Contextual menu for cards
This commit is contained in:
+77
-23
@@ -6,24 +6,25 @@ const socket = useState<WebSocket>('socket')
|
||||
const isTurn = computed(() => props.player.team == props.current_team)
|
||||
const isSelf = computed(() => props.player.uuid == self.value)
|
||||
|
||||
const discard_wrapped = ref(false)
|
||||
|
||||
async function playAllCards() {
|
||||
|
||||
function playAllCards() {
|
||||
props.player.hand.forEach((c: any) => {
|
||||
playCard(c)
|
||||
});
|
||||
|
||||
}
|
||||
|
||||
function playCard(cardId: string) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "action",
|
||||
data_type: "play_cards",
|
||||
data: props.player.hand
|
||||
data: cardId
|
||||
}))
|
||||
}
|
||||
|
||||
async function playCard(cardId: string) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "action",
|
||||
data_type: "play_cards",
|
||||
data: [cardId]
|
||||
}))
|
||||
}
|
||||
|
||||
async function draw() {
|
||||
function draw() {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "action",
|
||||
data_type: "draw",
|
||||
@@ -31,11 +32,42 @@ async function draw() {
|
||||
}))
|
||||
}
|
||||
|
||||
async function discard(cardId: string) {
|
||||
function play_from_discard(cardId: string) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "temp_action",
|
||||
data_type: "play_from_discard",
|
||||
data: cardId
|
||||
}))
|
||||
}
|
||||
|
||||
function discard(cardId: string) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "action",
|
||||
data_type: "discard",
|
||||
data: [cardId]
|
||||
data: cardId
|
||||
}))
|
||||
}
|
||||
|
||||
function sacrifice(cardId: any) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "action",
|
||||
data_type: "sacrifice",
|
||||
data: cardId
|
||||
}))
|
||||
}
|
||||
|
||||
function put_on_stack_from_discard(cardId: any) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "temp_action",
|
||||
data_type: "put_on_stack_from_discard",
|
||||
data: cardId
|
||||
}))
|
||||
}
|
||||
function setHealth(event: Event) {
|
||||
socket.value.send(JSON.stringify({
|
||||
type: "temp_action",
|
||||
data_type: "set_health",
|
||||
data: (event.target as HTMLInputElement).value
|
||||
}))
|
||||
}
|
||||
</script>
|
||||
@@ -45,24 +77,27 @@ async function discard(cardId: string) {
|
||||
<div v-if="isSelf"><b>YOU</b></div>
|
||||
username = <b>{{ props.player.username }}</b>
|
||||
<br>
|
||||
health = {{ teams[player.team].health }}
|
||||
health =
|
||||
<template v-if="!isSelf">{{ teams[player.team].health }}</template>
|
||||
<input type="number" :value="teams[player.team].health" v-if="isSelf" @change="setHealth" />
|
||||
<br>
|
||||
hand =
|
||||
<template v-for="c in props.player.hand">
|
||||
<CardPreview :data="c">
|
||||
<div class="cards_container">
|
||||
<CardPreview :data="c" v-for="c in props.player.hand">
|
||||
<button v-if="isSelf && isTurn" @click="playCard(c)">PLAY</button>
|
||||
<button v-if="isSelf && isTurn" @click="discard(c)">DISCARD</button>
|
||||
</CardPreview> |
|
||||
</template>
|
||||
</CardPreview>
|
||||
</div>
|
||||
<button v-if="isSelf && isTurn && props.player.hand.length > 1" @click="playAllCards">PLAY
|
||||
ALL</button>
|
||||
<br>
|
||||
board =
|
||||
<template v-for="c in props.player.board">
|
||||
<CardPreview :data="c">
|
||||
<div class="cards_container">
|
||||
<CardPreview :data="c" v-for="c in props.player.board">
|
||||
<button v-if="isSelf && isTurn" @click="discard(c)">DISCARD</button>
|
||||
</CardPreview> |
|
||||
</template>
|
||||
<button v-if="isSelf && isTurn" @click="sacrifice(c)">SACRIFICE</button>
|
||||
</CardPreview>
|
||||
</div>
|
||||
<br>
|
||||
stack =
|
||||
<CardSlot :stack="props.player.stack_pile">
|
||||
@@ -70,7 +105,26 @@ async function discard(cardId: string) {
|
||||
</CardSlot>
|
||||
<br>
|
||||
discard =
|
||||
<CardSlot :stack="props.player.discard_pile"></CardSlot>
|
||||
|
||||
{{ props.player.discard_pile.length }}
|
||||
<input type="checkbox" v-model="discard_wrapped" />
|
||||
|
||||
<CardPreview v-if="!discard_wrapped" :data="props.player.discard_pile.at(-1)">
|
||||
<button v-if="isSelf && isTurn" @click="play_from_discard(props.player.discard_pile.at(-1))">DRAW</button>
|
||||
<button v-if="isSelf && isTurn" @click="put_on_stack_from_discard(props.player.discard_pile.at(-1))">PUT ON
|
||||
STACK</button>
|
||||
<button v-if="isSelf && isTurn" @click="sacrifice(props.player.discard_pile.at(-1))">SACRIFICE</button>
|
||||
</CardPreview>
|
||||
|
||||
<template v-if="discard_wrapped" v-for="c in props.player.discard_pile">
|
||||
<CardPreview :data="c">
|
||||
<button v-if="isSelf && isTurn" @click="play_from_discard(c)">DRAW</button>
|
||||
<button v-if="isSelf && isTurn" @click="put_on_stack_from_discard(c)">PUT ON STACK</button>
|
||||
<button v-if="isSelf && isTurn" @click="sacrifice(c)">SACRIFICE</button>
|
||||
</CardPreview>
|
||||
</template>
|
||||
|
||||
|
||||
</div>
|
||||
</template>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user