Feat : update shader

This commit is contained in:
2024-05-30 00:19:50 +02:00
parent 3f8a580984
commit aa610a58a5
+3 -3
View File
@@ -22,12 +22,12 @@ void main(){
q=q*.5+.5;
vec2 r=vec2(0.);
r.x=fbm(st+1.*q+vec2(1.7,9.2)+.00515*u_time);
r.y=fbm(st+1.*q+vec2(8.3,2.8)+.0126*u_time);
r.x=fbm(st+1.*q+vec2(1.7,9.2)+.00215*u_time);
r.y=fbm(st+1.*q+vec2(8.3,2.8)+.00526*u_time);
r=r*.5+.5;
float f=fbm(st+r);
f = floor((f+.4)*4.)/4.;
vec3 color=mix(u_color_start,u_color_end,f*.3);
gl_FragColor=vec4(color,1.);