pour développer mon avant-dernier paragraphe, imaginons:
- j'instancie une game. le jeu va chercher la version des cartes la plus à jour
- je popule les cartes de ma game à partir de cette…
Toutes les cartes sont elles instancées au moment de la création de la base de données, ou bien les instances de cartes sont elles crées au moment où une partie se lance ? Nous avions…
this reminds me of something I asked myself for #2. do we want to import SVG elements for more complex stuff (icons, etc), or is a transparent PNG valid?
we could image a sword PNG over the…
what the fuck is a morningstar
I like the idea of keeping a red circle, albeit with a border or something, and it would be neat if we figured out how to have more complex shapes to accompany…
Fixed by 2704033e72 in a relatively quick & dirty way
this was old and is not relevant anymore to v2
target.fuckUMarkers++;
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assuming it would be required to do something about this…
live
we can experiment with higher y for resources for sure
sounds OK for the fire gem case, might need a bit more tweaking but its a central card in the game (always visible after all)
done, feel free to tweak the colors urself if you think my choices are sucky (legitimate)
fuck. he's right. then we should verify whether or not the used_effects contain a mutex then! (assuming cards only contain one)
live
wait hold up. fire gem?
since it has two lines, how would that work? i welcome any suggestions. i attach the way it is rn for inspiration
![Screenshot from 2024-08-06 20-46-57.png](/attac…
Should have been modified in
"v-bind:class": f"{{used:used_effects_indexes.length > 0}}"
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To be tested!