2001 From: Nathan TIEN YOU Date: Fri, 4 Feb 2022 21:00:11 +0100 Subject: [PATCH] faster phase --- mod/scripts/vscripts/weapons/mp_ability_holopilot.nut | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut b/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut index dd33864..9b8d2b4 100644 --- a/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut +++ b/mod/scripts/vscripts/weapons/mp_ability_holopilot.nut @@ -428,9 +428,9 @@ void function PlayerUsesHoloRewindThreaded( entity player, entity decoy ) ViewConeZero( player ) player.HolsterWeapon() player.SetPredictionEnabled( false ) - PhaseShift( player, 0.0, 10 * PHASE_REWIND_PATH_SNAPSHOT_INTERVAL * 1.5 ) + PhaseShift( player, 0.0, 7 * PHASE_REWIND_PATH_SNAPSHOT_INTERVAL * 1.5 ) - for ( float i = 10; i > 0; i-- ) + for ( float i = 7; i > 0; i-- ) { initial_origin -= (initial_origin-decoy.GetOrigin())*(1/i) initial_angle -= (initial_angle-decoy.GetAngles())*(1/i)