Feat : handle settings gracefully

This commit is contained in:
2024-05-24 17:19:31 +02:00
parent 766dc92931
commit 4ea5c25a47
5 changed files with 131 additions and 77 deletions
+15 -15
View File
@@ -6,6 +6,9 @@ export interface Props {
isVisible: boolean;
}
const _devicePixelRatio = computed(() => devicePixelRatio)
const _window = computed(() => window)
const props = withDefaults(defineProps<Props>(), {
})
@@ -15,10 +18,6 @@ const close = () => {
emit('close')
}
watch(() => settingsStore.shaderQuality, async () => {
console.log(settingsStore.shaderQuality)
})
</script>
<template>
@@ -40,27 +39,28 @@ watch(() => settingsStore.shaderQuality, async () => {
<span>Shader Quality</span>
</div>
<div class="dialog-body">
<input type="range" min="0" max="10" v-model="settingsStore.shaderQuality">
<input type="range" min="1" max="10" v-model="settingsStore.shaderQuality">
</div>
<div class="dialog-footer">
<span>
<template v-if="settingsStore.shaderQuality == 0">
Disabled
</template>
<template v-if="settingsStore.shaderQuality > 0">
{{ settingsStore.shaderQuality }}
</template>
</span>
<span>{{ _window.innerWidth * _devicePixelRatio * settingsStore.shaderQuality / 10 }}x{{ _window.innerHeight *
_devicePixelRatio * settingsStore.shaderQuality / 10 }}</span>
</div>
<div class="dialog-header">
<span>Shader Framerate</span>
</div>
<div class="dialog-body">
<input type="range" min="10" max="60" step="5" v-model="settingsStore.shaderFramerate"
<input type="range" min="0" max="65" step="5" v-model="settingsStore.shaderFramerate"
:disabled="settingsStore.shaderQuality == 0">
</div>
<div class="dialog-footer">
<span>{{ settingsStore.shaderFramerate }} fps</span>
<span v-if="settingsStore.shaderFramerate == 65">vsync</span>
<span v-else>{{ settingsStore.shaderFramerate }} fps</span>
</div>
<div class="dialog-header">
<span>Pixelated</span>
</div>
<div class="dialog-body">
<input type="checkbox" v-model="settingsStore.shaderPixelated">
</div>
</div>
</div>