Fix : rampage
release-tag / release-image (push) Successful in 39s

This commit is contained in:
2024-08-02 08:52:23 +02:00
parent 86b08f66cc
commit 9b83bc5a99
+11 -12
View File
@@ -377,18 +377,17 @@ export class TurnService {
}
game.currentTurn.drawAndDiscardCurrentAmount = 0;
game.currentTurn.drawAndDiscardCurrentEffect = null;
// if (token) {
// const index = game.currentTurn.tokens.findIndex((t) =>
// t._id.equals(token._id),
// );
// game.currentTurn.tokens.splice(index, 1);
// this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
// type: 'currentTurn.useToken',
// tokenId: token._id.toHexString(),
// });
// game.currentTurn.drawAndDiscardCurrentEffect = null;
// }
if (game.currentTurn.drawAndDiscardCurrentEffect) {
const tokenIndex = game.currentTurn.tokens.findIndex((t) =>
t._id.equals(game.currentTurn.drawAndDiscardCurrentEffect._id),
);
game.currentTurn.tokens.splice(tokenIndex, 1);
this.eventEmitter.emit('sse.game.' + game._id.toHexString(), {
type: 'currentTurn.useToken',
tokenId: game.currentTurn.drawAndDiscardCurrentEffect._id.toHexString(),
});
game.currentTurn.drawAndDiscardCurrentEffect = null;
}
await game.save({ session });
}