17 KiB
title, language_tabs, language_clients, toc_footers, includes, search, highlight_theme, headingLevel
| title | language_tabs | language_clients | toc_footers | includes | search | highlight_theme | headingLevel | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ToneAPI v1.0 |
|
|
true | darkula | 2 |
ToneAPI v1.0
Scroll down for code samples, example requests and responses. Select a language for code samples from the tabs above or the mobile navigation menu.
Stats tracking API for Titanfall 2 Northstar
Base URLs:
Web: Legonzaur License: The Unlicense
Authentication
- HTTP Authentication, scheme: basic
Default
get-server-list
Code samples
const headers = {
'Accept':'application/json'
};
fetch('https://tone.sleepycat.date/v1/client/servers',
{
method: 'GET',
headers: headers
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
GET /client/servers
List of servers
An array containing the list of servers as objects
Example responses
OK
[
{
"id": 1,
"name": "fvnknoots 7v7"
}
]
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 200 | OK | OK | Inline |
Response Schema
Status Code 200
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| » Server | object | false | none | none |
| »» id | integer | false | none | none |
| »» name | string | false | none | none |
get-client-weapons
Code samples
const headers = {
'Accept':'application/json'
};
fetch('https://tone.sleepycat.date/v1/client/weapons',
{
method: 'GET',
headers: headers
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
GET /client/weapons
Statistics for all weapons
A JSON Object with weapon IDs as key and weapon data as value
Body parameter
Parameters
| Name | In | Type | Required | Description |
|---|---|---|---|---|
| server | query | number | false | Fetch data for specific server |
| player | query | number | false | Fetch data for specific player |
Example responses
OK
{
"hemlock": {
"max_kill_distance": 0,
"avg_kill_distance": 0,
"kills": 0
},
"lstar": {
"max_kill_distance": 0,
"avg_kill_distance": 0,
"kills": 0
}
}
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 200 | OK | OK | Inline |
Response Schema
Status Code 200
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| » hemlock | object | false | none | none |
| »» max_kill_distance | integer | false | none | none |
| »» avg_kill_distance | number | false | none | none |
| »» kills | integer | false | none | none |
get-client-weapons-weaponId
Code samples
const headers = {
'Accept':'application/json'
};
fetch('https://tone.sleepycat.date/v1/client/weapons/{weaponId}',
{
method: 'GET',
headers: headers
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
GET /client/weapons/{weaponId}
Statistics for a single weapon
Data for a specific weapon
Body parameter
Parameters
| Name | In | Type | Required | Description |
|---|---|---|---|---|
| server | query | number | false | Fetch data for specific server |
| player | query | number | false | Fetch data for specific player |
| weaponId | path | string | true | ID of a weapon |
Example responses
200 Response
{
"max_kill_distance": 0,
"avg_kill_distance": 0,
"kills": 0
}
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 200 | OK | OK | Inline |
Response Schema
Status Code 200
Weapon
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| » max_kill_distance | integer | false | none | none |
| » avg_kill_distance | number | false | none | none |
| » kills | integer | false | none | none |
get-client-players
Code samples
const headers = {
'Accept':'application/json'
};
fetch('https://tone.sleepycat.date/v1/client/players',
{
method: 'GET',
headers: headers
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
GET /client/players
Statistics for all players
A JSON Object with player IDs as key and player data as value
Parameters
| Name | In | Type | Required | Description |
|---|---|---|---|---|
| weapon | query | string | false | Fetch data for specific weapon |
| server | query | number | false | Fetch data for specific server |
Example responses
OK
{
"2250125460": {
"name": "Legonzaur",
"deaths": 0,
"kills": 0,
"max_kill_distance": 0,
"avg_kill_distance": 0
}
}
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 200 | OK | OK | Inline |
Response Schema
Status Code 200
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| » 2250125460 | object | false | none | none |
| »» name | string | false | none | none |
| »» deaths | integer | false | none | none |
| »» kills | integer | false | none | none |
| »» max_kill_distance | integer | false | none | none |
| »» avg_kill_distance | number | false | none | none |
get-client-players-playerId
Code samples
const headers = {
'Accept':'application/json'
};
fetch('https://tone.sleepycat.date/v1/client/players/{playerId}',
{
method: 'GET',
headers: headers
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
GET /client/players/{playerId}
Statistics for a single player
Data for a specific player
Parameters
| Name | In | Type | Required | Description |
|---|---|---|---|---|
| server | query | number | false | Fetch data for specific server |
| weapon | query | string | false | Fetch data for specific weapon |
| playerId | path | string | true | ID of a player |
Example responses
200 Response
{
"name": "Legonzaur",
"deaths": 0,
"kills": 0,
"max_kill_distance": 0,
"avg_kill_distance": 0
}
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 200 | OK | OK | Inline |
Response Schema
Status Code 200
Player
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| » name | string | false | none | none |
| » deaths | integer | false | none | none |
| » kills | integer | false | none | none |
| » max_kill_distance | integer | false | none | none |
| » avg_kill_distance | number | false | none | none |
post-servers-serverId
Code samples
fetch('https://tone.sleepycat.date/v1/servers/{serverId}',
{
method: 'POST'
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
POST /servers/{serverId}
Used to test auth
Parameters
| Name | In | Type | Required | Description |
|---|---|---|---|---|
| serverId | path | string | true | ID of the server |
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 200 | OK | OK | None |
| 403 | Forbidden | Forbidden | None |
post-kills
Code samples
const inputBody = '{
"tone_version": "string",
"match_id": "string",
"game_mode": "string",
"map": "string",
"game_time": "14:15:22Z",
"player_count": 0,
"attacker_name": "string",
"attacker_id": 0,
"attacker_current_weapon": "string",
"attacker_current_weapon_mods": 0,
"attacker_weapon_1": "string",
"attacker_weapon_1_mods": 0,
"attacker_weapon_2": "string",
"attacker_weapon_2_mods": 0,
"attacker_weapon_3": "string",
"attacker_weapon_3_mods": 0,
"attacker_offhand_weapon_1": 0,
"attacker_offhand_weapon_2": 0,
"victim_name": "string",
"victim_id": 0,
"victim_current_weapon": "string",
"victim_current_weapon_mods": 0,
"victim_weapon_1": "string",
"victim_weapon_1_mods": 0,
"victim_weapon_2": "string",
"victim_weapon_2_mods": 0,
"victim_weapon_3": "string",
"victim_weapon_3_mods": 0,
"victim_offhand_weapon_1": 0,
"victim_offhand_weapon_2": 0,
"cause_of_death": "string",
"distance": 0
}';
const headers = {
'Content-Type':'application/json'
};
fetch('https://tone.sleepycat.date/v1/servers/{serverId}/kills',
{
method: 'POST',
body: inputBody,
headers: headers
})
.then(function(res) {
return res.json();
}).then(function(body) {
console.log(body);
});
POST /servers/{serverId}/kills
Post kills
Allows a Northstar server to record kills on the database
Body parameter
{
"tone_version": "string",
"match_id": "string",
"game_mode": "string",
"map": "string",
"game_time": "14:15:22Z",
"player_count": 0,
"attacker_name": "string",
"attacker_id": 0,
"attacker_current_weapon": "string",
"attacker_current_weapon_mods": 0,
"attacker_weapon_1": "string",
"attacker_weapon_1_mods": 0,
"attacker_weapon_2": "string",
"attacker_weapon_2_mods": 0,
"attacker_weapon_3": "string",
"attacker_weapon_3_mods": 0,
"attacker_offhand_weapon_1": 0,
"attacker_offhand_weapon_2": 0,
"victim_name": "string",
"victim_id": 0,
"victim_current_weapon": "string",
"victim_current_weapon_mods": 0,
"victim_weapon_1": "string",
"victim_weapon_1_mods": 0,
"victim_weapon_2": "string",
"victim_weapon_2_mods": 0,
"victim_weapon_3": "string",
"victim_weapon_3_mods": 0,
"victim_offhand_weapon_1": 0,
"victim_offhand_weapon_2": 0,
"cause_of_death": "string",
"distance": 0
}
Parameters
| Name | In | Type | Required | Description |
|---|---|---|---|---|
| body | body | object | false | none |
| » id | body | integer | false | none |
| » server | body | string | false | none |
| » tone_version | body | string | false | none |
| » match_id | body | string | false | none |
| » game_mode | body | string | false | none |
| » map | body | string | false | none |
| » game_time | body | string(time) | false | none |
| » player_count | body | integer | false | none |
| » attacker_name | body | string | false | none |
| » attacker_id | body | integer | false | none |
| » attacker_current_weapon | body | string | false | none |
| » attacker_current_weapon_mods | body | integer | false | none |
| » attacker_weapon_1 | body | string | false | none |
| » attacker_weapon_1_mods | body | integer | false | none |
| » attacker_weapon_2 | body | string | false | none |
| » attacker_weapon_2_mods | body | integer | false | none |
| » attacker_weapon_3 | body | string | false | none |
| » attacker_weapon_3_mods | body | integer | false | none |
| » attacker_offhand_weapon_1 | body | integer | false | none |
| » attacker_offhand_weapon_2 | body | integer | false | none |
| » victim_name | body | string | false | none |
| » victim_id | body | integer | false | none |
| » victim_current_weapon | body | string | false | none |
| » victim_current_weapon_mods | body | integer | false | none |
| » victim_weapon_1 | body | string | false | none |
| » victim_weapon_1_mods | body | integer | false | none |
| » victim_weapon_2 | body | string | false | none |
| » victim_weapon_2_mods | body | integer | false | none |
| » victim_weapon_3 | body | string | false | none |
| » victim_weapon_3_mods | body | integer | false | none |
| » victim_offhand_weapon_1 | body | integer | false | none |
| » victim_offhand_weapon_2 | body | integer | false | none |
| » cause_of_death | body | string | true | none |
| » distance | body | number | false | none |
| serverId | path | string | true | ID of the server |
Responses
| Status | Meaning | Description | Schema |
|---|---|---|---|
| 201 | Created | Created | None |
| 400 | Bad Request | Bad Request | None |
| 401 | Unauthorized | Unauthorized | None |
Schemas
Player
{
"name": "Legonzaur",
"deaths": 0,
"kills": 0,
"max_kill_distance": 0,
"avg_kill_distance": 0
}
Player
Properties
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| name | string | false | none | none |
| deaths | integer | false | none | none |
| kills | integer | false | none | none |
| max_kill_distance | integer | false | none | none |
| avg_kill_distance | number | false | none | none |
Weapon
{
"max_kill_distance": 0,
"avg_kill_distance": 0,
"kills": 0
}
Weapon
Properties
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| max_kill_distance | integer | false | none | none |
| avg_kill_distance | number | false | none | none |
| kills | integer | false | none | none |
Server
{
"id": 1,
"name": "fvnknoots 7v7"
}
Server
Properties
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| id | integer | false | none | none |
| name | string | false | none | none |
Kill
{
"id": 0,
"server": "string",
"tone_version": "string",
"match_id": "string",
"game_mode": "string",
"map": "string",
"game_time": "14:15:22Z",
"player_count": 0,
"attacker_name": "string",
"attacker_id": 0,
"attacker_current_weapon": "string",
"attacker_current_weapon_mods": 0,
"attacker_weapon_1": "string",
"attacker_weapon_1_mods": 0,
"attacker_weapon_2": "string",
"attacker_weapon_2_mods": 0,
"attacker_weapon_3": "string",
"attacker_weapon_3_mods": 0,
"attacker_offhand_weapon_1": 0,
"attacker_offhand_weapon_2": 0,
"victim_name": "string",
"victim_id": 0,
"victim_current_weapon": "string",
"victim_current_weapon_mods": 0,
"victim_weapon_1": "string",
"victim_weapon_1_mods": 0,
"victim_weapon_2": "string",
"victim_weapon_2_mods": 0,
"victim_weapon_3": "string",
"victim_weapon_3_mods": 0,
"victim_offhand_weapon_1": 0,
"victim_offhand_weapon_2": 0,
"cause_of_death": "string",
"distance": 0
}
Kill
Properties
| Name | Type | Required | Restrictions | Description |
|---|---|---|---|---|
| id | integer | false | read-only | none |
| server | string | false | read-only | none |
| tone_version | string | false | none | none |
| match_id | string | false | none | none |
| game_mode | string | false | none | none |
| map | string | false | none | none |
| game_time | string(time) | false | none | none |
| player_count | integer | false | none | none |
| attacker_name | string | false | none | none |
| attacker_id | integer | false | none | none |
| attacker_current_weapon | string | false | none | none |
| attacker_current_weapon_mods | integer | false | none | none |
| attacker_weapon_1 | string | false | none | none |
| attacker_weapon_1_mods | integer | false | none | none |
| attacker_weapon_2 | string | false | none | none |
| attacker_weapon_2_mods | integer | false | none | none |
| attacker_weapon_3 | string | false | none | none |
| attacker_weapon_3_mods | integer | false | none | none |
| attacker_offhand_weapon_1 | integer | false | none | none |
| attacker_offhand_weapon_2 | integer | false | none | none |
| victim_name | string | false | none | none |
| victim_id | integer | false | none | none |
| victim_current_weapon | string | false | none | none |
| victim_current_weapon_mods | integer | false | none | none |
| victim_weapon_1 | string | false | none | none |
| victim_weapon_1_mods | integer | false | none | none |
| victim_weapon_2 | string | false | none | none |
| victim_weapon_2_mods | integer | false | none | none |
| victim_weapon_3 | string | false | none | none |
| victim_weapon_3_mods | integer | false | none | none |
| victim_offhand_weapon_1 | integer | false | none | none |
| victim_offhand_weapon_2 | integer | false | none | none |
| cause_of_death | string | true | none | none |
| distance | number | false | none | none |