@@ -30,10 +30,9 @@ const discard_unwrapped = ref(false)
|
||||
Damage
|
||||
</button>
|
||||
<button v-if="props.player.team != goStore.self?.team"
|
||||
@click="useEffect(props.player.turn.find_effect(CardEffects.DISCARD)!, props.player)"
|
||||
:disabled="!props.player.turn.find_effect(CardEffects.DISCARD)">
|
||||
@click="useEffect(goStore.self?.turn.find_effect(CardEffects.DISCARD)!, props.player)"
|
||||
:disabled="!goStore.self?.turn.find_effect(CardEffects.DISCARD)">
|
||||
make Discard</button>
|
||||
|
||||
<div id="turn_data">
|
||||
<div class="turn_icon">
|
||||
<img src="/images/champion-shield.png" />
|
||||
@@ -59,9 +58,10 @@ const discard_unwrapped = ref(false)
|
||||
{{ props.player.turn.gold_reserve }}
|
||||
</span>
|
||||
</div>
|
||||
<span>discard_markers = {{ props.player.turn.discard_markers }} </span>
|
||||
</div>
|
||||
|
||||
<span>discard_markers = {{ props.player.turn.discard_markers }} </span>
|
||||
|
||||
<span>effects_availables = <div v-for=" e in props.player.turn.effects_availables ">
|
||||
<button v-if="e" @click="useEffect(e)" :disabled="!e.usable">
|
||||
{{ e.effect + ' ' + e.effect_type }}
|
||||
@@ -105,8 +105,8 @@ const discard_unwrapped = ref(false)
|
||||
:disabled="(goStore.self?.turn.damage_reserve ?? 0) <= 0"
|
||||
@click="damage_champion(c)">DAMAGE</button>
|
||||
<button
|
||||
v-if="!isSelf && !isTurn && goStore.self?.team == props.player.turn.find_effect(CardEffects.STUN) && (c.health_as_champion ?? 0) > 0"
|
||||
@click="useEffect(props.player.turn.find_effect(CardEffects.STUN)!, c)">STUN</button>
|
||||
v-if="!isSelf && !isTurn && goStore.self?.team == goStore.game?.current_turn && goStore.self?.turn.find_effect(CardEffects.STUN) && (c.health_as_champion ?? 0) > 0"
|
||||
@click="useEffect(goStore.self.turn.find_effect(CardEffects.STUN)!, c)">STUN</button>
|
||||
</CardPreview>
|
||||
</div>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user