Notify other players when readyState changes
release-tag / release-image (push) Successful in 18s

This commit is contained in:
2024-05-13 14:49:11 +02:00
parent 8e4e2f0821
commit f29232dd61
+3 -1
View File
@@ -58,7 +58,7 @@ class ClientController:
self.on_message = self.on_message_stub
async def on_message_stub(self, message: Message):
pass
return
async def close(self):
"""Remove self from Game broadcasting list"""
@@ -167,6 +167,8 @@ class ClientController:
self.player.ready = bool(message.data)
if all(p.ready for p in self.game_controller.game.players):
await self.game_controller.start_game()
else:
await self.player.notify_update()
@vibe_check(Message)
async def game_context(self, message: Message) -> None: