feat : guess word

This commit is contained in:
2024-12-30 20:14:54 +01:00
parent bafe228911
commit d60df06708
6 changed files with 86 additions and 20 deletions
+1 -1
Submodule events updated: 22656ba608...fc3f0e1677
@@ -139,6 +139,12 @@ export class GamesController {
if (!player) {
throw new HttpException('You are not in this game', HttpStatus.FORBIDDEN);
}
if (player.hasGuessed) {
throw new HttpException(
'You cannot send messages if you have already guessed the word',
HttpStatus.FORBIDDEN,
);
}
await this.gameService.postMessage(game, player, value);
}
+2 -3
View File
@@ -49,18 +49,17 @@ export class Game {
turn: number = 0;
@OneToMany(() => ConceptInTurn, (cit) => cit.game, {
onDelete: 'CASCADE',
eager: true,
})
currentConcepts: ConceptInTurn[];
@OneToMany(() => Message, (msg) => msg.game, {
onDelete: 'CASCADE',
eager: true,
})
_messages: Message[];
get messages() {
return this._messages.sort((a, b) => a.id - b.id);
if (!this._messages) return [];
return [...this._messages].sort((a, b) => a.id - b.id);
}
}
+4 -4
View File
@@ -20,13 +20,13 @@ export class Message {
value: string;
@JoinColumn({ name: 'authorId' })
@ManyToOne(() => Player, { eager: true })
author: Player;
@ManyToOne(() => Player, { onDelete: 'CASCADE', eager: true, nullable: true })
author?: Player;
get authorId() {
return this.author.userId;
return this.author?.userId;
}
@ManyToOne(() => Game)
@ManyToOne(() => Game, { onDelete: 'CASCADE' })
game: Promise<Game>;
}
+3
View File
@@ -29,4 +29,7 @@ export class Player {
@Column({ default: 0 })
score: number = 0;
@Column({ default: false })
hasGuessed: boolean = false;
}
+70 -12
View File
@@ -14,12 +14,12 @@ import { User } from 'src/users/entities/user.entity';
import { WordService } from 'src/word/services/word.service';
import {
GameEndTurnEvent,
GameMessageDeleteEvent,
GameMessageEvent,
GameStartEvent,
} from 'events/game.events';
import random from 'random';
import { platform } from 'os';
import { Message } from '../entities/message.entity';
@Injectable()
@@ -27,6 +27,7 @@ export class GameService {
constructor(
@InjectRepository(Game) private gameRepository: Repository<Game>,
@InjectRepository(Message) private messageResporitory: Repository<Message>,
@InjectRepository(Player) private playerRepository: Repository<Player>,
private readonly wordService: WordService,
private eventEmitter: EventEmitter2,
) {}
@@ -35,8 +36,8 @@ export class GameService {
const rng = random.clone(game.seed);
game.started = true;
game.currentPlayer = rng.choice(game.players);
const words = await this.wordService.listActive();
game.currentWord = rng.choice(words);
const words = await this.getShuffledWordList(game);
game.currentWord = words[0];
await this.gameRepository.save(game);
this.eventEmitter.emit(
@@ -47,30 +48,87 @@ export class GameService {
async postMessage(game: Game, author: Player, value: string) {
const message = this.messageResporitory.create();
message.author = author;
message.game = Promise.resolve(game);
message.value = value;
if (
value.toLowerCase() == game.currentWord.value.toLowerCase() &&
author.id != game.currentPlayer.id
) {
message.value = author.userId;
author.hasGuessed = true;
author.score++;
game.currentPlayer.score++;
await this.playerRepository.save([author, game.currentPlayer]);
} else {
message.author = author;
message.value = value;
}
await this.messageResporitory.save(message);
this.eventEmitter.emit(
'sse.game.' + game.id,
new GameMessageEvent(message),
);
const oldMessage = game.messages[0];
const oldMessageId = oldMessage.id;
if (game.messages.length > 3) {
await this.messageResporitory.remove(oldMessage);
await this.deleteMessage(game, game.messages[0]);
}
if (
game.players
.filter((p) => p.id != game.currentPlayer.id)
.every((p) => p.hasGuessed)
) {
await this.endTurn(game);
}
}
private async deleteMessage(game: Game, message: Message) {
const oldMessageId = message.id;
await this.messageResporitory.remove(message);
this.eventEmitter.emit(
'sse.game.' + game.id,
new GameMessageDeleteEvent(oldMessageId),
);
}
async endTurn(game: Game) {
const smartPlayers = game.players.filter((p) => p.hasGuessed);
smartPlayers.forEach((p) => (p.hasGuessed = false));
const wordList = await this.getShuffledWordList(game);
game.turn++;
game.currentWord = wordList[game.turn % wordList.length];
const playerIndex = game.players.findIndex(
(p) => p.userId == game.currentPlayer.userId,
);
game.currentPlayer = game.players[(playerIndex + 1) % game.players.length];
// await this.currentConceptReporitory.remove(game.currentConcept)
await this.gameRepository.save(game);
await this.playerRepository.save(smartPlayers);
await this.messageResporitory.delete({ game });
this.eventEmitter.emit(
'sse.game.' + game.id,
new GameEndTurnEvent(game.currentPlayer),
);
}
/**
* Shuffles the word list using a per-game seeded rng
*/
async getShuffledWordList(game: Game) {
const rng = random.clone(game.seed);
const words = await this.wordService.listActive();
return words
.map((value) => ({ value, sort: rng.float() }))
.sort((a, b) => a.sort - b.sort)
.map(({ value }) => value);
}
async end(game: Game, winner: Player) {
throw Error('Not Implemented');
}
async guessWord(game: Game, user: User, word: string) {
throw Error('Not Implemented');
}
}