Files
ToneAPI_backend/tests/realtime.test.ts
T
2023-04-25 13:06:45 +02:00

160 lines
5.1 KiB
TypeScript

import { afterAll, beforeAll, describe, expect, jest, test } from '@jest/globals'
import clientMain from '../src/clientMain'
import serverMain from '../src/serverMain'
import { pgClient } from '../src/process/onKill'
import * as dotenv from 'dotenv'
import db from '../src/db/db'
dotenv.config()
let listenClient
let listenServer
const data = {
servername: 'testserver',
attacker_weapon_1_mods: 0,
victim_id: '0',
victim_name: 'TestVictim',
victim_offhand_weapon_2: 'null',
victim_offhand_weapon_2_mods: 0,
victim_weapon_3_mods: 0,
attacker_weapon_2_mods: NaN,
attacker_offhand_weapon_1: 'null',
attacker_offhand_weapon_1_mods: 0,
attacker_weapon_3_mods: NaN,
attacker_offhand_weapon_2: 'null',
attacker_offhand_weapon_2_mods: NaN,
victim_offhand_weapon_1: 'offhand_weapon_test',
victim_offhand_weapon_1_mods: 0,
attacker_weapon_3: 'defender',
killstat_version: 'ks_3.0.0',
attacker_weapon_1: 'smr',
match_id: '31b1f34d',
distance: 0,
victim_current_weapon: 'smr',
cause_of_death: 'smr',
victim_weapon_2_mods: 0,
victim_current_weapon_mods: 0,
attacker_current_weapon_mods: 0,
game_time: 377.799,
player_count: 1,
attacker_current_weapon: 'smr',
attacker_id: '1',
game_mode: 'tdm',
map: 'thaw',
attacker_weapon_2: 'autopistol',
victim_weapon_1: 'null',
victim_weapon_2: 'autopistol',
victim_weapon_1_mods: 0,
victim_weapon_3: 'defender',
attacker_name: 'TestAttacker',
victim_titan: 'null',
attacker_titan: 'null'
}
function waitFor(time: number) {
return new Promise((resolve, reject) => {
setTimeout(resolve, time)
})
}
jest.setTimeout(30000)
beforeAll(async () => {
listenClient = await clientMain;
listenServer = await serverMain;
const yea = waitFor(1000)
const response = await fetch(`http://127.0.0.1:3001/kill`, {
method: "POST", // *GET, POST, PUT, DELETE, etc.
credentials: "same-origin", // include, *same-origin, omit
headers: {
"Content-Type": "application/json",
'Authorization': `Bearer ${Buffer.from('' + process.env.SERVERAUTH_TOKEN).toString('base64')}`
},
body: JSON.stringify(data), // body data type must match "Content-Type" header
});
expect(response.status).toBe(201)
await yea
})
describe('realtime', () => {
let playerKills
let weaponKills
let playerDeaths
let serverKills
test('fetch player', async () => {
const request = await fetch("http://127.0.0.1:3000/players")
const data = await request.json()
const player = data["1"]
expect(player).toHaveProperty('max_distance')
expect(player).toHaveProperty('total_distance')
expect(player).toHaveProperty('kills')
playerKills = player.kills
playerDeaths = player.deaths
})
test('fetch weapon', async () => {
const request = await fetch("http://127.0.0.1:3000/weapons")
const data = await request.json()
const weapon = data.smr
expect(weapon).toHaveProperty('max_distance')
expect(weapon).toHaveProperty('total_distance')
expect(weapon).toHaveProperty('kills')
weaponKills = weapon.kills
})
test('fetch server', async () => {
const request = await fetch("http://127.0.0.1:3000/servers")
const data = await request.json()
const server = data.testserver
expect(server).toHaveProperty('kills')
serverKills = server.kills
})
test('update player', async () => {
jest.setTimeout(15000)
const yea = waitFor(1000)
const response = await fetch(`http://127.0.0.1:3001/kill`, {
method: "POST", // *GET, POST, PUT, DELETE, etc.
credentials: "same-origin", // include, *same-origin, omit
headers: {
"Content-Type": "application/json",
'Authorization': `Bearer ${Buffer.from('' + process.env.SERVERAUTH_TOKEN).toString('base64')}`
},
body: JSON.stringify(data), // body data type must match "Content-Type" header
});
expect(response.status).toBe(201)
await yea
})
test('check player update', async () => {
const request = await fetch("http://127.0.0.1:3000/players")
const data = await request.json()
const player = data["1"]
expect(player.kills).toBe(playerKills + 1)
})
test('check weapon update', async () => {
const request = await fetch("http://127.0.0.1:3000/weapons")
const data = await request.json()
const weapon = data.smr
expect(weapon.kills).toBe(weaponKills + 1)
})
test('check server update', async () => {
const request = await fetch("http://127.0.0.1:3000/servers")
const data = await request.json()
const server = data.testserver
expect(server.kills).toBe(serverKills + 1)
})
})
afterAll((done) => {
listenClient.close(() => {
listenServer.close(async () => {
await pgClient.end()
await db.destroy()
done()
})
})
})