Files
ToneAPI_servermod/mod/scripts/vscripts/matchstat.nut
T
2023-08-17 23:35:20 +02:00

34 lines
967 B
Plaintext

global function matchStat_Init
void function matchStat_Init(){
// AddCallback_OnPlayerRespawned( TrackWeapons )
AddCallback_OnPlayerGetsNewPilotLoadout( TrackWeaponsOnChange )
AddCallback_OnPilotBecomesTitan( TrackTitanWeaponOnBecome )
}
void function TrackWeapons( entity player ) {
array<entity> weapons = player.GetMainWeapons()
array<entity> offhand = player.GetOffhandWeapons()
foreach(entity weapon in weapons){
AddCallback_OnWeaponFired(weapon, void function(WeaponPrimaryAttackParams attackParams) : (weapon, player){
print("weapon fired")
} )
}
}
void function TrackTitanWeapons( entity player ){
}
var function UseWeaponCallback(var weapon, var player){
print("weapon used")
}
void function TrackWeaponsOnChange( entity player, PilotLoadoutDef loadout ) {
TrackWeapons( player )
}
void function TrackTitanWeaponOnBecome( entity player, entity titan ){
TrackTitanWeapons( player )
}