Rework get functions into getFromToneAPI #8
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@@ -1,7 +1,7 @@
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{
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"Name": "ToneAPI.pulse",
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"Description": "Displays Tone API kill data in the Stats tab.",
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"Version": "1.2.1",
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"Version": "1.2.2",
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"LoadPriority": 1,
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"ConVars": [
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{
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@@ -22,7 +22,7 @@
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},
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{
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"Name": "PatchVersion",
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"DefaultValue": "1"
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"DefaultValue": "2"
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}
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],
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"Scripts": [
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@@ -3,13 +3,7 @@ global function GetWeaponStatsFromToneAPI
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global function GetGlobalDataFromToneAPI
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global function GetMapStatsFromToneAPI
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global function GetGamemodeStatsFromToneAPI
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global function getWeaponKillsFromToneAPI
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global function getNemesisWeaponFromToneAPI
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global function getDWEFromToneAPI
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global function getMapKillFromToneAPI
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global function getMapDeathFromToneAPI
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global function getMapDistFromToneAPI
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global function getMapMDistFromToneAPI
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global function getFromToneAPI
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global function fetchGamemodeStatsFromToneAPI
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global table globalToneAPIKillData = {}
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@@ -32,6 +26,10 @@ int mapEntries = 0
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int gamemodeEntries = 0
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int mapGamemodeEntries = 0
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struct {
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array<string> allMaps
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} file
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void function pulseInit()
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{
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prefix = "\x1b[38;2;255;178;102m[PULSE]\x1b[0m "
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@@ -206,62 +204,13 @@ void function fetchGamemodeStatsFromToneAPI(string mapName)
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NSHttpRequest(getMapGamemodeStats, onSuccess, onFailure)
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}
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int function getWeaponKillsFromToneAPI(string weaponRef){
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int function getFromToneAPI(string parameter, table data){
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if(weaponRef in globalToneAPIKillData){
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return expect int(globalToneAPIKillData[weaponRef])
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if (file.allMaps.find(parameter) != -1) {
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parameter = parameter.slice(3)
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}
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return 0
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}
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int function getNemesisWeaponFromToneAPI(string weaponRef){
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if(weaponRef in globalToneAPIDeathData){
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return expect int(globalToneAPIDeathData[weaponRef])
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}
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return 0
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}
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int function getDWEFromToneAPI(string weaponRef){
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if(weaponRef in globalToneAPIDWEData){
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return expect int(globalToneAPIDWEData[weaponRef])
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}
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return 0
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}
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int function getMapKillFromToneAPI(string mapName){
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mapName = mapName.slice(3)
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if(mapName in globalToneAPIMapKillData){
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return expect int(globalToneAPIMapKillData[mapName])
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}
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return 0
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}
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int function getMapDeathFromToneAPI(string mapName){
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mapName = mapName.slice(3)
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if(mapName in globalToneAPIMapDeathData){
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return expect int(globalToneAPIMapDeathData[mapName])
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}
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return 0
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}
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int function getMapMDistFromToneAPI(string mapName){
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mapName = mapName.slice(3)
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if(mapName in globalToneAPIMapMDistData){
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return expect int(globalToneAPIMapMDistData[mapName])
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}
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return 0
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}
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int function getMapDistFromToneAPI(string mapName){
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mapName = mapName.slice(3)
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if(mapName in globalToneAPIMapDistData){
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return expect int(globalToneAPIMapDistData[mapName])
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if (parameter in data) {
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return expect int(data[parameter])
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}
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return 0
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}
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@@ -155,16 +155,16 @@ void function UpdateStatsForMap( string mapName )
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//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
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SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" )
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SetStatsLabelValue( file.menu, "KillsValue0", getMapKillFromToneAPI(mapName) )
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SetStatsLabelValue( file.menu, "KillsValue0", getFromToneAPI(mapName, globalToneAPIMapKillData) )
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SetStatsLabelValue( file.menu, "KillsLabel1", "DEATHS ON MAP" )
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SetStatsLabelValue( file.menu, "KillsValue1", getMapDeathFromToneAPI(mapName) )
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SetStatsLabelValue( file.menu, "KillsValue1", getFromToneAPI(mapName, globalToneAPIMapDeathData) )
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SetStatsLabelValue( file.menu, "KillsLabel2", "TOTAL SHOT DISTANCE" )
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SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(getMapDistFromToneAPI(mapName) ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(getFromToneAPI(mapName, globalToneAPIMapDistData) ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsLabel3", "MAXIMUM SHOT DISTANCE" )
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SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(getMapMDistFromToneAPI(mapName) ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(getFromToneAPI(mapName, globalToneAPIMapMDistData) ) ) )/100) + "m" )
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SetStatsLabelValue( file.menu, "KillsLabel4", "--" )
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SetStatsLabelValue( file.menu, "KillsValue4", "--" )
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@@ -50,7 +50,7 @@ void function GetTitanKills( string titanName )
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foreach ( weaponRef in file.titanStatLoadout[ titanName ])
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{
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titanKillData[weaponRef] <- getWeaponKillsFromToneAPI(weaponRef)
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titanKillData[weaponRef] <- getFromToneAPI(weaponRef, globalToneAPIKillData)
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}
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}
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@@ -316,7 +316,7 @@ function UpdateViewStatsOverviewMenu()
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if (key in titanKillData) {
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continue
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} else {
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killsAsPilot += getWeaponKillsFromToneAPI(string(key))
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killsAsPilot += getFromToneAPI(string(key), globalToneAPIKillData)
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}
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}
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@@ -391,27 +391,27 @@ function UpdateViewStatsOverviewMenu()
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( killsAsPilot ) )
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getWeaponKillsFromToneAPI("pilot_emptyhanded") ) )
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getWeaponKillsFromToneAPI("human_execution") ) )
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getFromToneAPI("pilot_emptyhanded", globalToneAPIKillData) ) )
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Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getFromToneAPI("human_execution", globalToneAPIKillData) ) )
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// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
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var titanMeleeKills = 0
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_ion")
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_scorch")
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_northstar")
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_sword")
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_tone")
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_legion")
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titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_vanguard")
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titanMeleeKills += getWeaponKillsFromToneAPI("auto_titan_melee")
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titanMeleeKills += getFromToneAPI("titan_punch_ion", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("titan_punch_scorch", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("titan_punch_northstar", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("titan_sword", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("titan_punch_tone", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("titan_punch_legion", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("titan_punch_vanguard", globalToneAPIKillData)
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titanMeleeKills += getFromToneAPI("auto_titan_melee", globalToneAPIKillData)
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var titanExecutions = getWeaponKillsFromToneAPI("titan_execution")
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var titanExecutions = getFromToneAPI("titan_execution", globalToneAPIKillData)
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Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( killsAsTitan ) )
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Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
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Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanExecutions ) )
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Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( titanMeleeKills ) )
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Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getWeaponKillsFromToneAPI("damagedef_titan_step") ) )
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Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getFromToneAPI("damagedef_titan_step", globalToneAPIKillData) ) )
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}
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function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
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@@ -49,7 +49,7 @@ float function GetTitanKills( string titanName)
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float weaponKills = 0
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foreach ( weaponRef in file.titanStatLoadout[ titanName ])
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{
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weaponKills += float(getWeaponKillsFromToneAPI(weaponRef))
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weaponKills += float(getFromToneAPI(weaponRef, globalToneAPIKillData))
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}
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return weaponKills
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}
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@@ -175,7 +175,7 @@ void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
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int aiKills
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foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
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{
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totalKills += getWeaponKillsFromToneAPI(weaponRef)
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totalKills += getFromToneAPI(weaponRef, globalToneAPIKillData)
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pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
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titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
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aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
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@@ -338,7 +338,7 @@ table<string, table> function GetOverviewWeaponData()
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if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
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continue
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int val = getWeaponKillsFromToneAPI(weaponName)
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int val = getFromToneAPI(weaponName, globalToneAPIKillData)
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if ( val > Table[ "most_kills" ].val )
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{
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Table[ "most_kills" ].ref = weaponName
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@@ -346,7 +346,7 @@ table<string, table> function GetOverviewWeaponData()
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Table[ "most_kills" ].val = val
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}
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int nval = getNemesisWeaponFromToneAPI(weaponName)
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int nval = getFromToneAPI(weaponName, globalToneAPIDeathData)
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if ( nval > Table[ "nemesis_weapon" ].val )
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{
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Table[ "nemesis_weapon" ].ref = weaponName
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@@ -357,9 +357,9 @@ table<string, table> function GetOverviewWeaponData()
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float kdval = 0
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float kval = 0
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float dval = 0
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if( getWeaponKillsFromToneAPI(weaponName) != 0 && getDWEFromToneAPI(weaponName) != 0){
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kval = float(getWeaponKillsFromToneAPI(weaponName))
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dval = float(getDWEFromToneAPI(weaponName))
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if( getFromToneAPI(weaponName, globalToneAPIKillData) != 0 && getFromToneAPI(weaponName, globalToneAPIDWEData) != 0){
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kval = float(getFromToneAPI(weaponName, globalToneAPIKillData))
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dval = float(getFromToneAPI(weaponName, globalToneAPIDWEData))
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if (kval / dval > kdval){
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kdval = kval / dval
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}
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@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
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}
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// Total Kills Stats
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SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneAPI(weaponRef) )
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SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneAPI(weaponRef) )
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SetStatsLabelValue( file.menu, "KillsValue0", getFromToneAPI(weaponRef, globalToneAPIKillData) )
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SetStatsLabelValue( file.menu, "KillsValue1", getFromToneAPI(weaponRef, globalToneAPIKillData) )
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SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) )
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SetStatsLabelValue( file.menu, "KillsValue3", getDWEFromToneAPI(weaponRef))
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SetStatsLabelValue( file.menu, "KillsValue3", getFromToneAPI(weaponRef, globalToneAPIDWEData))
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}
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