generated from legonzaur/webapp-front
101 lines
2.8 KiB
TypeScript
101 lines
2.8 KiB
TypeScript
import { defineStore } from "pinia";
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import { subscribe } from "~/netcode";
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import { GameResponseDTO } from "~/netcode/events/dto/gameresponse.dto";
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import type { ConceptEvent } from "~/netcode/events/events";
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import { handlers } from "~/netcode/handlers/game.handler";
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export const useGameStore = defineStore("game", {
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state: () => ({
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game: {} as GameResponseDTO,
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currentWord: null as null | string,
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eventSource: null as null | EventSource,
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}),
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actions: {
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subscribe(id: number) {
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this.eventSource = subscribe(`/games/${id}/subscribe`);
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this.eventSource.addEventListener("message", (message) => {
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const data = JSON.parse(message.data as string) as ConceptEvent;
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const type = data.type;
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console.log(type);
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if (type in handlers) {
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handlers[type as keyof typeof handlers](data);
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}
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});
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},
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close() {
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this.eventSource?.close();
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},
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async fetchGame(id: number) {
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const config = useRuntimeConfig();
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const data = await useFetch<GameResponseDTO>(
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config.public.endpoint + `/games/` + id,
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{
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credentials: "include",
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immediate: true,
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},
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);
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if (data.data.value) {
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this.game = data.data.value;
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}
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return data.data;
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},
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async joinGame(id: number) {
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const config = useRuntimeConfig();
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const data = await $fetch<GameResponseDTO>(
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config.public.endpoint + `/games/` + id + "/join",
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{
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method: "POST",
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credentials: "include",
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},
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);
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},
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async startGame(id: number) {
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const config = useRuntimeConfig();
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const data = await $fetch<GameResponseDTO>(
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config.public.endpoint + `/games/` + id + "/start",
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{
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method: "POST",
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credentials: "include",
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},
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);
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},
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async deleteGame(id: number) {
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const config = useRuntimeConfig();
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const data = await $fetch<GameResponseDTO>(
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config.public.endpoint + `/games/` + id,
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{
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method: "DELETE",
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credentials: "include",
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},
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);
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},
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async getCurrentWord(id: number) {
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const config = useRuntimeConfig();
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const data = await $fetch<string>(
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config.public.endpoint + `/games/` + id + "/currentWord",
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{
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credentials: "include",
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},
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);
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if (data) {
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this.currentWord = data;
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}
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return data;
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},
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async sendMessage(id: number, message: string) {
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const config = useRuntimeConfig();
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const data = await $fetch<string>(
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config.public.endpoint + `/games/` + id + "/message",
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{
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method: "POST",
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body: {
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value: message,
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},
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credentials: "include",
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},
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);
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},
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},
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});
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