Erzangel
  • Joined on 2024-04-25
Erzangel commented on issue heronfief/back-ts#16 2024-08-21 09:11:45 +00:00
Discussion : Switch to postgres

pour développer mon avant-dernier paragraphe, imaginons:

  • j'instancie une game. le jeu va chercher la version des cartes la plus à jour
  • je popule les cartes de ma game à partir de cette…
Erzangel commented on issue heronfief/back-ts#16 2024-08-21 09:08:55 +00:00
Discussion : Switch to postgres

Toutes les cartes sont elles instancées au moment de la création de la base de données, ou bien les instances de cartes sont elles crées au moment où une partie se lance ? Nous avions…

Erzangel commented on issue heronfief/cards-gen#3 2024-08-09 14:20:32 +00:00
Find an way to make cost, gold, damage, heal spheres more elaborate

this reminds me of something I asked myself for #2. do we want to import SVG elements for more complex stuff (icons, etc), or is a transparent PNG valid?

we could image a sword PNG over the…

Erzangel commented on issue heronfief/cards-gen#3 2024-08-09 14:16:25 +00:00
Find an way to make cost, gold, damage, heal spheres more elaborate

what the fuck is a morningstar

I like the idea of keeping a red circle, albeit with a border or something, and it would be neat if we figured out how to have more complex shapes to accompany…

Erzangel closed issue heronfief/cards-gen#6 2024-08-09 14:12:25 +00:00
Krythos, Master Vampire / Miguel O'Hara does not display that he gains 3 damage upon sacrifice
Erzangel commented on issue heronfief/cards-gen#6 2024-08-09 14:12:25 +00:00
Krythos, Master Vampire / Miguel O'Hara does not display that he gains 3 damage upon sacrifice

Fixed by 2704033e72 in a relatively quick & dirty way

Erzangel pushed to main at heronfief/cards-gen 2024-08-09 14:11:15 +00:00
2704033e72 feat: prettify the way subeffects are written
Erzangel pushed to main at heronfief/cards-gen 2024-08-07 15:03:13 +00:00
1fb0ddc2a7 feat: new images, translation fixes
Erzangel closed issue heronfief/front#101 2024-08-07 13:16:30 +00:00
[Card] 2nd effect of Dark Reward (ally combo) appears in-game before the 1st
Erzangel commented on issue heronfief/front#101 2024-08-07 13:16:30 +00:00
[Card] 2nd effect of Dark Reward (ally combo) appears in-game before the 1st

this was old and is not relevant anymore to v2

Erzangel commented on issue heronfief/back-ts#12 2024-08-07 13:12:06 +00:00
Limit fuck_u_markers to the amount a player has in hand

target.fuckUMarkers++;

assuming it would be required to do something about this…

Erzangel commented on issue heronfief/cards-gen#10 2024-08-06 22:10:03 +00:00
Bring back my live

we can experiment with higher y for resources for sure

sounds OK for the fire gem case, might need a bit more tweaking but its a central card in the game (always visible after all)

Erzangel commented on issue heronfief/cards-gen#12 2024-08-06 22:08:05 +00:00
Change the color of the circle on the top left of the cards depending on faction

done, feel free to tweak the colors urself if you think my choices are sucky (legitimate)

Erzangel closed issue heronfief/cards-gen#12 2024-08-06 22:08:05 +00:00
Change the color of the circle on the top left of the cards depending on faction
Erzangel pushed to main at heronfief/cards-gen 2024-08-06 22:07:13 +00:00
37cd61c268 feat: colors, images for later cards & more
Erzangel commented on issue heronfief/cards-gen#11 2024-08-06 20:52:47 +00:00
"Ou" text does not turn grey when one of the two effects has been selected

fuck. he's right. then we should verify whether or not the used_effects contain a mutex then! (assuming cards only contain one)

Erzangel commented on issue heronfief/cards-gen#10 2024-08-06 18:47:18 +00:00
Bring back my live

wait hold up. fire gem?

since it has two lines, how would that work? i welcome any suggestions. i attach the way it is rn for inspiration

![Screenshot from 2024-08-06 20-46-57.png](/attac…

Erzangel commented on issue heronfief/cards-gen#10 2024-08-06 18:46:07 +00:00
Bring back my live

is this acceptable y'all.

Screenshot from 2024-08-06 20-45-34.png

Erzangel commented on issue heronfief/cards-gen#11 2024-08-06 18:44:46 +00:00
"Ou" text does not turn grey when one of the two effects has been selected

Should have been modified in

"v-bind:class": f"{{used:used_effects_indexes.length > 0}}"

To be tested!

Erzangel pushed to main at heronfief/cards-gen 2024-08-06 17:24:36 +00:00
67c525a65f feat: icon colors, no faction for base, full base