Remove ClearInvalidWeapons

This commit is contained in:
2023-08-18 19:19:42 +02:00
parent 87cdefff05
commit 68256bfd0d
@@ -100,10 +100,6 @@ void function WeaponFireCallbacks_OnWeaponFired( entity weapon, WeaponPrimaryAtt
{
if ( weapon in file.weaponCallbacks )
{
#if CLIENT
ClearInvalidWeapons()
#endif
array< void functionref( entity weapon, WeaponPrimaryAttackParams attackParams, var ammoUsed ) > callbacks = file.weaponCallbacks[weapon]
foreach ( callback in callbacks )
callback( weapon, attackParams, ammoUsed )