Merge pulse-loeb-component.nut into pulse-common-func.gnut
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@@ -12,36 +12,21 @@ void function pulseInit()
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pulsePrefixSet()
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file.allMaps = GetPrivateMatchMaps()
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pulsePrintt("Initialized.")
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pulseGetData()
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}
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bool function pulseGetData()
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void function pulseGetData()
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{
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print("data getter called")
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string URL = GetConVarString("ToneURL")
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array <string> URLpath = ["/weapons", "/weapons", "/gamemodes", "/gamemodes", "/maps"]
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array <string> tablepath = ["weaponsLocal", "weaponsGlobal", "gamemodesAll", "gamemodesSeparated", "maps"]
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if (!pulseRequestData(URL + URLpath[0], {["player"] = NSGetLocalPlayerUID()}, tablepath[0]))
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{
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return true
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}
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if (!pulseRequestData(URL + URLpath[1], {["player"] = "!" + NSGetLocalPlayerUID()}, tablepath[1]))
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{
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return true
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}
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if (!pulseRequestData(URL + URLpath[2], {["player"] = NSGetLocalPlayerUID()}, tablepath[2]))
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{
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return true
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}
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pulseRequestData(URL + URLpath[0], {["player"] = NSGetLocalPlayerUID()}, tablepath[0])
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pulseRequestData(URL + URLpath[1], {["player"] = "!" + NSGetLocalPlayerUID()}, tablepath[1])
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pulseRequestData(URL + URLpath[2], {["player"] = NSGetLocalPlayerUID()}, tablepath[2])
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foreach (map in file.allMaps)
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{
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if (!pulseRequestData(URL + URLpath[3], {["player"] = NSGetLocalPlayerUID(), ["map"] = map.slice(3)}, tablepath[3]))
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{
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return true
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}
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pulseRequestData(URL + URLpath[3], {["player"] = NSGetLocalPlayerUID(), ["map"] = map.slice(3)}, tablepath[3])
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}
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if (!pulseRequestData(URL + URLpath[4], {["player"] = NSGetLocalPlayerUID()}, tablepath[4]))
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{
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return true
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}
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return false
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pulseRequestData(URL + URLpath[4], {["player"] = NSGetLocalPlayerUID()}, tablepath[4])
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}
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