#include // inet_addr() #include #include #include #include #include // bzero() #include #include // read(), write(), close() #include #include "config.h" #define MAX 80 #define PORT 17 #define SA struct sockaddr int main() { int sockfd, connfd; struct sockaddr_in servaddr4, cli; unsigned int servaddrlength; // socket create and verification sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd == -1) { printf("socket creation failed...\n"); exit(0); } else printf("Socket successfully created..\n"); // assign IP, PORT servaddr4.sin_family = AF_INET; servaddr4.sin_addr.s_addr = inet_addr("127.0.0.1"); servaddr4.sin_port = htons(PORT); int status = connect(sockfd, (SA *)&servaddr4, sizeof servaddr4); // connect the client socket to server socket if (status != 0) { printf("%i\n", errno); printf("connection with the server failed...\n"); exit(0); } else printf("connected to the server..\n"); struct sockaddr *servaddr = (SA *)&servaddr4; unsigned int ss = sizeof servaddr; // function for chat char clientMessage[MESSAGE_STRING_LENGTH] = {0}; recvfrom(sockfd, clientMessage, MESSAGE_STRING_LENGTH, 0, servaddr, &ss); printf("From Server : %s", clientMessage); // close the socket close(sockfd); }