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|---|---|---|---|
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c17d9c4a73 | ||
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288920ded8 |
@@ -3,3 +3,9 @@ indent_style = space
|
|||||||
indent_size = 2
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indent_size = 2
|
||||||
trim_trailing_whitespace = true
|
trim_trailing_whitespace = true
|
||||||
insert_final_newline = true
|
insert_final_newline = true
|
||||||
|
|
||||||
|
[*.{js,jsx,ts,tsx,vue}]
|
||||||
|
indent_style = space
|
||||||
|
indent_size = 2
|
||||||
|
trim_trailing_whitespace = true
|
||||||
|
insert_final_newline = true
|
||||||
|
|||||||
+7
-1
@@ -1,18 +1,24 @@
|
|||||||
module.exports = {
|
module.exports = {
|
||||||
root: true,
|
root: true,
|
||||||
|
|
||||||
env: {
|
env: {
|
||||||
node: true
|
node: true
|
||||||
},
|
},
|
||||||
|
|
||||||
extends: [
|
extends: [
|
||||||
'plugin:vue/vue3-essential',
|
'plugin:vue/vue3-essential',
|
||||||
'@vue/standard',
|
'@vue/standard',
|
||||||
'@vue/typescript/recommended'
|
'@vue/typescript/recommended'
|
||||||
],
|
],
|
||||||
|
|
||||||
parserOptions: {
|
parserOptions: {
|
||||||
ecmaVersion: 2020
|
ecmaVersion: 2020
|
||||||
},
|
},
|
||||||
|
|
||||||
rules: {
|
rules: {
|
||||||
'no-console': process.env.NODE_ENV === 'production' ? 'warn' : 'off',
|
'no-console': process.env.NODE_ENV === 'production' ? 'warn' : 'off',
|
||||||
'no-debugger': process.env.NODE_ENV === 'production' ? 'warn' : 'off'
|
'no-debugger': process.env.NODE_ENV === 'production' ? 'warn' : 'off',
|
||||||
|
'@typescript-eslint/indent': ['error', 2],
|
||||||
|
camelcase: 0
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,39 @@
|
|||||||
|
# This workflow will do a clean installation of node dependencies, cache/restore them, build the source code and run tests across different versions of node
|
||||||
|
# For more information see: https://docs.github.com/en/actions/automating-builds-and-tests/building-and-testing-nodejs
|
||||||
|
|
||||||
|
name: Node.js CI
|
||||||
|
|
||||||
|
on:
|
||||||
|
push:
|
||||||
|
branches: [ "master" ]
|
||||||
|
pull_request:
|
||||||
|
branches: [ "master" ]
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
build:
|
||||||
|
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
permissions:
|
||||||
|
id-token: write
|
||||||
|
pages: write
|
||||||
|
strategy:
|
||||||
|
matrix:
|
||||||
|
node-version: [18.x]
|
||||||
|
# See supported Node.js release schedule at https://nodejs.org/en/about/releases/
|
||||||
|
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v3
|
||||||
|
- name: Use Node.js ${{ matrix.node-version }}
|
||||||
|
uses: actions/setup-node@v3
|
||||||
|
with:
|
||||||
|
node-version: ${{ matrix.node-version }}
|
||||||
|
cache: 'npm'
|
||||||
|
- run: npm ci --force
|
||||||
|
- run: npm run build --if-present
|
||||||
|
- name: Upload GitHub Pages artifact
|
||||||
|
uses: actions/upload-pages-artifact@v1.0.8
|
||||||
|
with:
|
||||||
|
path: dist
|
||||||
|
|
||||||
|
- name: Deploy GitHub Pages site
|
||||||
|
uses: actions/deploy-pages@v2.0.1
|
||||||
Generated
-13463
File diff suppressed because it is too large
Load Diff
+3
-3
@@ -26,9 +26,9 @@
|
|||||||
"@typescript-eslint/eslint-plugin": "^5.4.0",
|
"@typescript-eslint/eslint-plugin": "^5.4.0",
|
||||||
"@typescript-eslint/parser": "^5.4.0",
|
"@typescript-eslint/parser": "^5.4.0",
|
||||||
"@vue/cli-plugin-babel": "~5.0.0",
|
"@vue/cli-plugin-babel": "~5.0.0",
|
||||||
"@vue/cli-plugin-eslint": "~5.0.0",
|
"@vue/cli-plugin-eslint": "~5.0.8",
|
||||||
"@vue/cli-plugin-router": "~5.0.0",
|
"@vue/cli-plugin-router": "~5.0.0",
|
||||||
"@vue/cli-plugin-typescript": "~5.0.0",
|
"@vue/cli-plugin-typescript": "~5.0.8",
|
||||||
"@vue/cli-plugin-vuex": "~5.0.0",
|
"@vue/cli-plugin-vuex": "~5.0.0",
|
||||||
"@vue/cli-service": "~5.0.0",
|
"@vue/cli-service": "~5.0.0",
|
||||||
"@vue/eslint-config-standard": "^6.1.0",
|
"@vue/eslint-config-standard": "^6.1.0",
|
||||||
@@ -40,4 +40,4 @@
|
|||||||
"eslint-plugin-vue": "^8.0.3",
|
"eslint-plugin-vue": "^8.0.3",
|
||||||
"typescript": "~4.5.5"
|
"typescript": "~4.5.5"
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
+3
-1
@@ -1,4 +1,6 @@
|
|||||||
call npm run build
|
call npm run build
|
||||||
call git add dist -f
|
call git add dist -f
|
||||||
call git commit -m 'publish'
|
call git commit -m 'publish'
|
||||||
call git subtree push --prefix dist origin gh-pages
|
call git subtree push --prefix dist origin gh-pages
|
||||||
|
call git reset HEAD~1
|
||||||
|
call git rm dist -r
|
||||||
@@ -0,0 +1,186 @@
|
|||||||
|
<template>
|
||||||
|
<div class="gamemodeChart" ref="container">
|
||||||
|
<LoadingBar v-if="progress !== 1" :value="progress"></LoadingBar>
|
||||||
|
<Doughnut :data="chart" :options="chartOptions" v-if="progress === 1" />
|
||||||
|
</div>
|
||||||
|
</template>
|
||||||
|
|
||||||
|
<script lang="ts">
|
||||||
|
import { Chart as ChartJS, ArcElement, Tooltip, Legend, ChartData, ChartOptions } from 'chart.js'
|
||||||
|
import dataLabel from 'chartjs-plugin-datalabels'
|
||||||
|
import { Weapon, Filter, useKillStore } from '@/stores/kill'
|
||||||
|
import { Doughnut } from 'vue-chartjs'
|
||||||
|
import { defineComponent, PropType, Ref, unref } from 'vue'
|
||||||
|
import gamemodes from '../stores/gamemodes.json'
|
||||||
|
|
||||||
|
import LoadingBar from './LoadingBar.vue'
|
||||||
|
|
||||||
|
ChartJS.register(ArcElement, Tooltip, Legend, dataLabel)
|
||||||
|
|
||||||
|
export default defineComponent({
|
||||||
|
name: 'GamemodeChart',
|
||||||
|
props: {
|
||||||
|
filters: Object as PropType<Filter>,
|
||||||
|
playerHighlighted: String
|
||||||
|
},
|
||||||
|
emits: ['highlightPlayer'],
|
||||||
|
components: {
|
||||||
|
Doughnut, LoadingBar
|
||||||
|
},
|
||||||
|
mounted () {
|
||||||
|
this.refreshColors++
|
||||||
|
},
|
||||||
|
data: () => {
|
||||||
|
return {
|
||||||
|
store: useKillStore(),
|
||||||
|
refreshColors: 0
|
||||||
|
}
|
||||||
|
},
|
||||||
|
computed: {
|
||||||
|
progress () {
|
||||||
|
const filter = new Filter(this.filters)
|
||||||
|
delete filter.gamemode
|
||||||
|
const data = this.store.getList('gamemodes', filter)?.value
|
||||||
|
if (!data) return this.store.fetch('gamemodes', filter).value.progress.value
|
||||||
|
return data.progress.value
|
||||||
|
},
|
||||||
|
colors () {
|
||||||
|
// eslint-disable-next-line no-unused-expressions
|
||||||
|
this.refreshColors
|
||||||
|
const colors = {} as { [key: string]: string }
|
||||||
|
if (this.$refs.container) {
|
||||||
|
const style = getComputedStyle(this.$refs.container as Element)
|
||||||
|
colors.fg = style.getPropertyValue('--foreground')
|
||||||
|
colors.bg = style.getPropertyValue('--bg-color')
|
||||||
|
colors.orange = style.getPropertyValue('--orange')
|
||||||
|
colors.cyan = style.getPropertyValue('--cyan')
|
||||||
|
colors.yellow = style.getPropertyValue('--yellow')
|
||||||
|
colors.green = style.getPropertyValue('--green')
|
||||||
|
colors.purple = style.getPropertyValue('--purple')
|
||||||
|
colors.red = style.getPropertyValue('--red')
|
||||||
|
colors.pink = style.getPropertyValue('--pink')
|
||||||
|
colors.currentLine = style.getPropertyValue('--current-line')
|
||||||
|
} else {
|
||||||
|
colors.fg = '#ffffff'
|
||||||
|
}
|
||||||
|
return colors
|
||||||
|
},
|
||||||
|
chart (): ChartData<'doughnut', number[]> {
|
||||||
|
const colors = [
|
||||||
|
'cyan',
|
||||||
|
'green',
|
||||||
|
'orange',
|
||||||
|
'pink',
|
||||||
|
'purple',
|
||||||
|
'red',
|
||||||
|
'yellow'
|
||||||
|
]
|
||||||
|
const chartData: ChartData<'doughnut', number[]> = {
|
||||||
|
datasets: [
|
||||||
|
{
|
||||||
|
label: 'Weapons',
|
||||||
|
borderColor: () => this.colors.fg,
|
||||||
|
backgroundColor: (context) => {
|
||||||
|
return this.colors[
|
||||||
|
colors[(context.dataIndex * 3) % colors.length]
|
||||||
|
]
|
||||||
|
},
|
||||||
|
data: [] as number[]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
if (!this.sortedList) {
|
||||||
|
return chartData
|
||||||
|
}
|
||||||
|
chartData.datasets[0].data = this.sortedList.map((e) => {
|
||||||
|
if (!this.values) {
|
||||||
|
return 0
|
||||||
|
}
|
||||||
|
return this.values[e].value.kills
|
||||||
|
})
|
||||||
|
return chartData
|
||||||
|
},
|
||||||
|
chartOptions (): ChartOptions<'doughnut'> {
|
||||||
|
// eslint-disable-next-line no-unused-expressions
|
||||||
|
this.$props.playerHighlighted
|
||||||
|
const options: ChartOptions<'doughnut'> = {
|
||||||
|
responsive: true,
|
||||||
|
maintainAspectRatio: true,
|
||||||
|
animation: { duration: 500 },
|
||||||
|
layout: { autoPadding: false },
|
||||||
|
plugins: {
|
||||||
|
datalabels: {
|
||||||
|
formatter: (value, context) => {
|
||||||
|
const weaponId = this.sortedList[context.dataIndex]
|
||||||
|
// if (!(weapons as {[key:string]:string})[weaponId]) console.log(weaponId)
|
||||||
|
return (gamemodes as { [key: string]: string })[weaponId] || weaponId
|
||||||
|
},
|
||||||
|
backgroundColor: (context) => {
|
||||||
|
return context.dataset.backgroundColor(context, options)
|
||||||
|
},
|
||||||
|
borderColor: this.colors.fg,
|
||||||
|
borderRadius: 25,
|
||||||
|
borderWidth: 2,
|
||||||
|
color: this.colors.bg,
|
||||||
|
display: (context) => {
|
||||||
|
return context.dataIndex === context.dataset.data.length - 1
|
||||||
|
? true
|
||||||
|
: 'auto'
|
||||||
|
},
|
||||||
|
padding: 6
|
||||||
|
},
|
||||||
|
tooltip: {
|
||||||
|
callbacks: {
|
||||||
|
label: (ctx: any) => {
|
||||||
|
let label: string
|
||||||
|
if (!this.sortedList) {
|
||||||
|
label = ctx.dataset.labels[ctx.dataIndex]
|
||||||
|
} else {
|
||||||
|
label = this.sortedList[ctx.dataIndex]
|
||||||
|
}
|
||||||
|
label += ' (' + this.values[label].value.kills + ' kills)'
|
||||||
|
return label
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return options
|
||||||
|
},
|
||||||
|
values (): { [key: string]: Ref<Weapon> } {
|
||||||
|
const filter = new Filter({ ...this.filters, player: this.playerHighlighted })
|
||||||
|
delete filter.gamemode
|
||||||
|
const data = this.store.getList('gamemodes', filter)?.value.data
|
||||||
|
if (!data) return this.store.fetch('gamemodes', filter).value.data
|
||||||
|
return data
|
||||||
|
},
|
||||||
|
sortedList (): string[] {
|
||||||
|
if (!this.values) return []
|
||||||
|
const weapons = Object.keys(this.values).filter(e => unref(this.values[e]).kills > 0)
|
||||||
|
weapons.sort((a, b) => {
|
||||||
|
if (Number(this.values[a].value.kills) < Number(unref(this.values[b]).kills)) {
|
||||||
|
return -1
|
||||||
|
}
|
||||||
|
if (Number(this.values[a].value.kills) > Number(unref(this.values[b]).kills)) {
|
||||||
|
return 1
|
||||||
|
}
|
||||||
|
return 0
|
||||||
|
})
|
||||||
|
return weapons
|
||||||
|
}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
</script>
|
||||||
|
|
||||||
|
<style scoped>
|
||||||
|
.weaponChart {
|
||||||
|
width: calc(min(50vw, 50vh) - 3em);
|
||||||
|
height: calc(min(50vw, 50vh) - 3em);
|
||||||
|
}
|
||||||
|
|
||||||
|
@media only screen and (max-width: 922px) {
|
||||||
|
canvas {
|
||||||
|
display: none !important;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
</style>
|
||||||
@@ -1,65 +0,0 @@
|
|||||||
<template>
|
|
||||||
<div class="hello">
|
|
||||||
<h1>{{ msg }}</h1>
|
|
||||||
<p>
|
|
||||||
For a guide and recipes on how to configure / customize this project,<br>
|
|
||||||
check out the
|
|
||||||
<a href="https://cli.vuejs.org" target="_blank" rel="noopener">vue-cli documentation</a>.
|
|
||||||
</p>
|
|
||||||
<h3>Installed CLI Plugins</h3>
|
|
||||||
<ul>
|
|
||||||
<li><a href="https://github.com/vuejs/vue-cli/tree/dev/packages/%40vue/cli-plugin-babel" target="_blank" rel="noopener">babel</a></li>
|
|
||||||
<li><a href="https://github.com/vuejs/vue-cli/tree/dev/packages/%40vue/cli-plugin-router" target="_blank" rel="noopener">router</a></li>
|
|
||||||
<li><a href="https://github.com/vuejs/vue-cli/tree/dev/packages/%40vue/cli-plugin-vuex" target="_blank" rel="noopener">vuex</a></li>
|
|
||||||
<li><a href="https://github.com/vuejs/vue-cli/tree/dev/packages/%40vue/cli-plugin-eslint" target="_blank" rel="noopener">eslint</a></li>
|
|
||||||
<li><a href="https://github.com/vuejs/vue-cli/tree/dev/packages/%40vue/cli-plugin-typescript" target="_blank" rel="noopener">typescript</a></li>
|
|
||||||
</ul>
|
|
||||||
<h3>Essential Links</h3>
|
|
||||||
<ul>
|
|
||||||
<li><a href="https://vuejs.org" target="_blank" rel="noopener">Core Docs</a></li>
|
|
||||||
<li><a href="https://forum.vuejs.org" target="_blank" rel="noopener">Forum</a></li>
|
|
||||||
<li><a href="https://chat.vuejs.org" target="_blank" rel="noopener">Community Chat</a></li>
|
|
||||||
<li><a href="https://twitter.com/vuejs" target="_blank" rel="noopener">Twitter</a></li>
|
|
||||||
<li><a href="https://news.vuejs.org" target="_blank" rel="noopener">News</a></li>
|
|
||||||
</ul>
|
|
||||||
<h3>Ecosystem</h3>
|
|
||||||
<ul>
|
|
||||||
<li><a href="https://router.vuejs.org" target="_blank" rel="noopener">vue-router</a></li>
|
|
||||||
<li><a href="https://vuex.vuejs.org" target="_blank" rel="noopener">vuex</a></li>
|
|
||||||
<li><a href="https://github.com/vuejs/vue-devtools#vue-devtools" target="_blank" rel="noopener">vue-devtools</a></li>
|
|
||||||
<li><a href="https://vue-loader.vuejs.org" target="_blank" rel="noopener">vue-loader</a></li>
|
|
||||||
<li><a href="https://github.com/vuejs/awesome-vue" target="_blank" rel="noopener">awesome-vue</a></li>
|
|
||||||
</ul>
|
|
||||||
</div>
|
|
||||||
</template>
|
|
||||||
|
|
||||||
<script lang="ts">
|
|
||||||
import { Options, Vue } from 'vue-class-component'
|
|
||||||
|
|
||||||
@Options({
|
|
||||||
props: {
|
|
||||||
msg: String
|
|
||||||
}
|
|
||||||
})
|
|
||||||
export default class HelloWorld extends Vue {
|
|
||||||
msg!: string
|
|
||||||
}
|
|
||||||
</script>
|
|
||||||
|
|
||||||
<!-- Add "scoped" attribute to limit CSS to this component only -->
|
|
||||||
<style scoped>
|
|
||||||
h3 {
|
|
||||||
margin: 40px 0 0;
|
|
||||||
}
|
|
||||||
ul {
|
|
||||||
list-style-type: none;
|
|
||||||
padding: 0;
|
|
||||||
}
|
|
||||||
li {
|
|
||||||
display: inline-block;
|
|
||||||
margin: 0 10px;
|
|
||||||
}
|
|
||||||
a {
|
|
||||||
color: #42b983;
|
|
||||||
}
|
|
||||||
</style>
|
|
||||||
@@ -66,11 +66,11 @@ export default defineComponent({
|
|||||||
} else if (mustScrollDown) {
|
} else if (mustScrollDown) {
|
||||||
this.vIndex = Math.min(scrollIndex, this.list.length - this.toLoad)
|
this.vIndex = Math.min(scrollIndex, this.list.length - this.toLoad)
|
||||||
}
|
}
|
||||||
if (mustScrollDown || mustScrollUp) {
|
// if (mustScrollDown || mustScrollUp) {
|
||||||
const msg = (mustScrollDown ? 'down ' : '') + (mustScrollUp ? 'up ' : '')
|
// const msg = (mustScrollDown ? 'down ' : '') + (mustScrollUp ? 'up ' : '')
|
||||||
// console.log(this.toLoad)
|
// console.log(this.toLoad)
|
||||||
// console.log((this.list.length * this.$props.rowHeight) - (this.vIndex * this.$props.rowHeight) - (this.visibleCount * this.$props.rowHeight))
|
// console.log((this.list.length * this.$props.rowHeight) - (this.vIndex * this.$props.rowHeight) - (this.visibleCount * this.$props.rowHeight))
|
||||||
}
|
// }
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -19,10 +19,10 @@ import {
|
|||||||
} from 'chart.js'
|
} from 'chart.js'
|
||||||
import annotationPlugin, { AnnotationPluginOptions } from 'chartjs-plugin-annotation'
|
import annotationPlugin, { AnnotationPluginOptions } from 'chartjs-plugin-annotation'
|
||||||
import dataLabel from 'chartjs-plugin-datalabels'
|
import dataLabel from 'chartjs-plugin-datalabels'
|
||||||
import { useKillStore, Player, Filters } from '@/stores/kill'
|
import { useKillStore, Player, Filter } from '@/stores/kill'
|
||||||
|
|
||||||
import { Scatter } from 'vue-chartjs'
|
import { Scatter } from 'vue-chartjs'
|
||||||
import { defineComponent, PropType, Ref, toRaw, triggerRef, unref } from 'vue'
|
import { defineComponent, PropType, toRaw, unref } from 'vue'
|
||||||
import { ChartEvent } from 'chart.js/dist/core/core.plugins'
|
import { ChartEvent } from 'chart.js/dist/core/core.plugins'
|
||||||
import { _DeepPartialObject } from 'chart.js/dist/types/utils'
|
import { _DeepPartialObject } from 'chart.js/dist/types/utils'
|
||||||
|
|
||||||
@@ -33,7 +33,7 @@ ChartJS.register(LinearScale, PointElement, LineElement, Tooltip, Legend, annota
|
|||||||
export default defineComponent({
|
export default defineComponent({
|
||||||
name: 'PlayerChart',
|
name: 'PlayerChart',
|
||||||
props: {
|
props: {
|
||||||
filters: Object as PropType<Filters>,
|
filters: Object as PropType<Filter>,
|
||||||
playerHighlighted: String
|
playerHighlighted: String
|
||||||
},
|
},
|
||||||
data: () => {
|
data: () => {
|
||||||
@@ -53,14 +53,17 @@ export default defineComponent({
|
|||||||
computed: {
|
computed: {
|
||||||
progress () {
|
progress () {
|
||||||
if (this.filters) {
|
if (this.filters) {
|
||||||
const { player: _, ...withoutPlayer } = this.filters
|
const filter = new Filter(this.filters)
|
||||||
return this.store.getPlayerList(withoutPlayer)?.value.progress
|
delete filter.player
|
||||||
|
return this.store.getList('players', filter)?.value.progress.value
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
},
|
},
|
||||||
playerList (): (Player & {id:string})[] {
|
playerList (): (Player & {id:string})[] {
|
||||||
const data = this.store.getPlayerList(this.filters || {})?.value.data
|
const filter = new Filter(this.filters)
|
||||||
if (!data) return Object.entries(this.store.fetchPlayers(this.filters || {}).value.data).map(e => ({ id: e[0], ...toRaw(e[1].value) }))
|
delete filter.player
|
||||||
|
const data = unref(this.store.getList('players', filter))?.data
|
||||||
|
if (!data) return Object.entries(this.store.fetch('players', filter).value.data).map(e => ({ id: e[0], ...toRaw(e[1].value) }))
|
||||||
const cut = Object.entries(data).map(e => ({ id: e[0], ...toRaw(e[1].value) }))
|
const cut = Object.entries(data).map(e => ({ id: e[0], ...toRaw(e[1].value) }))
|
||||||
cut.sort((a, b) => {
|
cut.sort((a, b) => {
|
||||||
return b.kills - a.kills
|
return b.kills - a.kills
|
||||||
@@ -140,7 +143,6 @@ export default defineComponent({
|
|||||||
},
|
},
|
||||||
onClick: (e: ChartEvent, element: any) => {
|
onClick: (e: ChartEvent, element: any) => {
|
||||||
this.$emit('highlightPlayer', element.length > 0 ? this.playerList[element[0].index].id : undefined)
|
this.$emit('highlightPlayer', element.length > 0 ? this.playerList[element[0].index].id : undefined)
|
||||||
if (this.store.getPlayerList(this.filters || {}) !== undefined) triggerRef(this.store.getPlayerList(this.filters || {}) as unknown as Ref)
|
|
||||||
},
|
},
|
||||||
onHover: (e: any, element: any) => {
|
onHover: (e: any, element: any) => {
|
||||||
if (!e.native.target) return
|
if (!e.native.target) return
|
||||||
|
|||||||
@@ -28,15 +28,15 @@
|
|||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { defineComponent, PropType, Ref } from 'vue'
|
import { defineComponent, PropType, Ref, isRef } from 'vue'
|
||||||
import { useKillStore, Player, Filters } from '@/stores/kill'
|
import { useKillStore, Player, Filter } from '@/stores/kill'
|
||||||
import VirtualList from './List/VirtualList.vue'
|
import VirtualList from './List/VirtualList.vue'
|
||||||
import LoadingBar from './LoadingBar.vue'
|
import LoadingBar from './LoadingBar.vue'
|
||||||
|
|
||||||
export default defineComponent({
|
export default defineComponent({
|
||||||
components: { VirtualList, LoadingBar },
|
components: { VirtualList, LoadingBar },
|
||||||
props: {
|
props: {
|
||||||
filters: { type: Object as PropType<Filters>, default: () => ({}) },
|
filters: { type: Object as PropType<Filter>, default: () => ({}) },
|
||||||
playerHighlighted: String
|
playerHighlighted: String
|
||||||
},
|
},
|
||||||
emits: ['highlightPlayer'],
|
emits: ['highlightPlayer'],
|
||||||
@@ -48,17 +48,25 @@ export default defineComponent({
|
|||||||
},
|
},
|
||||||
computed: {
|
computed: {
|
||||||
progress () {
|
progress () {
|
||||||
const { player: _, ...withoutPlayer } = this.filters
|
const filter = new Filter(this.filters)
|
||||||
return this.store.getPlayerList(withoutPlayer)?.value.progress
|
delete filter.player
|
||||||
|
return this.store.getList('players', filter)?.value.progress.value
|
||||||
},
|
},
|
||||||
players (): { [key: string]: Ref<Player> } {
|
players (): { [key: string]: Ref<Player> } {
|
||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
const filter = new Filter(this.filters)
|
||||||
const { player: _, ...withoutPlayer } = this.filters
|
delete filter.player
|
||||||
const data = this.store.getPlayerList(withoutPlayer)?.value.data
|
const data = this.store.getList('players', filter)?.value.data
|
||||||
if (!data) return this.store.fetchPlayers(withoutPlayer).value.data
|
if (!data) return this.store.fetch('players', filter).value.data
|
||||||
return data
|
return data
|
||||||
},
|
},
|
||||||
playerList (): (Ref<Player> & { id: string })[] {
|
playerList (): (Ref<Player> & { id: string })[] {
|
||||||
|
const collator = new Intl.Collator('en', { numeric: true, sensitivity: 'base' })
|
||||||
|
const sortingFunctions = {
|
||||||
|
'k/d': ({ _rawValue: aVal }, { _rawValue: bVal }) => aVal.kills / Math.max(1, aVal.deaths) - bVal.kills / Math.max(1, bVal.deaths),
|
||||||
|
avg_distance: ({ _rawValue: aVal }, { _rawValue: bVal }) => ((aVal.total_distance / aVal.kills) || 0) - ((bVal.total_distance / bVal.kills) || 0),
|
||||||
|
username: ({ _rawValue: aVal }, { _rawValue: bVal }) => collator.compare(aVal.username, bVal.username)
|
||||||
|
} as {[k: string]: (a:Ref<Player>, b:Ref<Player>)=>number}
|
||||||
|
|
||||||
if (!this.players) return []
|
if (!this.players) return []
|
||||||
const players = Object.entries(this.players).map(e => {
|
const players = Object.entries(this.players).map(e => {
|
||||||
const target = {} as ProxyHandler<Ref<Player>>
|
const target = {} as ProxyHandler<Ref<Player>>
|
||||||
@@ -67,30 +75,10 @@ export default defineComponent({
|
|||||||
return player
|
return player
|
||||||
}) as (Ref<Player> & { id: string })[]
|
}) as (Ref<Player> & { id: string })[]
|
||||||
|
|
||||||
if (this.sortingData.argument === 'username') {
|
if (this.sortingData.argument in sortingFunctions) {
|
||||||
const collator = new Intl.Collator('en', { numeric: true, sensitivity: 'base' })
|
players.sort(sortingFunctions[this.sortingData.argument])
|
||||||
players.sort((a, b) => {
|
|
||||||
// Hack because toRaw is slow as fuck
|
|
||||||
const aVal = a._rawValue
|
|
||||||
const bVal = b._rawValue
|
|
||||||
return collator.compare(aVal.username, bVal.username)
|
|
||||||
})
|
|
||||||
} else if (this.sortingData.argument === 'k/d') {
|
|
||||||
players.sort((a, b) => {
|
|
||||||
// Hack because toRaw is slow as fuck
|
|
||||||
const aVal = a._rawValue
|
|
||||||
const bVal = b._rawValue
|
|
||||||
return aVal.kills / Math.max(1, aVal.deaths) - bVal.kills / Math.max(1, bVal.deaths)
|
|
||||||
})
|
|
||||||
} else if (this.sortingData.argument === 'avg_distance') {
|
|
||||||
players.sort((a, b) => {
|
|
||||||
// Hack because toRaw is slow as fuck
|
|
||||||
const aVal = a._rawValue
|
|
||||||
const bVal = b._rawValue
|
|
||||||
return ((aVal.total_distance / aVal.kills) || 0) - ((bVal.total_distance / bVal.kills) || 0)
|
|
||||||
})
|
|
||||||
} else {
|
} else {
|
||||||
const argument = this.sortingData.argument
|
const argument = this.sortingData.argument as Exclude<keyof Player, 'username' | 'avg_distance'>
|
||||||
players.sort((a, b) => {
|
players.sort((a, b) => {
|
||||||
// Hack because toRaw is slow as fuck
|
// Hack because toRaw is slow as fuck
|
||||||
const aVal = a._rawValue
|
const aVal = a._rawValue
|
||||||
@@ -159,7 +147,6 @@ export default defineComponent({
|
|||||||
}
|
}
|
||||||
|
|
||||||
.playerTable {
|
.playerTable {
|
||||||
grid-area: list;
|
|
||||||
margin-right: 1rem;
|
margin-right: 1rem;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
user-select: none;
|
user-select: none;
|
||||||
|
|||||||
@@ -1,16 +1,16 @@
|
|||||||
<template>
|
<template>
|
||||||
<div class="weaponChart" ref="container">
|
<div class="weaponChart" ref="container">
|
||||||
<LoadingBar v-if="progress !== 1" :value="progress"></LoadingBar>
|
<LoadingBar v-if="progress !== 1" :value="progress"></LoadingBar>
|
||||||
<Doughnut :data="chart" :options="chartOptions" v-if="progress === 1"/>
|
<Doughnut :data="chart" :options="chartOptions" v-if="progress === 1" />
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { Chart as ChartJS, ArcElement, Tooltip, Legend } from 'chart.js'
|
import { Chart as ChartJS, ArcElement, Tooltip, Legend, ChartData, ChartOptions } from 'chart.js'
|
||||||
import dataLabel from 'chartjs-plugin-datalabels'
|
import dataLabel from 'chartjs-plugin-datalabels'
|
||||||
import { Weapon, Filters, useKillStore } from '@/stores/kill'
|
import { Weapon, Filter, useKillStore } from '@/stores/kill'
|
||||||
import { Doughnut } from 'vue-chartjs'
|
import { Doughnut } from 'vue-chartjs'
|
||||||
import { defineComponent, PropType, Ref } from 'vue'
|
import { defineComponent, PropType, Ref, unref } from 'vue'
|
||||||
import weapons from '../stores/weapons.json'
|
import weapons from '../stores/weapons.json'
|
||||||
|
|
||||||
import LoadingBar from './LoadingBar.vue'
|
import LoadingBar from './LoadingBar.vue'
|
||||||
@@ -20,7 +20,7 @@ ChartJS.register(ArcElement, Tooltip, Legend, dataLabel)
|
|||||||
export default defineComponent({
|
export default defineComponent({
|
||||||
name: 'WeaponChart',
|
name: 'WeaponChart',
|
||||||
props: {
|
props: {
|
||||||
filters: Object as PropType<Filters>,
|
filters: Object as PropType<Filter>,
|
||||||
playerHighlighted: String
|
playerHighlighted: String
|
||||||
},
|
},
|
||||||
emits: ['highlightPlayer'],
|
emits: ['highlightPlayer'],
|
||||||
@@ -38,10 +38,11 @@ export default defineComponent({
|
|||||||
},
|
},
|
||||||
computed: {
|
computed: {
|
||||||
progress () {
|
progress () {
|
||||||
const { weapon: _, ...withoutWeapon } = this.filters || {}
|
const filter = new Filter(this.filters)
|
||||||
const data = this.store.getWeaponList(withoutWeapon)?.value
|
delete filter.weapon
|
||||||
if (!data) return this.store.fetchWeapons(withoutWeapon).value.progress
|
const data = this.store.getList('weapons', filter)?.value
|
||||||
return data.progress
|
if (!data) return this.store.fetch('weapons', filter).value.progress.value
|
||||||
|
return data.progress.value
|
||||||
},
|
},
|
||||||
colors () {
|
colors () {
|
||||||
// eslint-disable-next-line no-unused-expressions
|
// eslint-disable-next-line no-unused-expressions
|
||||||
@@ -64,7 +65,7 @@ export default defineComponent({
|
|||||||
}
|
}
|
||||||
return colors
|
return colors
|
||||||
},
|
},
|
||||||
chart () {
|
chart (): ChartData<'doughnut', number[]> {
|
||||||
const colors = [
|
const colors = [
|
||||||
'cyan',
|
'cyan',
|
||||||
'green',
|
'green',
|
||||||
@@ -74,13 +75,12 @@ export default defineComponent({
|
|||||||
'red',
|
'red',
|
||||||
'yellow'
|
'yellow'
|
||||||
]
|
]
|
||||||
const chartData = {
|
const chartData: ChartData<'doughnut', number[]> = {
|
||||||
datasets: [
|
datasets: [
|
||||||
{
|
{
|
||||||
label: 'Weapons',
|
label: 'Weapons',
|
||||||
labels: this.sortedWeaponList || ([] as string[]),
|
|
||||||
borderColor: () => this.colors.fg,
|
borderColor: () => this.colors.fg,
|
||||||
backgroundColor: (context: any) => {
|
backgroundColor: (context) => {
|
||||||
return this.colors[
|
return this.colors[
|
||||||
colors[(context.dataIndex * 3) % colors.length]
|
colors[(context.dataIndex * 3) % colors.length]
|
||||||
]
|
]
|
||||||
@@ -100,30 +100,30 @@ export default defineComponent({
|
|||||||
})
|
})
|
||||||
return chartData
|
return chartData
|
||||||
},
|
},
|
||||||
chartOptions () {
|
chartOptions (): ChartOptions<'doughnut'> {
|
||||||
// eslint-disable-next-line no-unused-expressions
|
// eslint-disable-next-line no-unused-expressions
|
||||||
this.$props.playerHighlighted
|
this.$props.playerHighlighted
|
||||||
const options = {
|
const options: ChartOptions<'doughnut'> = {
|
||||||
responsive: true,
|
responsive: true,
|
||||||
maintainAspectRatio: true,
|
maintainAspectRatio: true,
|
||||||
animation: { duration: 500 },
|
animation: { duration: 500 },
|
||||||
layout: { autoPadding: false },
|
layout: { autoPadding: false },
|
||||||
plugins: {
|
plugins: {
|
||||||
datalabels: {
|
datalabels: {
|
||||||
formatter: (value: any, context: any) => {
|
formatter: (value, context) => {
|
||||||
const weaponId = this.sortedWeaponList[context.dataIndex]
|
const weaponId = this.sortedWeaponList[context.dataIndex]
|
||||||
// if (!(weapons as {[key:string]:string})[weaponId]) console.log(weaponId)
|
// if (!(weapons as {[key:string]:string})[weaponId]) console.log(weaponId)
|
||||||
return (weapons as {[key:string]:string})[weaponId] || weaponId
|
return (weapons as { [key: string]: string })[weaponId] || weaponId
|
||||||
},
|
},
|
||||||
backgroundColor: (context: any) => {
|
backgroundColor: (context) => {
|
||||||
return context.dataset.backgroundColor(context)
|
return context.dataset.backgroundColor(context, options)
|
||||||
},
|
},
|
||||||
borderColor: this.colors.fg,
|
borderColor: this.colors.fg,
|
||||||
borderRadius: 25,
|
borderRadius: 25,
|
||||||
borderWidth: 2,
|
borderWidth: 2,
|
||||||
color: this.colors.bg,
|
color: this.colors.bg,
|
||||||
display: (context: any) => {
|
display: (context) => {
|
||||||
return context.dataIndex === context.dataset.labels.length - 1
|
return context.dataIndex === context.dataset.data.length - 1
|
||||||
? true
|
? true
|
||||||
: 'auto'
|
: 'auto'
|
||||||
},
|
},
|
||||||
@@ -148,19 +148,20 @@ export default defineComponent({
|
|||||||
return options
|
return options
|
||||||
},
|
},
|
||||||
weapons (): { [key: string]: Ref<Weapon> } {
|
weapons (): { [key: string]: Ref<Weapon> } {
|
||||||
const { weapon: _, ...withoutWeapon } = this.filters || {}
|
const filter = new Filter({ ...this.filters, player: this.playerHighlighted })
|
||||||
const data = this.store.getWeaponList(withoutWeapon)?.value.data
|
delete filter.weapon
|
||||||
if (!data) return this.store.fetchWeapons(withoutWeapon).value.data
|
const data = this.store.getList('weapons', filter)?.value.data
|
||||||
|
if (!data) return this.store.fetch('weapons', filter).value.data
|
||||||
return data
|
return data
|
||||||
},
|
},
|
||||||
sortedWeaponList (): string[] {
|
sortedWeaponList (): string[] {
|
||||||
if (!this.weapons) return []
|
if (!this.weapons) return []
|
||||||
const weapons = Object.keys(this.weapons).filter(e => this.weapons[e].value.kills > 0)
|
const weapons = Object.keys(this.weapons).filter(e => unref(this.weapons[e]).kills > 0)
|
||||||
weapons.sort((a, b) => {
|
weapons.sort((a, b) => {
|
||||||
if (Number(this.weapons[a].value.kills) < Number(this.weapons[b].value.kills)) {
|
if (Number(this.weapons[a].value.kills) < Number(unref(this.weapons[b]).kills)) {
|
||||||
return -1
|
return -1
|
||||||
}
|
}
|
||||||
if (Number(this.weapons[a].value.kills) > Number(this.weapons[b].value.kills)) {
|
if (Number(this.weapons[a].value.kills) > Number(unref(this.weapons[b]).kills)) {
|
||||||
return 1
|
return 1
|
||||||
}
|
}
|
||||||
return 0
|
return 0
|
||||||
|
|||||||
+54
-107
@@ -3,7 +3,7 @@ import { createApp, ref, unref } from 'vue'
|
|||||||
import App from './App.vue'
|
import App from './App.vue'
|
||||||
import router from './router'
|
import router from './router'
|
||||||
import { createPinia } from 'pinia'
|
import { createPinia } from 'pinia'
|
||||||
import { useKillStore } from './stores/kill'
|
import { Filter, Kill, KillData, useKillStore } from './stores/kill'
|
||||||
|
|
||||||
const pinia = createPinia()
|
const pinia = createPinia()
|
||||||
|
|
||||||
@@ -48,117 +48,64 @@ const socket = new WebSocket('wss://tone.sleepycat.date/v2/client/websocket')
|
|||||||
socket.onmessage = function (e) {
|
socket.onmessage = function (e) {
|
||||||
if (e.data === 'ping') return socket.send('pong')
|
if (e.data === 'ping') return socket.send('pong')
|
||||||
const data = JSON.parse(e.data)
|
const data = JSON.parse(e.data)
|
||||||
registerWebSocketKill(data)
|
// registerWebSocketKill(data)
|
||||||
}
|
}
|
||||||
|
|
||||||
function registerWebSocketKill (data : websocketData) {
|
function registerWebSocketKill (data : websocketData) {
|
||||||
store.$state.players.filter((e) => {
|
const filter = new Filter(store.$state.currentFilter)
|
||||||
return (
|
delete filter.player
|
||||||
(!e.value.filter.server ||
|
const list = unref(store.getList('players', filter))
|
||||||
e.value.filter.server === data.servername) &&
|
if (!list) return
|
||||||
(!e.value.filter.weapon ||
|
if (!(!filter.server || filter.server.includes(data.servername))) return
|
||||||
e.value.filter.weapon === data.cause_of_death)
|
|
||||||
// Handle other types of filters once those are implemented
|
|
||||||
)
|
|
||||||
}).forEach(e => {
|
|
||||||
if (!e.value.data[data.attacker_id]) {
|
|
||||||
e.value.data[data.attacker_id] = ref({
|
|
||||||
deaths: 0,
|
|
||||||
kills: 0,
|
|
||||||
max_distance: 0,
|
|
||||||
total_distance: 0,
|
|
||||||
username: data.attacker_name
|
|
||||||
})
|
|
||||||
}
|
|
||||||
if (!e.value.data[data.victim_id]) {
|
|
||||||
e.value.data[data.victim_id] = ref({
|
|
||||||
deaths: 0,
|
|
||||||
kills: 0,
|
|
||||||
max_distance: 0,
|
|
||||||
total_distance: 0,
|
|
||||||
username: data.victim_name
|
|
||||||
})
|
|
||||||
}
|
|
||||||
// handle deaths with equipped, eventually
|
|
||||||
/*
|
|
||||||
if(e.value.filter.weapon){
|
|
||||||
!e.value.data[data.victim_id] = e.value.data[data.victim_id] = {
|
|
||||||
deaths: 0,
|
|
||||||
kills: 0,
|
|
||||||
max_distance: 0,
|
|
||||||
total_distance: 0,
|
|
||||||
username: data.victim_name,
|
|
||||||
}
|
|
||||||
} */
|
|
||||||
|
|
||||||
unref(e.value.data[data.victim_id]).deaths++
|
const WeaponFilter = (!filter.weapon || filter.weapon.includes(data.cause_of_death))
|
||||||
unref(e.value.data[data.victim_id]).username = data.victim_name
|
const CurrentWeaponFilter = filter.weapon?.includes(data.attacker_current_weapon)
|
||||||
unref(e.value.data[data.attacker_id]).username = data.attacker_name
|
if (!(WeaponFilter || CurrentWeaponFilter)) return
|
||||||
if (data.attacker_id !== data.victim_id) {
|
|
||||||
unref(e.value.data[data.attacker_id]).kills++
|
|
||||||
unref(e.value.data[data.attacker_id]).total_distance += data.distance
|
|
||||||
unref(e.value.data[data.attacker_id]).max_distance = Math.max(data.distance, unref(e.value.data[data.attacker_id]).max_distance)
|
|
||||||
}
|
|
||||||
})
|
|
||||||
store.$state.weapons.filter((e) => {
|
|
||||||
return (
|
|
||||||
(!e.value.filter.server ||
|
|
||||||
e.value.filter.server === data.servername) &&
|
|
||||||
(!e.value.filter.player || e.value.filter.player === data.attacker_id)
|
|
||||||
// Handle other types of filters once those are implemented
|
|
||||||
)
|
|
||||||
}).forEach(e => {
|
|
||||||
if (!e.value.data[data.cause_of_death]) {
|
|
||||||
e.value.data[data.cause_of_death] = ref({
|
|
||||||
deaths: 0,
|
|
||||||
kills: 0,
|
|
||||||
max_distance: 0,
|
|
||||||
total_distance: 0,
|
|
||||||
deaths_while_equipped: 0
|
|
||||||
})
|
|
||||||
}
|
|
||||||
// handle deaths with equipped, eventually
|
|
||||||
/*
|
|
||||||
if(e.value.filter.weapon){
|
|
||||||
!e.value.data[data.victim_id] = e.value.data[data.victim_id] = {
|
|
||||||
deaths: 0,
|
|
||||||
kills: 0,
|
|
||||||
max_distance: 0,
|
|
||||||
total_distance: 0,
|
|
||||||
username: data.victim_name,
|
|
||||||
}
|
|
||||||
} */
|
|
||||||
|
|
||||||
if (data.attacker_id !== data.victim_id) {
|
if (!(!filter.gamemode || filter.gamemode.includes(data.game_mode))) return
|
||||||
unref(e.value.data[data.cause_of_death]).kills++
|
|
||||||
unref(e.value.data[data.cause_of_death]).total_distance += data.distance
|
|
||||||
unref(e.value.data[data.cause_of_death]).max_distance = Math.max(data.distance, unref(e.value.data[data.cause_of_death]).max_distance)
|
|
||||||
}
|
|
||||||
unref(e.value.data[data.cause_of_death]).deaths++
|
|
||||||
})
|
|
||||||
store.$state.servers.filter((e) => {
|
|
||||||
return (
|
|
||||||
(!e.value.filter.server ||
|
|
||||||
e.value.filter.server === data.servername)
|
|
||||||
// Handle other types of filters once those are implemented
|
|
||||||
)
|
|
||||||
}).forEach((e) => {
|
|
||||||
if (!e.value.data[data.servername]) {
|
|
||||||
e.value.data[data.servername] = ref({
|
|
||||||
deaths: 0,
|
|
||||||
kills: 0,
|
|
||||||
max_distance: 0,
|
|
||||||
total_distance: 0,
|
|
||||||
deaths_while_equipped: 0,
|
|
||||||
host: data.host
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
if (data.attacker_id !== data.victim_id) {
|
if (!list.data[data.victim_id]) {
|
||||||
unref(e.value.data[data.servername]).kills++
|
list.data[data.victim_id] = ref({
|
||||||
unref(e.value.data[data.servername]).total_distance += data.distance
|
deaths: 0,
|
||||||
unref(e.value.data[data.servername]).max_distance = Math.max(data.distance, unref(e.value.data[data.servername]).max_distance)
|
deaths_while_equipped: 0,
|
||||||
|
kills: 0,
|
||||||
|
max_distance: 0,
|
||||||
|
total_distance: 0,
|
||||||
|
username: data.victim_name
|
||||||
|
})
|
||||||
|
}
|
||||||
|
if (WeaponFilter) {
|
||||||
|
unref(list.data[data.victim_id]).deaths++
|
||||||
|
} else if (CurrentWeaponFilter) {
|
||||||
|
unref(list.data[data.victim_id]).deaths_while_equipped++
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!list.data[data.attacker_id]) {
|
||||||
|
list.data[data.attacker_id] = ref({
|
||||||
|
deaths: 0,
|
||||||
|
deaths_while_equipped: 0,
|
||||||
|
kills: 0,
|
||||||
|
max_distance: 0,
|
||||||
|
total_distance: 0,
|
||||||
|
username: data.attacker_name
|
||||||
|
})
|
||||||
|
}
|
||||||
|
if (data.attacker_id !== data.victim_id) {
|
||||||
|
unref(list.data[data.attacker_id]).kills++
|
||||||
|
unref(list.data[data.attacker_id]).total_distance += data.distance
|
||||||
|
unref(list.data[data.attacker_id]).max_distance = Math.max(data.distance, unref(list.data[data.attacker_id]).max_distance)
|
||||||
|
}
|
||||||
|
|
||||||
|
unref(list.data[data.victim_id]).username = data.victim_name
|
||||||
|
unref(list.data[data.attacker_id]).username = data.attacker_name
|
||||||
|
const serverlist = store.getList('servers')
|
||||||
|
if (serverlist) {
|
||||||
|
const server = unref(unref(serverlist).data[data.servername])
|
||||||
|
if (server) {
|
||||||
|
server.kills++
|
||||||
|
server.deaths++
|
||||||
|
server.total_distance += data.distance
|
||||||
|
server.max_distance = Math.max(data.distance, server.max_distance)
|
||||||
}
|
}
|
||||||
unref(e.value.data[data.servername]).deaths++
|
}
|
||||||
})
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,19 @@
|
|||||||
|
{
|
||||||
|
"private_match": "Private Match",
|
||||||
|
"aitdm": "Attrition",
|
||||||
|
"at": "Bounty Hunt",
|
||||||
|
"coliseum": "Coliseum",
|
||||||
|
"cp": "Amped Hardpoint",
|
||||||
|
"ctf": "Capture the Flag",
|
||||||
|
"fw": "Frontier War",
|
||||||
|
"lts": "Last Titan Standing",
|
||||||
|
"mfd": "Marked For Death",
|
||||||
|
"ps": "Pilots vs. Pilots",
|
||||||
|
"solo": "Campaign",
|
||||||
|
"tdm": "Skirmish",
|
||||||
|
"ttdm": "Titan Brawl",
|
||||||
|
"sns": "Stick and Stones",
|
||||||
|
"gg": "GunGame",
|
||||||
|
"fd": "Frontier Defense",
|
||||||
|
"ffa": "Free For All"
|
||||||
|
}
|
||||||
+150
-157
@@ -1,108 +1,108 @@
|
|||||||
import { defineStore } from 'pinia'
|
import { defineStore } from 'pinia'
|
||||||
import * as assert from 'assert'
|
import { Ref, ref, shallowRef, triggerRef, unref } from 'vue'
|
||||||
import { Ref, reactive, ref, shallowRef, triggerRef, unref } from 'vue'
|
|
||||||
|
|
||||||
export interface Filters {
|
export class Filter {
|
||||||
server?: string;
|
constructor (filt?:{server?:string[], player?: string, weapon?: string[], host?: string[], map?: string[], gamemode?: string[]}) {
|
||||||
|
if (filt?.server) this.server = filt.server
|
||||||
|
if (filt?.player) this.player = filt.player
|
||||||
|
if (filt?.weapon) this.weapon = filt.weapon
|
||||||
|
if (filt?.host) this.host = filt.host
|
||||||
|
if (filt?.map) this.map = filt.map
|
||||||
|
if (filt?.gamemode) this.gamemode = filt.gamemode
|
||||||
|
}
|
||||||
|
|
||||||
|
server?: string[];
|
||||||
player?: string;
|
player?: string;
|
||||||
weapon?: string;
|
weapon?: string[];
|
||||||
host?: string;
|
host?: string[];
|
||||||
map?: string;
|
map?: string[];
|
||||||
gamemode?: string;
|
gamemode?: string[];
|
||||||
}
|
toURLSearchParams (): URLSearchParams {
|
||||||
|
return new URLSearchParams(
|
||||||
function removeNullEntries (a: Filters) {
|
Object.entries(this).filter(e => e[1] !== undefined)
|
||||||
return Object.fromEntries(
|
.map<string[][]>((e) => [e[1]].flat().map((v) => [e[0], v]))
|
||||||
Object.entries(a).filter((e) => e[1] !== undefined && e[1] !== null)
|
.flat(1)
|
||||||
)
|
)
|
||||||
}
|
|
||||||
function objectEqual (a: Filters, b: Filters) {
|
|
||||||
try {
|
|
||||||
a = removeNullEntries(a)
|
|
||||||
b = removeNullEntries(b)
|
|
||||||
assert.deepStrictEqual(a, b)
|
|
||||||
return true
|
|
||||||
} catch {
|
|
||||||
return false
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
function fetchWithLoading (url: string, progress: (percentage: number) => void) {
|
function fetchWithLoading (url: string, progress: (percentage: number) => void) {
|
||||||
return fetch(url).then(response => {
|
return fetch(url)
|
||||||
if (!response.ok) {
|
.then((response) => {
|
||||||
throw Error(response.status + ' ' + response.statusText)
|
if (!response.ok) {
|
||||||
}
|
throw Error(response.status + ' ' + response.statusText)
|
||||||
|
}
|
||||||
|
|
||||||
if (!response.body) {
|
if (!response.body) {
|
||||||
throw Error('ReadableStream not yet supported in this browser.')
|
throw Error('ReadableStream not yet supported in this browser.')
|
||||||
}
|
}
|
||||||
|
|
||||||
// to access headers, server must send CORS header "Access-Control-Expose-Headers: content-encoding, content-length x-file-size"
|
// to access headers, server must send CORS header "Access-Control-Expose-Headers: content-encoding, content-length x-file-size"
|
||||||
// server must send custom x-file-size header if gzip or other content-encoding is used
|
// server must send custom x-file-size header if gzip or other content-encoding is used
|
||||||
const contentEncoding = response.headers.get('Content-Encoding')
|
const contentEncoding = response.headers.get('Content-Encoding')
|
||||||
const contentLength = response.headers.get(contentEncoding ? 'X-File-Size' : 'content-length')
|
const contentLength = response.headers.get(
|
||||||
if (contentLength === null) {
|
contentEncoding ? 'X-File-Size' : 'content-length'
|
||||||
throw Error('Response size header unavailable')
|
)
|
||||||
}
|
if (contentLength === null) {
|
||||||
|
throw Error('Response size header unavailable')
|
||||||
|
}
|
||||||
|
|
||||||
const total = parseInt(contentLength, 10)
|
const total = parseInt(contentLength, 10)
|
||||||
let loaded = 0
|
let loaded = 0
|
||||||
|
|
||||||
return new Response(
|
return new Response(
|
||||||
new ReadableStream({
|
new ReadableStream({
|
||||||
start (controller) {
|
start (controller) {
|
||||||
const reader = response.body!.getReader()
|
if (response.body === null) {
|
||||||
|
throw new Error('response.body is null')
|
||||||
|
}
|
||||||
|
const reader = response.body.getReader()
|
||||||
|
|
||||||
read()
|
read()
|
||||||
function read () {
|
function read () {
|
||||||
reader.read().then(({ done, value }) => {
|
reader
|
||||||
if (done) {
|
.read()
|
||||||
controller.close()
|
.then(({ done, value }) => {
|
||||||
progress(1)
|
if (done) {
|
||||||
return
|
controller.close()
|
||||||
}
|
progress(1)
|
||||||
if (value) {
|
return
|
||||||
loaded += value.byteLength
|
}
|
||||||
progress(loaded / total)
|
if (value) {
|
||||||
controller.enqueue(value)
|
loaded += value.byteLength
|
||||||
}
|
progress(loaded / total)
|
||||||
read()
|
controller.enqueue(value)
|
||||||
}).catch(error => {
|
}
|
||||||
console.error(error)
|
read()
|
||||||
controller.error(error)
|
})
|
||||||
})
|
.catch((error) => {
|
||||||
|
console.error(error)
|
||||||
|
controller.error(error)
|
||||||
|
})
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
})
|
||||||
})
|
)
|
||||||
)
|
})
|
||||||
})
|
.catch((error) => {
|
||||||
.catch(error => {
|
|
||||||
console.error(error)
|
console.error(error)
|
||||||
})
|
})
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface Kill {
|
export interface Kill {
|
||||||
deaths: number;
|
deaths: number;
|
||||||
|
deaths_while_equipped: number;
|
||||||
kills: number;
|
kills: number;
|
||||||
// eslint-disable-next-line camelcase
|
|
||||||
max_distance: number;
|
max_distance: number;
|
||||||
// eslint-disable-next-line camelcase
|
|
||||||
total_distance: number;
|
total_distance: number;
|
||||||
}
|
}
|
||||||
export interface KillData<T extends Kill> {
|
|
||||||
filter: Filters;
|
|
||||||
data: { [key: string]: Ref<T> };
|
|
||||||
progress?: number;
|
|
||||||
}
|
|
||||||
|
|
||||||
export interface Player extends Kill {
|
export interface Player extends Kill {
|
||||||
username: string;
|
username: string;
|
||||||
// eslint-disable-next-line camelcase
|
|
||||||
// deaths_while_equipped?: number;
|
// deaths_while_equipped?: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
export interface Weapon extends Kill {
|
export interface Weapon extends Kill {
|
||||||
// eslint-disable-next-line camelcase
|
|
||||||
deaths_while_equipped: number;
|
deaths_while_equipped: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -110,6 +110,11 @@ export interface Server extends Kill {
|
|||||||
host: number;
|
host: number;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface KillData<T extends Kill> {
|
||||||
|
data: { [key: string]: Ref<T> };
|
||||||
|
progress: Ref<number>;
|
||||||
|
}
|
||||||
|
|
||||||
export interface NSServer {
|
export interface NSServer {
|
||||||
name: string;
|
name: string;
|
||||||
region: string;
|
region: string;
|
||||||
@@ -119,122 +124,110 @@ export interface NSServer {
|
|||||||
map: string;
|
map: string;
|
||||||
playlist: string;
|
playlist: string;
|
||||||
hasPassword: boolean;
|
hasPassword: boolean;
|
||||||
modInfo: { Mods: [] }
|
modInfo: { Mods: [] };
|
||||||
}
|
}
|
||||||
|
|
||||||
// define your typings for the store state
|
// define your typings for the store state
|
||||||
export interface State {
|
export interface State {
|
||||||
servers: Ref<KillData<Server>>[];
|
killData:{
|
||||||
players: Ref<KillData<Player>>[];
|
servers: Ref<Map<string, Ref<KillData<Server>>>>;
|
||||||
weapons: Ref<KillData<Weapon>>[];
|
players: Ref<Map<string, Ref<KillData<Player>>>>;
|
||||||
maps: Ref<KillData<Kill>>[];
|
weapons: Ref<Map<string, Ref<KillData<Weapon>>>>;
|
||||||
gamemodes: Ref<KillData<Kill>>[];
|
maps: Ref<Map<string, Ref<KillData<Kill>>>>;
|
||||||
|
gamemodes: Ref<Map<string, Ref<KillData<Kill>>>>;
|
||||||
|
},
|
||||||
|
|
||||||
hosts: { [key: number]: string };
|
hosts: { [key: number]: string };
|
||||||
nsServers: NSServer[] | undefined
|
nsServers: NSServer[] | undefined;
|
||||||
|
currentFilter: Filter;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
type StateProperty = keyof State['killData']
|
||||||
|
type StateType<T extends StateProperty> =
|
||||||
|
T extends 'servers' ? Server :
|
||||||
|
T extends 'players' ? Player :
|
||||||
|
T extends 'weapons' ? Weapon :
|
||||||
|
Kill
|
||||||
|
|
||||||
let serverInterval: number
|
let serverInterval: number
|
||||||
export const useKillStore = defineStore('kill', {
|
export const useKillStore = defineStore('kill', {
|
||||||
state: (): State => ({
|
state: (): State => ({
|
||||||
servers: [],
|
killData: {
|
||||||
players: [],
|
servers: shallowRef(new Map()),
|
||||||
weapons: [],
|
players: shallowRef(new Map()),
|
||||||
maps: [],
|
weapons: shallowRef(new Map()),
|
||||||
gamemodes: [],
|
maps: shallowRef(new Map()),
|
||||||
|
gamemodes: shallowRef(new Map())
|
||||||
|
},
|
||||||
|
|
||||||
hosts: {},
|
hosts: {},
|
||||||
nsServers: undefined
|
nsServers: undefined,
|
||||||
|
currentFilter: new Filter()
|
||||||
}),
|
}),
|
||||||
getters: {
|
getters: {
|
||||||
getPlayerList: (state) => (filters: Filters) => {
|
getList:
|
||||||
return state.players.find((e) => objectEqual(unref(e).filter, filters))
|
(state) =>
|
||||||
},
|
<T extends StateProperty>(type: T, filters?: Filter): Ref<KillData<StateType<T>>> | undefined => {
|
||||||
getWeaponList: (state) => (filters: Filters) =>
|
return unref(state.killData[type as keyof typeof state.killData]).get(filters?.toURLSearchParams().toString() ?? '') as Ref<KillData<StateType<T>>>
|
||||||
state.weapons.find((e) => objectEqual(unref(e).filter, filters)),
|
},
|
||||||
getServerList: (state) => (filters: Filters) =>
|
|
||||||
state.servers.find((e) => objectEqual(unref(e).filter, filters)),
|
|
||||||
getNSServers: (state) => state.nsServers
|
getNSServers: (state) => state.nsServers
|
||||||
},
|
},
|
||||||
actions: {
|
actions: {
|
||||||
fetchPlayers (filter: Filters) {
|
fetch <T extends StateProperty> (type:T, filter?:Filter): Ref<KillData<StateType<T>>> {
|
||||||
filter = removeNullEntries(filter)
|
let entry = this.getList(type, filter)
|
||||||
let entry = this.players.find((e) => objectEqual(unref(e).filter, filter))
|
|
||||||
if (entry === undefined) {
|
if (entry === undefined) {
|
||||||
entry = shallowRef({ filter, data: {} })
|
entry = shallowRef<KillData<StateType<T>>>({ data: {}, progress: ref(0) })
|
||||||
this.players.push(entry)
|
unref(this.$state.killData[type as keyof typeof this.$state.killData] as Map<string, Ref<KillData<StateType<T>>>>).set(filter?.toURLSearchParams().toString() ?? '', entry)
|
||||||
|
// console.log(isRef(entry), this.$state.killData)
|
||||||
}
|
}
|
||||||
fetchWithLoading(
|
fetchWithLoading(
|
||||||
'https://tone.sleepycat.date/v2/client/players?' +
|
`https://tone.sleepycat.date/v2/client/${type}?` +
|
||||||
new URLSearchParams(filter as Record<keyof Filters, string>),
|
filter?.toURLSearchParams() ?? '',
|
||||||
(progress) => {
|
(progress) => {
|
||||||
if (entry) {
|
if (entry && progress !== 1 && unref(entry).progress.value !== 1) {
|
||||||
unref(entry).progress = progress
|
unref(entry).progress.value = progress
|
||||||
if (progress !== 1) triggerRef(entry)
|
triggerRef(unref(entry).progress)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
).then(async response => {
|
).then(async (response) => {
|
||||||
if (entry) {
|
if (entry) {
|
||||||
unref(entry).data = Object.fromEntries(Object.entries(await response?.json()).map(e => [e[0], ref(e[1] as Player)]))
|
entry.value.data = Object.fromEntries(
|
||||||
triggerRef(entry)
|
Object.entries(await response?.json()).map<[string, Ref<StateType<T>>]>((e) => [
|
||||||
}
|
e[0],
|
||||||
})
|
ref(e[1]) as Ref<StateType<T>>
|
||||||
return entry
|
])
|
||||||
},
|
)
|
||||||
fetchWeapons (filter: Filters) {
|
unref(entry).progress.value = 1
|
||||||
filter = removeNullEntries(filter)
|
|
||||||
let entry = this.weapons.find((e) => objectEqual(unref(e).filter, filter))
|
|
||||||
if (!entry) {
|
|
||||||
entry = shallowRef({ filter, data: {} })
|
|
||||||
this.weapons.push(entry)
|
|
||||||
}
|
|
||||||
|
|
||||||
fetchWithLoading(
|
|
||||||
'https://tone.sleepycat.date/v2/client/weapons?' +
|
|
||||||
new URLSearchParams(filter as Record<keyof Filters, string>),
|
|
||||||
(progress) => {
|
|
||||||
if (entry) {
|
|
||||||
unref(entry).progress = progress
|
|
||||||
if (progress !== 1) triggerRef(entry)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
).then(async response => {
|
|
||||||
if (entry) {
|
|
||||||
unref(entry).data = Object.fromEntries(Object.entries(await response?.json()).map(e => [e[0], ref(e[1] as Weapon)]))
|
|
||||||
triggerRef(entry)
|
|
||||||
}
|
|
||||||
})
|
|
||||||
return entry
|
|
||||||
},
|
|
||||||
fetchServers (filter: Filters) {
|
|
||||||
filter = removeNullEntries(filter)
|
|
||||||
let entry = this.servers.find((e) => objectEqual(unref(e).filter, filter))
|
|
||||||
if (!entry) {
|
|
||||||
entry = shallowRef({ filter, data: {} })
|
|
||||||
this.servers.push(entry)
|
|
||||||
}
|
|
||||||
fetchWithLoading(
|
|
||||||
'https://tone.sleepycat.date/v2/client/servers?' +
|
|
||||||
new URLSearchParams(filter as Record<keyof Filters, string>),
|
|
||||||
(progress) => {
|
|
||||||
if (entry) {
|
|
||||||
unref(entry).progress = progress
|
|
||||||
if (progress !== 1) triggerRef(entry)
|
|
||||||
}
|
|
||||||
}
|
|
||||||
).then(async response => {
|
|
||||||
if (entry) {
|
|
||||||
unref(entry).data = Object.fromEntries(Object.entries(await response?.json()).map(e => [e[0], ref(e[1] as Server)]))
|
|
||||||
triggerRef(entry)
|
triggerRef(entry)
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
return entry
|
return entry
|
||||||
},
|
},
|
||||||
fetchNSServers () {
|
fetchNSServers () {
|
||||||
fetch(
|
fetch('https://northstar.tf/client/servers').then(async (response) => {
|
||||||
'https://northstar.tf/client/servers').then(async response => {
|
|
||||||
this.nsServers = await response.json()
|
this.nsServers = await response.json()
|
||||||
})
|
})
|
||||||
clearInterval(serverInterval)
|
clearInterval(serverInterval)
|
||||||
serverInterval = setInterval(() => this.fetchNSServers(), 60000)
|
serverInterval = setInterval(() => this.fetchNSServers(), 60000)
|
||||||
return this.nsServers || []
|
return this.nsServers || []
|
||||||
|
},
|
||||||
|
setFilter (filter: Filter) {
|
||||||
|
if (this.currentFilter.player === filter.player) {
|
||||||
|
const newfilter = new Filter(filter)
|
||||||
|
delete newfilter.player
|
||||||
|
this.fetch('players', newfilter)
|
||||||
|
}
|
||||||
|
|
||||||
|
if (this.currentFilter.weapon === filter.weapon) {
|
||||||
|
const newfilter = new Filter(filter)
|
||||||
|
delete newfilter.weapon
|
||||||
|
this.fetch('weapons', newfilter)
|
||||||
|
}
|
||||||
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
|
// const { server: _server, ...withoutServer } = filter
|
||||||
|
// if (this.currentFilter.server === _server) { this.fetchServers(withoutServer) }
|
||||||
|
this.currentFilter = filter
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|||||||
@@ -1,5 +0,0 @@
|
|||||||
<template>
|
|
||||||
<div class="about">
|
|
||||||
<h1>This is an about page</h1>
|
|
||||||
</div>
|
|
||||||
</template>
|
|
||||||
+127
-38
@@ -1,6 +1,12 @@
|
|||||||
<template>
|
<template>
|
||||||
<div id="filters">
|
<div id="filters">
|
||||||
<span class="multiselect-wrapper">
|
<span class="multiselect-wrapper">
|
||||||
|
|
||||||
|
<!-- group-values="servers"
|
||||||
|
group-label="id"
|
||||||
|
label="name"
|
||||||
|
:group-select="true"
|
||||||
|
:options="groupedServers" -->
|
||||||
<VueMultiselect
|
<VueMultiselect
|
||||||
selectLabel=""
|
selectLabel=""
|
||||||
deselectLabel="remove"
|
deselectLabel="remove"
|
||||||
@@ -8,11 +14,29 @@
|
|||||||
v-model="model.server"
|
v-model="model.server"
|
||||||
:options="sortedServerList"
|
:options="sortedServerList"
|
||||||
:allow-empty="true"
|
:allow-empty="true"
|
||||||
|
:close-on-select="false"
|
||||||
|
:multiple="true"
|
||||||
>
|
>
|
||||||
</VueMultiselect>
|
</VueMultiselect>
|
||||||
<button @click="model.server = undefined" :disabled="!model.server">X</button>
|
<button @click="model.server = undefined" :disabled="!model.server">X</button>
|
||||||
</span>
|
</span>
|
||||||
|
|
||||||
|
<span class="multiselect-wrapper">
|
||||||
|
<VueMultiselect
|
||||||
|
selectLabel=""
|
||||||
|
deselectLabel="remove"
|
||||||
|
placeholder="Select gamemode"
|
||||||
|
v-model="model.gamemode"
|
||||||
|
:custom-label="((e: any) => gamemodeLocale[e] || e)"
|
||||||
|
:options="sortedGamemodeList"
|
||||||
|
:allow-empty="true"
|
||||||
|
:close-on-select="false"
|
||||||
|
:multiple="true"
|
||||||
|
>
|
||||||
|
</VueMultiselect>
|
||||||
|
<button @click="model.gamemode = undefined" :disabled="!model.gamemode">X</button>
|
||||||
|
</span>
|
||||||
|
|
||||||
<span class="multiselect-wrapper">
|
<span class="multiselect-wrapper">
|
||||||
<VueMultiselect
|
<VueMultiselect
|
||||||
selectLabel=""
|
selectLabel=""
|
||||||
@@ -26,7 +50,7 @@
|
|||||||
</VueMultiselect>
|
</VueMultiselect>
|
||||||
<button @click="model.weapon = undefined" :disabled="!model.weapon">X</button>
|
<button @click="model.weapon = undefined" :disabled="!model.weapon">X</button>
|
||||||
</span>
|
</span>
|
||||||
|
<button @click="applyFilters" :disabled="filters.server == model.server && filters.gamemode == model.gamemode && filters.weapon == model.weapon">Apply Filters</button>
|
||||||
<span class="multiselect-wrapper">
|
<span class="multiselect-wrapper">
|
||||||
<VueMultiselect
|
<VueMultiselect
|
||||||
:options-limit="20"
|
:options-limit="20"
|
||||||
@@ -43,14 +67,14 @@
|
|||||||
</div>
|
</div>
|
||||||
|
|
||||||
<div id="playerView">
|
<div id="playerView">
|
||||||
<PlayerList
|
<PlayerList
|
||||||
:filters="filters"
|
:filters="filters"
|
||||||
v-on:highlightPlayer="highlight_player"
|
v-on:highlightPlayer="highlight_player"
|
||||||
:playerHighlighted="playerHighlighted?.id"
|
:playerHighlighted="playerHighlighted?.id"
|
||||||
>
|
>
|
||||||
</PlayerList>
|
</PlayerList>
|
||||||
|
|
||||||
<PlayerChart
|
<PlayerChart
|
||||||
:filters="filters"
|
:filters="filters"
|
||||||
v-on:highlightPlayer="highlight_player"
|
v-on:highlightPlayer="highlight_player"
|
||||||
:playerHighlighted="playerHighlighted?.id"
|
:playerHighlighted="playerHighlighted?.id"
|
||||||
@@ -61,55 +85,69 @@
|
|||||||
:playerHighlighted="playerHighlighted?.id"
|
:playerHighlighted="playerHighlighted?.id"
|
||||||
>
|
>
|
||||||
</WeaponChart>
|
</WeaponChart>
|
||||||
|
<GamemodeChart
|
||||||
|
:filters="{ player: playerHighlighted?.id, ...filters }"
|
||||||
|
:playerHighlighted="playerHighlighted?.id"
|
||||||
|
></GamemodeChart>
|
||||||
</div>
|
</div>
|
||||||
</template>
|
</template>
|
||||||
|
|
||||||
<script lang="ts">
|
<script lang="ts">
|
||||||
import { Player, Weapon, Server, useKillStore, Filters } from '@/stores/kill'
|
import { Player, Weapon, Server, Kill, useKillStore, Filter } from '@/stores/kill'
|
||||||
import PlayerList from '@/components/PlayerList.vue'
|
import PlayerList from '@/components/PlayerList.vue'
|
||||||
import PlayerChart from '@/components/PlayerChart.vue'
|
import PlayerChart from '@/components/PlayerChart.vue'
|
||||||
import WeaponChart from '@/components/WeaponChart.vue'
|
import WeaponChart from '@/components/WeaponChart.vue'
|
||||||
|
import GamemodeChart from '@/components/GamemodeChart.vue'
|
||||||
import { Ref, defineComponent, unref } from 'vue'
|
import { Ref, defineComponent, unref } from 'vue'
|
||||||
import VueMultiselect from 'vue-multiselect'
|
import VueMultiselect from 'vue-multiselect'
|
||||||
import 'vue-multiselect/dist/vue-multiselect.css'
|
import 'vue-multiselect/dist/vue-multiselect.css'
|
||||||
import weapons from '../stores/weapons.json'
|
import weapons from '../stores/weapons.json'
|
||||||
|
import gamemodes from '../stores/gamemodes.json'
|
||||||
import router from '@/router'
|
import router from '@/router'
|
||||||
|
|
||||||
|
function filterOutNull<T> (value:T | null):value is T {
|
||||||
|
return value !== null
|
||||||
|
}
|
||||||
|
|
||||||
export default defineComponent({
|
export default defineComponent({
|
||||||
name: 'PlayerView',
|
name: 'PlayerView',
|
||||||
components: {
|
components: {
|
||||||
VueMultiselect,
|
VueMultiselect,
|
||||||
PlayerList,
|
PlayerList,
|
||||||
PlayerChart,
|
PlayerChart,
|
||||||
WeaponChart
|
WeaponChart,
|
||||||
|
GamemodeChart
|
||||||
},
|
},
|
||||||
|
|
||||||
data () {
|
data () {
|
||||||
return {
|
return {
|
||||||
model: { server: undefined, weapon: undefined } as unknown as {
|
model: { } as unknown as {
|
||||||
weapon: string | undefined;
|
weapon: string[] | undefined;
|
||||||
server: string | undefined;
|
server: string[] | undefined;
|
||||||
|
gamemode: string[] | undefined;
|
||||||
},
|
},
|
||||||
filters: {} as Filters,
|
filters: new Filter(),
|
||||||
store: useKillStore(),
|
store: useKillStore(),
|
||||||
playerHighlighted: undefined as (Player & { id: string }) | undefined,
|
playerHighlighted: undefined as (Player & { id: string }) | undefined,
|
||||||
weaponLocale: weapons as { [key: string]: string }
|
weaponLocale: weapons as { [key: string]: string },
|
||||||
|
gamemodeLocale: gamemodes as { [key: string]: string }
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
beforeCreate () {
|
beforeCreate () {
|
||||||
let server
|
let server
|
||||||
if (this.$route.query.server) server = this.$route.query.server?.toString()
|
if (this.$route.query.server) server = [this.$route.query.server?.toString()]
|
||||||
this.model = {
|
this.model = {
|
||||||
server,
|
server,
|
||||||
weapon: this.$route.query.weapon?.toString()
|
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
|
||||||
|
weapon: [this.$route.query.weapon].flat().filter(e => e ?? false).map(e => e!.toString()),
|
||||||
|
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
|
||||||
|
gamemode: [this.$route.query.gamemode].flat().filter(e => e ?? false).map(e => e!.toString())
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
computed: {
|
computed: {
|
||||||
servers (): { [key: string]: Ref<Server> } {
|
servers (): { [key: string]: Ref<Server> } {
|
||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
const data = this.store.getList('servers')?.value.data
|
||||||
const { server: _, player: _1, ...withoutServer } = this.filters
|
if (!data) return unref(this.store.fetch('servers')).data
|
||||||
const data = this.store.getServerList(withoutServer)?.value.data
|
|
||||||
if (!data) return unref(this.store.fetchServers(withoutServer)).data
|
|
||||||
return data
|
return data
|
||||||
},
|
},
|
||||||
groupedServers () {
|
groupedServers () {
|
||||||
@@ -127,17 +165,26 @@ export default defineComponent({
|
|||||||
return hosts
|
return hosts
|
||||||
},
|
},
|
||||||
weapons (): { [key: string]: Ref<Weapon> } {
|
weapons (): { [key: string]: Ref<Weapon> } {
|
||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
// const filter = new Filter(this.filters)
|
||||||
const { weapon: _, player: _1, ...withoutWeapons } = this.filters
|
// delete filter.weapon
|
||||||
const data = this.store.getWeaponList(withoutWeapons)?.value.data
|
// delete filter.player
|
||||||
if (!data) return this.store.fetchWeapons(withoutWeapons).value.data
|
const data = this.store.getList('weapons')?.value.data
|
||||||
|
if (!data) return this.store.fetch('weapons').value.data
|
||||||
return data
|
return data
|
||||||
},
|
},
|
||||||
players (): { [key: string]: Ref<Player> } {
|
players (): { [key: string]: Ref<Player> } {
|
||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
const filter = new Filter(this.filters)
|
||||||
const { player: _, ...withoutPlayers } = this.filters
|
delete filter.player
|
||||||
const data = this.store.getPlayerList(withoutPlayers)?.value.data
|
const data = this.store.getList('players', filter)?.value.data
|
||||||
if (!data) return this.store.fetchPlayers(withoutPlayers).value.data
|
if (!data) return this.store.fetch('players', filter).value.data
|
||||||
|
return data
|
||||||
|
},
|
||||||
|
gamemodes (): { [key: string]: Ref<Kill> } {
|
||||||
|
// const filter = new Filter(this.filters)
|
||||||
|
// delete filter.gamemode
|
||||||
|
// delete filter.player
|
||||||
|
const data = this.store.getList('gamemodes')?.value.data
|
||||||
|
if (!data) return this.store.fetch('gamemodes').value.data
|
||||||
return data
|
return data
|
||||||
},
|
},
|
||||||
sortedWeaponList (): string[] {
|
sortedWeaponList (): string[] {
|
||||||
@@ -150,6 +197,11 @@ export default defineComponent({
|
|||||||
const servers = Object.keys(this.servers)
|
const servers = Object.keys(this.servers)
|
||||||
return servers.sort()
|
return servers.sort()
|
||||||
},
|
},
|
||||||
|
sortedGamemodeList (): string[] {
|
||||||
|
if (!this.gamemodes) return []
|
||||||
|
const gamemodes = Object.keys(this.gamemodes)
|
||||||
|
return gamemodes.sort()
|
||||||
|
},
|
||||||
sortedPlayerList (): Player[] {
|
sortedPlayerList (): Player[] {
|
||||||
if (!this.players) return []
|
if (!this.players) return []
|
||||||
const players = Object.entries(this.players).map((e) => ({
|
const players = Object.entries(this.players).map((e) => ({
|
||||||
@@ -168,24 +220,26 @@ export default defineComponent({
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
watch: {
|
watch: {
|
||||||
|
model: {
|
||||||
|
handler () {
|
||||||
|
if (this.model.gamemode?.length === 0) this.model.gamemode = undefined
|
||||||
|
if (this.model.server?.length === 0) this.model.server = undefined
|
||||||
|
if (this.model.weapon?.length === 0) this.model.weapon = undefined
|
||||||
|
},
|
||||||
|
deep: true
|
||||||
|
},
|
||||||
players () {
|
players () {
|
||||||
const player = this.$route.query.player?.toString()
|
const player = this.$route.query.player?.toString()
|
||||||
if (player && this.playerHighlighted?.id !== player) {
|
if (player && this.playerHighlighted?.id !== player) {
|
||||||
this.highlight_player(player)
|
this.highlight_player(player)
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
model: {
|
|
||||||
handler (newModel) {
|
|
||||||
this.filters.server = newModel.server
|
|
||||||
this.filters.weapon = newModel.weapon
|
|
||||||
},
|
|
||||||
deep: true
|
|
||||||
},
|
|
||||||
filters: {
|
filters: {
|
||||||
handler (newValue) {
|
handler (newValue) {
|
||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
const { server: _, weapon: _2, ...withoutFilters } = this.$route.query
|
const { server: _, weapon: _2, gamemode: _3, ...withoutFilters } = this.$route.query
|
||||||
router.push({ query: { ...newValue, ...withoutFilters } })// .then(e => { console.log(e) })
|
router.push({ query: { ...newValue, ...withoutFilters } })// .then(e => { console.log(e) })
|
||||||
|
this.store.setFilter({ player: this.store.currentFilter.player, ...newValue })
|
||||||
},
|
},
|
||||||
deep: true
|
deep: true
|
||||||
},
|
},
|
||||||
@@ -194,6 +248,7 @@ export default defineComponent({
|
|||||||
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
const { player: _, ...withoutPlayer } = this.$route.query
|
const { player: _, ...withoutPlayer } = this.$route.query
|
||||||
router.push({ query: { player: newValue?.id, ...withoutPlayer } })// .then(e => { console.log(e) })
|
router.push({ query: { player: newValue?.id, ...withoutPlayer } })// .then(e => { console.log(e) })
|
||||||
|
this.store.setFilter({ ...this.store.currentFilter, player: newValue?.id })
|
||||||
},
|
},
|
||||||
$route: {
|
$route: {
|
||||||
handler: function () {
|
handler: function () {
|
||||||
@@ -203,6 +258,11 @@ export default defineComponent({
|
|||||||
}
|
}
|
||||||
},
|
},
|
||||||
methods: {
|
methods: {
|
||||||
|
applyFilters () {
|
||||||
|
this.filters.server = this.model.server
|
||||||
|
this.filters.weapon = this.model.weapon
|
||||||
|
this.filters.gamemode = this.model.gamemode
|
||||||
|
},
|
||||||
highlight_player (playerid: string) {
|
highlight_player (playerid: string) {
|
||||||
const player = this.players[playerid]
|
const player = this.players[playerid]
|
||||||
if (player) {
|
if (player) {
|
||||||
@@ -219,18 +279,24 @@ export default defineComponent({
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (this.filters.weapon !== this.$route.query.weapon) {
|
if (this.filters.weapon !== this.$route.query.weapon) {
|
||||||
this.model.weapon = this.$route.query.weapon?.toString()
|
if (this.$route.query.weapon) this.model.weapon = [this.$route.query.weapon].flat().filter(filterOutNull).map(e => e.toString())
|
||||||
|
else this.model.weapon = undefined
|
||||||
}
|
}
|
||||||
if (this.filters.server !== this.$route.query.server) {
|
if (this.filters.server !== this.$route.query.server) {
|
||||||
if (this.$route.query.server) this.model.server = this.$route.query.server?.toString()
|
if (this.$route.query.server) this.model.server = [this.$route.query.server].flat().filter(filterOutNull).map(e => e.toString())
|
||||||
else this.model.server = undefined
|
else this.model.server = undefined
|
||||||
}
|
}
|
||||||
|
if (this.filters.gamemode !== this.$route.query.gamemode) {
|
||||||
|
if (this.$route.query.gamemode) this.model.gamemode = [this.$route.query.gamemode].flat().filter(filterOutNull).map(e => e.toString())
|
||||||
|
else this.model.gamemode = undefined
|
||||||
|
}
|
||||||
|
this.applyFilters()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
</script>
|
</script>
|
||||||
|
|
||||||
<style scoped>
|
<style>
|
||||||
.multiselect {
|
.multiselect {
|
||||||
margin: 0 0.5em 1em 0.5em;
|
margin: 0 0.5em 1em 0.5em;
|
||||||
}
|
}
|
||||||
@@ -250,9 +316,9 @@ export default defineComponent({
|
|||||||
display: grid;
|
display: grid;
|
||||||
overflow: auto;
|
overflow: auto;
|
||||||
grid-template-areas:
|
grid-template-areas:
|
||||||
"list chart"
|
"list chart chart"
|
||||||
"list info";
|
"list info1 info2";
|
||||||
grid-template-columns: 50% 50%;
|
grid-template-columns: 50% 25% 25%;
|
||||||
grid-template-rows: 50% 50%;
|
grid-template-rows: 50% 50%;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -279,13 +345,36 @@ export default defineComponent({
|
|||||||
|
|
||||||
.playerChart {
|
.playerChart {
|
||||||
display: none;
|
display: none;
|
||||||
|
grid-area: "chart";
|
||||||
}
|
}
|
||||||
|
|
||||||
.weaponChart {
|
.weaponChart {
|
||||||
display: none;
|
display: none;
|
||||||
|
grid-area: 'info1';
|
||||||
|
}
|
||||||
|
.gamemodeChart{
|
||||||
|
display:none;
|
||||||
|
grid-area: 'info2';
|
||||||
|
}
|
||||||
|
.playerTable{
|
||||||
|
grid-area: 'list';
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
.playerChart {
|
||||||
|
grid-area: chart;
|
||||||
|
}
|
||||||
|
|
||||||
|
.weaponChart {
|
||||||
|
grid-area: info1;
|
||||||
|
}
|
||||||
|
.gamemodeChart{
|
||||||
|
grid-area: info2;
|
||||||
|
}
|
||||||
|
.playerTable{
|
||||||
|
grid-area: list;
|
||||||
|
}
|
||||||
|
|
||||||
#filters {
|
#filters {
|
||||||
grid-area: filters;
|
grid-area: filters;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -19,7 +19,7 @@
|
|||||||
<div><span>{{ slotProps.index + 1 }}</span></div>
|
<div><span>{{ slotProps.index + 1 }}</span></div>
|
||||||
<img v-if="nsServersByName[slotProps.data.name]"
|
<img v-if="nsServersByName[slotProps.data.name]"
|
||||||
:src="`${publicPath}maps/${nsServersByName[slotProps.data.name].map}_lobby.png`" />
|
:src="`${publicPath}maps/${nsServersByName[slotProps.data.name].map}_lobby.png`" />
|
||||||
<div v-if="!nsServersByName[slotProps.data.name]"></div>
|
<div v-if="!nsServersByName[slotProps.data.name]"></div>
|
||||||
<div><span>{{ slotProps.data.name + (!nsServersByName[slotProps.data.name] ? ' (offline)' : '') }}</span></div>
|
<div><span>{{ slotProps.data.name + (!nsServersByName[slotProps.data.name] ? ' (offline)' : '') }}</span></div>
|
||||||
<div><span>{{ nsServersByName[slotProps.data.name] ? nsServersByName[slotProps.data.name]?.playerCount
|
<div><span>{{ nsServersByName[slotProps.data.name] ? nsServersByName[slotProps.data.name]?.playerCount
|
||||||
+ '/' + nsServersByName[slotProps.data.name]?.maxPlayers : '' }}</span></div>
|
+ '/' + nsServersByName[slotProps.data.name]?.maxPlayers : '' }}</span></div>
|
||||||
@@ -52,8 +52,8 @@ export default defineComponent({
|
|||||||
},
|
},
|
||||||
computed: {
|
computed: {
|
||||||
servers (): { [key: string]: Ref<Server> } {
|
servers (): { [key: string]: Ref<Server> } {
|
||||||
const data = this.store.getServerList({})?.value.data
|
const data = this.store.getList('servers')?.value.data
|
||||||
if (!data) return unref(this.store.fetchServers({})).data
|
if (!data) return unref(this.store.fetch('servers')).data
|
||||||
return data
|
return data
|
||||||
},
|
},
|
||||||
serverList (): (Ref<Server> & { name: string })[] {
|
serverList (): (Ref<Server> & { name: string })[] {
|
||||||
@@ -88,10 +88,12 @@ export default defineComponent({
|
|||||||
.offline {
|
.offline {
|
||||||
color: var(--comment);
|
color: var(--comment);
|
||||||
}
|
}
|
||||||
.serverView{
|
|
||||||
|
.serverView {
|
||||||
margin: 0 1rem 1rem 1rem;
|
margin: 0 1rem 1rem 1rem;
|
||||||
overflow:auto;
|
overflow: auto;
|
||||||
}
|
}
|
||||||
|
|
||||||
.serverList {
|
.serverList {
|
||||||
overflow-y: auto;
|
overflow-y: auto;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
@@ -115,7 +117,8 @@ export default defineComponent({
|
|||||||
height: 3em;
|
height: 3em;
|
||||||
background: var(--current-line);
|
background: var(--current-line);
|
||||||
}
|
}
|
||||||
.serverHeaders > span {
|
|
||||||
|
.serverHeaders>span {
|
||||||
padding: .5em .8em 0 .25em;
|
padding: .5em .8em 0 .25em;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -131,14 +134,16 @@ export default defineComponent({
|
|||||||
background: var(--current-line);
|
background: var(--current-line);
|
||||||
}
|
}
|
||||||
|
|
||||||
.serverRow>div{
|
.serverRow>div {
|
||||||
padding: .5em .8em 0 .25em;
|
padding: .5em .8em 0 .25em;
|
||||||
}
|
}
|
||||||
.serverRow>div:not(:last-child){
|
|
||||||
|
.serverRow>div:not(:last-child) {
|
||||||
border-right: solid var(--bg-color) 2px;
|
border-right: solid var(--bg-color) 2px;
|
||||||
}
|
}
|
||||||
|
|
||||||
img {
|
img {
|
||||||
object-fit: contain;
|
object-fit: contain;
|
||||||
height: 100%;
|
height: 100%;
|
||||||
|
width: 100%;
|
||||||
}</style>
|
}</style>
|
||||||
|
|||||||
@@ -5,6 +5,7 @@
|
|||||||
"module": "esnext",
|
"module": "esnext",
|
||||||
"strict": true,
|
"strict": true,
|
||||||
"jsx": "preserve",
|
"jsx": "preserve",
|
||||||
|
"noImplicitAny": false,
|
||||||
"moduleResolution": "node",
|
"moduleResolution": "node",
|
||||||
"experimentalDecorators": true,
|
"experimentalDecorators": true,
|
||||||
"skipLibCheck": true,
|
"skipLibCheck": true,
|
||||||
|
|||||||
Reference in New Issue
Block a user