Files
front/components/GameBoard.vue
T
2024-04-20 15:04:32 +02:00

54 lines
1.5 KiB
Vue

<script setup lang="ts">
const props = defineProps(['game'])
const self = useState<string>('self')
const gameObject = useState<{ [key: string]: any }>('gameObject')
const socket = useState<WebSocket>('socket')
const isTurn = computed(() => self.value && props.game?.started && (gameObject.value[self.value]?.team == props.game.turn))
async function buy(cardId: string) {
socket.value.send(JSON.stringify({
type: "action",
data_type: "buy",
data: [cardId]
}))
}
async function endTurn() {
socket.value.send(JSON.stringify({
type: "action",
data_type: "end_turn",
data: true
}))
}
</script>
<template>
<div>
<button v-if="isTurn" @click="endTurn">END TURN</button>
<div v-if="!self"><b>SPECTATOR MODE</b></div>
<div>
market_amount = {{ props.game.market_stack?.length }}
<br>
market =
<template v-for="c in props.game.market">
<CardPreview :data="c">
<button v-if="isTurn && c" @click="buy(c)">BUY</button>
</CardPreview> |
</template>
<br>
gems =
<CardSlot :stack="props.game.gem_stack">
<button v-if="isTurn && props.game.gem_stack.length > 0"
@click="buy(props.game.gem_stack.at(-1))">BUY</button>
</CardSlot>
</div>
<div>
<PlayerList :players="props.game?.players" :current_team="game.turn"></PlayerList>
</div>
</div>
</template>