fix process when server id is 0

This commit is contained in:
2023-03-22 21:00:59 +01:00
parent 7861f27564
commit 3a2c850eab
2 changed files with 7 additions and 7 deletions
+6 -6
View File
@@ -11,7 +11,7 @@ export async function getWeaponReport(
server?: number,
player?: string
) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const playerPrefix = player ? `players:${player}:` : ''
const cacheLocation = serverPrefix + playerPrefix + `weapons:` + weapon
const data = await cache.HGETALL(cacheLocation)
@@ -20,7 +20,7 @@ export async function getWeaponReport(
}
export function getWeaponSet(server?: number, player?: string) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const playerPrefix = player ? `players:${player}:` : ''
const cacheLocation = serverPrefix + playerPrefix + `weapons`
return cache.SMEMBERS(cacheLocation)
@@ -33,7 +33,7 @@ export function getWeaponSet(server?: number, player?: string) {
* @returns string
*/
export async function getWeaponList(server?: string, player?: string) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const playerPrefix = player ? `players:${player}:` : ''
return JSON.parse(
(await cache.GET(serverPrefix + playerPrefix + `weapons:processedList`)) ||
@@ -53,7 +53,7 @@ export async function getPlayerReport(
server?: number,
weapon?: string
) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const weaponPrefix = weapon ? `weapons:${weapon}:` : ''
const cacheLocation = serverPrefix + weaponPrefix + `players:` + player
const data = await cache.HGETALL(cacheLocation)
@@ -68,7 +68,7 @@ export async function getPlayerReport(
* @returns string
*/
export async function getPlayerList(server?: number, weapon?: string) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const weaponPrefix = weapon ? `weapons:${weapon}:` : ''
return JSON.parse(
(await cache.GET(serverPrefix + weaponPrefix + `players:processedList`)) ||
@@ -77,7 +77,7 @@ export async function getPlayerList(server?: number, weapon?: string) {
}
export function getPlayerSet(server?: number, weapon?: string) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const weaponPrefix = weapon ? `weapons:${weapon}:` : ''
const cacheLocation = serverPrefix + weaponPrefix + `players`
return cache.SMEMBERS(cacheLocation)
+1 -1
View File
@@ -18,7 +18,7 @@ const { count, max, avg } = db.fn
* @returns
*/
export async function populatePlayerSet(server?: number, weapon?: string) {
const serverPrefix = server ? `servers:${server}:` : ''
const serverPrefix = server?.toString() ? `servers:${server}:` : ''
const weaponPrefix = weapon ? `weapons:${weapon}:` : ''
const cacheLocation = serverPrefix + weaponPrefix + `players`
const last_entry = Number(await cache.GET(cacheLocation + ':last_entry')) || 0