Fix inaccurate K/D calculation
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@@ -183,5 +183,5 @@ void function UpdateStatsForWeapon( string weaponRef )
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SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneAPI(weaponRef) )
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SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneAPI(weaponRef) )
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SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) )
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SetStatsLabelValue( file.menu, "KillsValue3", GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef ) )
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SetStatsLabelValue( file.menu, "KillsValue3", getDWEFromToneAPI(weaponRef))
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}
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