Add menu_stats_time.nut

This commit is contained in:
okvdai
2023-04-30 21:32:29 +02:00
parent 890fffc7e3
commit 7287d0d1f2
2 changed files with 154 additions and 1 deletions
+1 -1
View File
@@ -228,7 +228,7 @@ void function UpdateStatsForMap( string mapName )
PieChartData modesPlayedData
modesPlayedData.entries = modes
modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
SetPieChartData( file.menu, "ModesPieChart", "#GAME_MODES_PLAYED", modesPlayedData )
SetPieChartData( file.menu, "ModesPieChart", "KILLS BY GAMEMODE", modesPlayedData )
array<string> fdMaps = GetPlaylistMaps( "fd" )
+153
View File
@@ -0,0 +1,153 @@
global function InitViewStatsTimeMenu
global function AddPieChartEntry
const MAX_MODE_ROWS = 8
struct
{
var menu
} file
void function InitViewStatsTimeMenu()
{
var menu = GetMenu( "ViewStats_Time_Menu" )
file.menu = menu
AddMenuEventHandler( menu, eUIEvent.MENU_OPEN, OnStatsTime_Open )
AddMenuFooterOption( menu, BUTTON_B, "#B_BUTTON_BACK", "#BACK" )
}
void function OnStatsTime_Open()
{
UI_SetPresentationType( ePresentationType.NO_MODELS )
UpdateViewStatsTimeMenu()
}
void function UpdateViewStatsTimeMenu()
{
entity player = GetUIPlayer()
if ( player == null )
return
//#########################################
// Time By Class Pie Chart
//#########################################
float hoursAsPilot = GetPlayerStatFloat( player, "time_stats", "hours_as_pilot" )
float hoursAsTitan = GetPlayerStatFloat( player, "time_stats", "hours_as_titan" )
array<PieChartEntry> classes
if ( hoursAsPilot > 0 )
AddPieChartEntry( classes, "#STATS_HEADER_PILOT", hoursAsPilot, [61, 117, 193, 255] )
if ( hoursAsTitan > 0 )
AddPieChartEntry( classes, "#STATS_HEADER_TITAN", hoursAsTitan, [223, 94, 0, 255] )
classes.sort( ComparePieChartEntryValues )
PieChartData classTimeData
classTimeData.entries = classes
classTimeData.labelColor = [ 255, 255, 255, 255 ]
classTimeData.timeBased = true
SetPieChartData( file.menu, "ClassPieChart", "#STATS_HEADER_TIME_BY_CLASS", classTimeData )
//#########################################
// Time By Chassis Pie Chart
//#########################################
float hoursAsIon = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_ion" )
float hoursAsScorch = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_scorch" )
float hoursAsNorthstar = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_northstar" )
float hoursAsRonin = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_ronin" )
float hoursAsTone = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_tone" )
float hoursAsLegion = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_legion" )
float hoursAsMonarch = GetPlayerStatFloat( player, "time_stats", "hours_as_titan_vanguard" )
array<PieChartEntry> titans
if ( hoursAsIon > 0 )
AddPieChartEntry( titans, "#TITAN_ION", hoursAsIon, [200, 40, 40, 255] )
if ( hoursAsScorch > 0 )
AddPieChartEntry( titans, "#TITAN_SCORCH", hoursAsScorch, [223, 94, 0, 255] )
if ( hoursAsNorthstar > 0 )
AddPieChartEntry( titans, "#TITAN_NORTHSTAR", hoursAsNorthstar, [61, 117, 193, 255] )
if ( hoursAsRonin > 0 )
AddPieChartEntry( titans, "#TITAN_RONIN", hoursAsRonin, [207, 191, 59, 255] )
if ( hoursAsTone > 0 )
AddPieChartEntry( titans, "#TITAN_TONE", hoursAsTone, [88, 172, 67, 255] )
if ( hoursAsLegion > 0 )
AddPieChartEntry( titans, "#TITAN_LEGION", hoursAsLegion, [46, 188, 180, 255] )
if ( hoursAsMonarch > 0 )
AddPieChartEntry( titans, "#TITAN_VANGUARD", hoursAsMonarch, [151, 71, 175, 255] )
titans.sort( ComparePieChartEntryValues )
PieChartData chassisTimeData
chassisTimeData.entries = titans
chassisTimeData.labelColor = [ 255, 255, 255, 255 ]
chassisTimeData.timeBased = true
SetPieChartData( file.menu, "ChassisPieChart", "#STATS_HEADER_TIME_BY_CHASSIS", chassisTimeData )
//#########################################
// Time By Mode Pie Chart
//#########################################
array<string> gameModesArray = GetPersistenceEnumAsArray( "gameModes" )
array<PieChartEntry> modes
foreach ( modeName in gameModesArray )
{
string gameModePlaysVar = GetStatVar( "game_stats", "mode_played", modeName )
int playCount = player.GetPersistentVarAsInt( gameModePlaysVar )
if ( playCount > 0 )
AddPieChartEntry( modes, GameMode_GetName( modeName ), float( playCount ), GameMode_GetColor( modeName ) )
}
if ( modes.len() > 0 )
{
modes.sort( ComparePieChartEntryValues )
if ( modes.len() > MAX_MODE_ROWS )
{
float otherValue
for ( int i = MAX_MODE_ROWS-1; i < modes.len() ; i++ )
otherValue += modes[i].numValue
modes.resize( MAX_MODE_ROWS-1 )
AddPieChartEntry( modes, "#GAMEMODE_OTHER", otherValue, [127, 127, 127, 255] )
}
}
PieChartData modesPlayedData
modesPlayedData.entries = modes
modesPlayedData.labelColor = [ 255, 255, 255, 255 ]
SetPieChartData( file.menu, "ModesPieChart", "#GAME_MODES_PLAYED", modesPlayedData )
//#########################################
// Time Stats
//#########################################
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat0" ), Localize( "#STATS_HEADER_TIME_PLAYED" ), StatToTimeString( "time_stats", "hours_total" ) )
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat1" ), Localize( "#STATS_HEADER_TIME_IN_AIR" ), StatToTimeString( "time_stats", "hours_inAir" ) )
SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat2" ), Localize( "#STATS_HEADER_TIME_WALLRUNNING" ), StatToTimeString( "time_stats", "hours_wallrunning" ) )
}
void function AddPieChartEntry( array<PieChartEntry> entries, string displayName, float numValue, array<int> color )
{
PieChartEntry newEntry
newEntry.displayName = displayName
newEntry.numValue = numValue
newEntry.color = color
entries.append( newEntry )
}