Rework get functions into getFromToneAPI #8

This commit is contained in:
okvdai
2023-05-05 22:01:51 +02:00
parent 2395d3d99b
commit cdd00dc2b7
8 changed files with 40 additions and 91 deletions
+2 -2
View File
@@ -1,7 +1,7 @@
{
"Name": "ToneAPI.pulse",
"Description": "Displays Tone API kill data in the Stats tab.",
"Version": "1.2.1",
"Version": "1.2.2",
"LoadPriority": 1,
"ConVars": [
{
@@ -22,7 +22,7 @@
},
{
"Name": "PatchVersion",
"DefaultValue": "1"
"DefaultValue": "2"
}
],
"Scripts": [
+10 -61
View File
@@ -3,13 +3,7 @@ global function GetWeaponStatsFromToneAPI
global function GetGlobalDataFromToneAPI
global function GetMapStatsFromToneAPI
global function GetGamemodeStatsFromToneAPI
global function getWeaponKillsFromToneAPI
global function getNemesisWeaponFromToneAPI
global function getDWEFromToneAPI
global function getMapKillFromToneAPI
global function getMapDeathFromToneAPI
global function getMapDistFromToneAPI
global function getMapMDistFromToneAPI
global function getFromToneAPI
global function fetchGamemodeStatsFromToneAPI
global table globalToneAPIKillData = {}
@@ -32,6 +26,10 @@ int mapEntries = 0
int gamemodeEntries = 0
int mapGamemodeEntries = 0
struct {
array<string> allMaps
} file
void function pulseInit()
{
prefix = "\x1b[38;2;255;178;102m[PULSE]\x1b[0m "
@@ -206,62 +204,13 @@ void function fetchGamemodeStatsFromToneAPI(string mapName)
NSHttpRequest(getMapGamemodeStats, onSuccess, onFailure)
}
int function getWeaponKillsFromToneAPI(string weaponRef){
int function getFromToneAPI(string parameter, table data){
if(weaponRef in globalToneAPIKillData){
return expect int(globalToneAPIKillData[weaponRef])
if (file.allMaps.find(parameter) != -1) {
parameter = parameter.slice(3)
}
return 0
}
int function getNemesisWeaponFromToneAPI(string weaponRef){
if(weaponRef in globalToneAPIDeathData){
return expect int(globalToneAPIDeathData[weaponRef])
}
return 0
}
int function getDWEFromToneAPI(string weaponRef){
if(weaponRef in globalToneAPIDWEData){
return expect int(globalToneAPIDWEData[weaponRef])
}
return 0
}
int function getMapKillFromToneAPI(string mapName){
mapName = mapName.slice(3)
if(mapName in globalToneAPIMapKillData){
return expect int(globalToneAPIMapKillData[mapName])
}
return 0
}
int function getMapDeathFromToneAPI(string mapName){
mapName = mapName.slice(3)
if(mapName in globalToneAPIMapDeathData){
return expect int(globalToneAPIMapDeathData[mapName])
}
return 0
}
int function getMapMDistFromToneAPI(string mapName){
mapName = mapName.slice(3)
if(mapName in globalToneAPIMapMDistData){
return expect int(globalToneAPIMapMDistData[mapName])
}
return 0
}
int function getMapDistFromToneAPI(string mapName){
mapName = mapName.slice(3)
if(mapName in globalToneAPIMapDistData){
return expect int(globalToneAPIMapDistData[mapName])
if (parameter in data) {
return expect int(data[parameter])
}
return 0
}
+4 -4
View File
@@ -155,16 +155,16 @@ void function UpdateStatsForMap( string mapName )
//SetStatBoxDisplay( Hud_GetChild( file.menu, "Stat3" ), Localize( "#STATS_GAMES_PLAYED" ), gamesPlayed )
SetStatsLabelValue( file.menu, "KillsLabel0", "KILLS ON MAP" )
SetStatsLabelValue( file.menu, "KillsValue0", getMapKillFromToneAPI(mapName) )
SetStatsLabelValue( file.menu, "KillsValue0", getFromToneAPI(mapName, globalToneAPIMapKillData) )
SetStatsLabelValue( file.menu, "KillsLabel1", "DEATHS ON MAP" )
SetStatsLabelValue( file.menu, "KillsValue1", getMapDeathFromToneAPI(mapName) )
SetStatsLabelValue( file.menu, "KillsValue1", getFromToneAPI(mapName, globalToneAPIMapDeathData) )
SetStatsLabelValue( file.menu, "KillsLabel2", "TOTAL SHOT DISTANCE" )
SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(getMapDistFromToneAPI(mapName) ) ) )/100) + "m" )
SetStatsLabelValue( file.menu, "KillsValue2", string(int((1.905 * float(getFromToneAPI(mapName, globalToneAPIMapDistData) ) ) )/100) + "m" )
SetStatsLabelValue( file.menu, "KillsLabel3", "MAXIMUM SHOT DISTANCE" )
SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(getMapMDistFromToneAPI(mapName) ) ) )/100) + "m" )
SetStatsLabelValue( file.menu, "KillsValue3", string(int((1.905 * float(getFromToneAPI(mapName, globalToneAPIMapMDistData) ) ) )/100) + "m" )
SetStatsLabelValue( file.menu, "KillsLabel4", "--" )
SetStatsLabelValue( file.menu, "KillsValue4", "--" )
+14 -14
View File
@@ -50,7 +50,7 @@ void function GetTitanKills( string titanName )
foreach ( weaponRef in file.titanStatLoadout[ titanName ])
{
titanKillData[weaponRef] <- getWeaponKillsFromToneAPI(weaponRef)
titanKillData[weaponRef] <- getFromToneAPI(weaponRef, globalToneAPIKillData)
}
}
@@ -316,7 +316,7 @@ function UpdateViewStatsOverviewMenu()
if (key in titanKillData) {
continue
} else {
killsAsPilot += getWeaponKillsFromToneAPI(string(key))
killsAsPilot += getFromToneAPI(string(key), globalToneAPIKillData)
}
}
@@ -391,27 +391,27 @@ function UpdateViewStatsOverviewMenu()
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue0" ), string( killsAsPilot ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsPilot" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue2" ), string( GetPlayerStatInt( player, "kills_stats", "totalNPC" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getWeaponKillsFromToneAPI("pilot_emptyhanded") ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getWeaponKillsFromToneAPI("human_execution") ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue3" ), string( getFromToneAPI("pilot_emptyhanded", globalToneAPIKillData) ) )
Hud_SetText( GetElem( file.menu, "KillsAsPilotValue4" ), string( getFromToneAPI("human_execution", globalToneAPIKillData) ) )
// Hud_SetText( GetElem( file.menu, "KillsAsPilotValue5" ), string( GetPlayerStatInt( player, "kills_stats", "titanFallKill" ) ) )
var titanMeleeKills = 0
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_ion")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_scorch")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_northstar")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_sword")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_tone")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_legion")
titanMeleeKills += getWeaponKillsFromToneAPI("titan_punch_vanguard")
titanMeleeKills += getWeaponKillsFromToneAPI("auto_titan_melee")
titanMeleeKills += getFromToneAPI("titan_punch_ion", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("titan_punch_scorch", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("titan_punch_northstar", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("titan_sword", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("titan_punch_tone", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("titan_punch_legion", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("titan_punch_vanguard", globalToneAPIKillData)
titanMeleeKills += getFromToneAPI("auto_titan_melee", globalToneAPIKillData)
var titanExecutions = getWeaponKillsFromToneAPI("titan_execution")
var titanExecutions = getFromToneAPI("titan_execution", globalToneAPIKillData)
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue0" ), string( killsAsTitan ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue1" ), string( GetPlayerStatInt( player, "kills_stats", "titanKillsAsTitan" ) ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue2" ), string( titanExecutions ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue3" ), string( titanMeleeKills ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getWeaponKillsFromToneAPI("damagedef_titan_step") ) )
Hud_SetText( GetElem( file.menu, "KillsAsTitanValue4" ), string( getFromToneAPI("damagedef_titan_step", globalToneAPIKillData) ) )
}
function PlotKDPointsOnGraph( menu, graphIndex, values, dottedAverage )
+1 -1
View File
@@ -49,7 +49,7 @@ float function GetTitanKills( string titanName)
float weaponKills = 0
foreach ( weaponRef in file.titanStatLoadout[ titanName ])
{
weaponKills += float(getWeaponKillsFromToneAPI(weaponRef))
weaponKills += float(getFromToneAPI(weaponRef, globalToneAPIKillData))
}
return weaponKills
}
@@ -175,7 +175,7 @@ void function UpdateStatsForTitan( string titanRef, int loadoutIndex )
int aiKills
foreach ( weaponRef in file.titanStatLoadout[ titanRef ] )
{
totalKills += getWeaponKillsFromToneAPI(weaponRef)
totalKills += getFromToneAPI(weaponRef, globalToneAPIKillData)
pilotKills += GetPlayerStatInt( player, "weapon_kill_stats", "pilots", weaponRef )
titanKills += GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef )
aiKills += GetPlayerStatInt( player, "weapon_kill_stats", "ai", weaponRef )
@@ -338,7 +338,7 @@ table<string, table> function GetOverviewWeaponData()
if ( !PersistenceEnumValueIsValid( "loadoutWeaponsAndAbilities", weaponName ) )
continue
int val = getWeaponKillsFromToneAPI(weaponName)
int val = getFromToneAPI(weaponName, globalToneAPIKillData)
if ( val > Table[ "most_kills" ].val )
{
Table[ "most_kills" ].ref = weaponName
@@ -346,7 +346,7 @@ table<string, table> function GetOverviewWeaponData()
Table[ "most_kills" ].val = val
}
int nval = getNemesisWeaponFromToneAPI(weaponName)
int nval = getFromToneAPI(weaponName, globalToneAPIDeathData)
if ( nval > Table[ "nemesis_weapon" ].val )
{
Table[ "nemesis_weapon" ].ref = weaponName
@@ -357,9 +357,9 @@ table<string, table> function GetOverviewWeaponData()
float kdval = 0
float kval = 0
float dval = 0
if( getWeaponKillsFromToneAPI(weaponName) != 0 && getDWEFromToneAPI(weaponName) != 0){
kval = float(getWeaponKillsFromToneAPI(weaponName))
dval = float(getDWEFromToneAPI(weaponName))
if( getFromToneAPI(weaponName, globalToneAPIKillData) != 0 && getFromToneAPI(weaponName, globalToneAPIDWEData) != 0){
kval = float(getFromToneAPI(weaponName, globalToneAPIKillData))
dval = float(getFromToneAPI(weaponName, globalToneAPIDWEData))
if (kval / dval > kdval){
kdval = kval / dval
}
@@ -180,8 +180,8 @@ void function UpdateStatsForWeapon( string weaponRef )
}
// Total Kills Stats
SetStatsLabelValue( file.menu, "KillsValue0", getWeaponKillsFromToneAPI(weaponRef) )
SetStatsLabelValue( file.menu, "KillsValue1", getWeaponKillsFromToneAPI(weaponRef) )
SetStatsLabelValue( file.menu, "KillsValue0", getFromToneAPI(weaponRef, globalToneAPIKillData) )
SetStatsLabelValue( file.menu, "KillsValue1", getFromToneAPI(weaponRef, globalToneAPIKillData) )
SetStatsLabelValue( file.menu, "KillsValue2", GetPlayerStatInt( player, "weapon_kill_stats", "titansTotal", weaponRef ) )
SetStatsLabelValue( file.menu, "KillsValue3", getDWEFromToneAPI(weaponRef))
SetStatsLabelValue( file.menu, "KillsValue3", getFromToneAPI(weaponRef, globalToneAPIDWEData))
}