Files
Sonar/slashcogs/slashleaderboard.py
T

211 lines
9.1 KiB
Python

import discord
from discord.ext import commands
from discord import app_commands
import requests
class SlashLeaderboard(commands.Cog):
def __init__(self, client):
self.client = client
@commands.Cog.listener()
async def on_ready(self):
print("SlashLeaderboard.py is ready")
@app_commands.command(name="leaderboard", description="Gives the leaderboard of selected filter, possible to be narrowed down on weapon and server")
@app_commands.describe(board = "The filter that decides the stat the leaderboard gets ordered at",weapon = "Ingame Weaponname", servername = "A Tone supported server")
@app_commands.rename(board = "filter", servername = "server")
async def leaderboard(self, interaction: discord.Interaction, board: str, weapon : str = "", servername : str = ""):
boards = ["kd", "avgd", "maxd", "totald","deaths", "kills"]
server = ""
weaponid= ""
weaponname= ""
if(weapon != ""):
weaponid, weaponname = self.getweaponid(weapon)
if(servername != ""):
server = self.getserver(servername)
if(board in boards):
botmessage = self.getleaderboard(weaponid=weaponid, weaponname=weaponname, server=server, board=board)
else:
botmessage = "You gave a none existing filter"
await interaction.response.send_message(f'```{botmessage}```')
def getweaponid(self, weaponname):
weapons ={
"execution": "human_execution",
"car": "mp_weapon_car",
"charge rifle": "mp_weapon_defender",
"double take": "mp_weapon_doubletake",
"epg": "mp_weapon_epg",
"volt": "mp_weapon_hemlok_smg",
"lstar": "mp_weapon_lstar",
"r97": "mp_weapon_r97",
"r-201": "mp_weapon_rspn101",
"smart pistol": "mp_weapon_smart_pistol",
"kraber": "mp_weapon_sniper",
"flatline": "mp_weapon_vinson",
"re-45 auto": "mp_weapon_autopistol",
"alternator": "mp_weapon_alternator_smg",
"frag grenade": "mp_weapon_frag_grenade",
"g2": "mp_weapon_g2",
"spitfire": "mp_weapon_lmg",
"smr": "mp_weapon_smr",
"softball": "mp_weapon_softball",
"firestar": "mp_weapon_thermite_grenade",
"melee": "melee_pilot_emptyhanded",
"masstiff": "mp_weapon_mastiff",
"mgl": "mp_weapon_mgl",
"r-101": "mp_weapon_rspn101_og",
"wingman": "mp_weapon_wingman",
"invalid": "invalid",
"thunderbolt": "mp_weapon_arc_launcher",
"dmr": "mp_weapon_dmr",
"electric smoke": "mp_weapon_grenade_electric_smoke",
"cold war": "mp_weapon_pulse_lmg",
"satchel": "mp_weapon_satchel",
"eva-8 auto": "mp_weapon_shotgun",
"mozambique": "mp_weapon_shotgun_pistol",
"wingman elite": "mp_weapon_wingman_n",
"gravity star": "mp_weapon_grenade_gravity",
"pulse blade": "mp_weapon_grenade_sonar",
"archer": "mp_weapon_rocket_launcher",
"outOfBounds": "outOfBounds",
"mind crime": "mind_crime",
"devotion": "mp_weapon_esaw",
"fall": "fall",
"p2016": "mp_weapon_semipistol",
"arc grenade": "mp_weapon_grenade_emp",
"hemlok": "mp_weapon_hemlok",
"phase shift": "phase_shift"
}
weaponid = ""
for weapon in weapons:
if(weaponname.lower() in weapon.lower()):
weaponid = weapons[weapon]
weaponname = weapon
break
return weaponid, weaponname
def getserver(self, snippet):
server = ""
response = requests.get('https://tone.sleepycat.date/v2/client/servers').json()
servers = response.keys()
for i in servers:
if(snippet.lower() in i.lower()):
if(snippet.lower()== i.lower()):
server = i
break
else:
server = i
return server
def getleaderboard(self, board, weaponid="", weaponname="", server=""):
easyfilter = False
hardfilter = False
payload = {"weapon": weaponid, "server": server}
response = requests.get('https://tone.sleepycat.date/v2/client/players', params=payload).json()
players = response.keys()
if(board.lower() in ["kills", "deaths", "maxd", "totald"]):
if(board.lower() == "totald"):
board = "total_distance"
if(board.lower() == "maxd"):
board = "max_distance"
easyfilter = True
else:
hardfilter = True
if(len(players) < 10):
lb_length = len(players)
else:
lb_length = 10
top10 = {}
while(len(top10)<lb_length):
current = 0
name = ""
for p in players:
stats = response[p]
if(easyfilter):
checked = stats[str(board)]
if(hardfilter):
if(board.lower() == "kd"):
if(weaponid != ""):
deaths = stats['deaths_while_equipped']
else:
deaths = stats['deaths']
if(deaths == 0):
deaths = deaths + 1
checked = round(stats["kills"] / deaths, 2)
if(board.lower() == "avgd"):
if(stats["kills"] == 0):
kills = 1
else:
kills = stats["kills"]
checked = round(stats["total_distance"] / kills, 2)
#print(checked, ", ", current )
if(checked >= current and stats["username"] not in top10.keys()):
#print(checked, ", ", current)
current = checked
name = stats['username']
top10[name] = current
if(board.lower() == "deaths"):
inbetween = "to"
else:
inbetween = "with"
if(server == ""):
server = "all servers"
if(weaponname == ""):
weaponname = "any weapon"
botmessage = str(f"Leaderboard of {board} {inbetween} {weaponname} for {server}\n-------------------------------\n")
counter = 1
for i, j in top10.items():
if(hardfilter):
stat = str("{:0.2f}".format(j))
if(easyfilter):
stat = str(j)
botmessage = botmessage + str(f"{str(counter):<2}"+ " - " + f"{i :<20}" + " : "+ f"{stat:<8}" + "\n")
counter= counter+1
return botmessage
@leaderboard.autocomplete("weapon")
async def autocomplete_weapon(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
data = []
weaponlist = ['execution', 'car', 'charge rifle', 'double take', 'epg', 'volt', 'lstar', 'r97', 'r-201', 'smart pistol', 'kraber', 'flatline', 're-45 auto', 'alternator', 'frag grenade', 'g2', 'spitfire', 'smr', 'softball', 'firestar', 'melee', 'masstiff', 'mgl', 'r-101', 'wingman', 'invalid', 'thunderbolt', 'dmr', 'electric smoke', 'cold war', 'satchel', 'eva-8 auto', 'mozambique', 'wingman elite', 'gravity star', 'pulse blade', 'archer', 'outOfBounds', 'mind crime', 'devotion', 'fall', 'p2016', 'arc grenade', 'hemlok', 'phase shift']
for weapon_choice in weaponlist:
if(current.lower() in weapon_choice.lower()):
data.append(app_commands.Choice(name=weapon_choice, value=weapon_choice))
return data
@leaderboard.autocomplete("servername")
async def autocomplete_server(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
data = []
servers = requests.get("https://tone.sleepycat.date/v2/client/servers").json()
for server_choice in servers.keys():
if(current.lower() in server_choice.lower()):
data.append(app_commands.Choice(name=server_choice, value=server_choice))
return data
@leaderboard.autocomplete("board")
async def autocomplete_server(self, interaction: discord.Interaction, current: str) -> list[app_commands.Choice[str]]:
data = []
boards = ["kd", "avgd", "maxd", "totald","deaths", "kills"]
for board_choice in boards:
if(current.lower() in board_choice.lower()):
data.append(app_commands.Choice(name=board_choice, value=board_choice))
return data
async def setup(client):
await client.add_cog(SlashLeaderboard(client))