Feat : darken background
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@@ -26,5 +26,5 @@ void main(){
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float f=fbm(st+r);
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f=mix(.5,1.,f);
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gl_FragColor=vec4(0.,.1+f,0.,1.);
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gl_FragColor=vec4(0.,.1+f*.7,0.,1.);
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}
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