Renamed HoloDisplace to HoloShift
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@@ -1,14 +1,14 @@
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{
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"Name": "Legonzaur.HoloDisplace",
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"Name": "Legonzaur.HoloShift",
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"Description": "Swap positions with your beloved decoy",
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"Version": "0.2",
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"LoadPriority": 2,
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"Scripts": [
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{
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"Path": "holodisplace_recharge.gnut",
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"Path": "holoshift_recharge.gnut",
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"RunOn": "MP",
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"ServerCallback": {
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"After": "HoloDisplace_Init"
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"After": "HoloShift_Init"
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}
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}
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]
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+2
-2
@@ -1,6 +1,6 @@
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global function HoloDisplace_Init
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global function HoloShift_Init
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void function HoloDisplace_Init() {
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void function HoloShift_Init() {
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#if SERVER
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AddCallback_GameStateEnter( eGameState.Playing, HoloRecharge )
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#endif
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