diff --git a/mod.json b/mod.json index 9888546..669fa89 100644 --- a/mod.json +++ b/mod.json @@ -1,14 +1,14 @@ { - "Name": "Legonzaur.HoloDisplace", + "Name": "Legonzaur.HoloShift", "Description": "Swap positions with your beloved decoy", "Version": "0.2", "LoadPriority": 2, "Scripts": [ { - "Path": "holodisplace_recharge.gnut", + "Path": "holoshift_recharge.gnut", "RunOn": "MP", "ServerCallback": { - "After": "HoloDisplace_Init" + "After": "HoloShift_Init" } } ] diff --git a/mod/scripts/vscripts/holodisplace_recharge.gnut b/mod/scripts/vscripts/holoshift_recharge.gnut similarity index 96% rename from mod/scripts/vscripts/holodisplace_recharge.gnut rename to mod/scripts/vscripts/holoshift_recharge.gnut index d9e91cb..dae43b4 100644 --- a/mod/scripts/vscripts/holodisplace_recharge.gnut +++ b/mod/scripts/vscripts/holoshift_recharge.gnut @@ -1,6 +1,6 @@ -global function HoloDisplace_Init +global function HoloShift_Init -void function HoloDisplace_Init() { +void function HoloShift_Init() { #if SERVER AddCallback_GameStateEnter( eGameState.Playing, HoloRecharge ) #endif